mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-25 22:24:16 +01:00
113 lines
4.1 KiB
C++
113 lines
4.1 KiB
C++
#include "PluginInformation.h"
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PluginInformation::PluginInformation(PluginInformation &&src) : mHookDataList(std::move(src.mHookDataList)),
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mFunctionDataList(std::move(src.mFunctionDataList)),
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mRelocationDataList(std::move(src.mRelocationDataList)),
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mSymbolDataList(std::move(src.mSymbolDataList)),
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mSectionInfoList(std::move(src.mSectionInfoList)),
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mTrampolineId(src.mTrampolineId),
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mAllocatedTextMemoryAddress(std::move(src.mAllocatedTextMemoryAddress)),
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mAllocatedDataMemoryAddress(std::move(src.mAllocatedDataMemoryAddress))
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{
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src.mTrampolineId = {};
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}
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PluginInformation &PluginInformation::operator=(PluginInformation &&src) {
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if (this != &src) {
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this->mHookDataList = std::move(src.mHookDataList);
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this->mFunctionDataList = std::move(src.mFunctionDataList);
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this->mRelocationDataList = std::move(src.mRelocationDataList);
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this->mSymbolDataList = std::move(src.mSymbolDataList);
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this->mSectionInfoList = std::move(src.mSectionInfoList);
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this->mTrampolineId = src.mTrampolineId;
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this->mAllocatedTextMemoryAddress = std::move(src.mAllocatedTextMemoryAddress);
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this->mAllocatedDataMemoryAddress = std::move(src.mAllocatedDataMemoryAddress);
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src.mTrampolineId = {};
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}
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return *this;
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}
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void PluginInformation::addHookData(HookData hook_data) {
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mHookDataList.push_back(hook_data);
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}
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const std::vector<HookData> &PluginInformation::getHookDataList() const {
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return mHookDataList;
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}
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void PluginInformation::addFunctionData(FunctionData function_data) {
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mFunctionDataList.push_back(std::move(function_data));
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}
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const std::vector<FunctionData> &PluginInformation::getFunctionDataList() const {
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return mFunctionDataList;
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}
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std::vector<FunctionData> &PluginInformation::getFunctionDataList() {
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return mFunctionDataList;
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}
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void PluginInformation::addRelocationData(RelocationData relocation_data) {
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mRelocationDataList.push_back(std::move(relocation_data));
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}
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const std::vector<RelocationData> &PluginInformation::getRelocationDataList() const {
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return mRelocationDataList;
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}
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void PluginInformation::addFunctionSymbolData(const FunctionSymbolData &symbol_data) {
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mSymbolDataList.insert(symbol_data);
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}
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void PluginInformation::addSectionInfo(const SectionInfo §ionInfo) {
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mSectionInfoList.insert(std::pair(sectionInfo.getName(), sectionInfo));
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}
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const std::map<std::string, SectionInfo> &PluginInformation::getSectionInfoList() const {
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return mSectionInfoList;
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}
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std::optional<SectionInfo> PluginInformation::getSectionInfo(const std::string §ionName) const {
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if (getSectionInfoList().contains(sectionName)) {
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return mSectionInfoList.at(sectionName);
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}
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return std::nullopt;
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}
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void PluginInformation::setTrampolineId(uint8_t trampolineId) {
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this->mTrampolineId = trampolineId;
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}
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uint8_t PluginInformation::getTrampolineId() const {
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return mTrampolineId;
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}
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const FunctionSymbolData *PluginInformation::getNearestFunctionSymbolData(uint32_t address) const {
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const FunctionSymbolData *result = nullptr;
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bool foundHit = false;
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for (auto &cur : mSymbolDataList) {
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if (foundHit && address < (uint32_t) cur.getAddress()) {
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break;
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}
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if (address >= (uint32_t) cur.getAddress()) {
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result = &cur;
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foundHit = true;
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}
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}
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if (!foundHit) {
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return nullptr;
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}
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return result;
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}
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const HeapMemoryFixedSize &PluginInformation::getTextMemory() const {
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return mAllocatedTextMemoryAddress;
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}
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const HeapMemoryFixedSize &PluginInformation::getDataMemory() const {
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return mAllocatedDataMemoryAddress;
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}
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