mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-26 21:01:52 +01:00
74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2018-2021 Maschell
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include "WUPSConfigItem.h"
|
|
#include <string>
|
|
#include <vector>
|
|
#include <wups/config.h>
|
|
|
|
class WUPSConfigCategory {
|
|
public:
|
|
explicit WUPSConfigCategory(const std::string &name) {
|
|
this->name = name;
|
|
}
|
|
|
|
~WUPSConfigCategory() {
|
|
for (auto &element : items) {
|
|
delete element;
|
|
}
|
|
}
|
|
|
|
/**
|
|
\return Returns the name of this WUPSConfigCategory
|
|
**/
|
|
[[nodiscard]] const std::string &getName() const {
|
|
return this->name;
|
|
}
|
|
|
|
/**
|
|
\brief Adds a given WUPSConfigItem to this WUPSConfigCategory.
|
|
The item will be added to the end of the list.
|
|
This class holds responsibility for deleting the created instance.
|
|
|
|
\param item: The item that will be added to this config.
|
|
|
|
\return On success, true will be returned.
|
|
On error false will be returned. In this case the caller still has the responsibility
|
|
for deleting the WUPSConfigItem instance.
|
|
**/
|
|
[[nodiscard]] bool addItem(WUPSConfigItem *item) {
|
|
if (item != nullptr) {
|
|
items.push_back(item);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
\return Returns a vector with all items.
|
|
**/
|
|
[[nodiscard]] const std::vector<WUPSConfigItem *> &getItems() const {
|
|
return this->items;
|
|
}
|
|
|
|
private:
|
|
std::string name;
|
|
std::vector<WUPSConfigItem *> items{};
|
|
};
|