WiiUPluginLoaderBackend/source/plugin/PluginInformation.h
Maschell cc5acd0980 - use const auto& where possible
- avoid using const std::unique_ptr& and const std::shared_ptr&
- avoid wrapping results in std::optional
- prefer std::string_view over const std::string&
- update FSUtils::LoadFileToMem to write into std::vector<uint8_t>
- use std::span when possible
- Avoid unnessecary copies in PluginDataFactory
- allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
2024-04-25 16:19:26 +02:00

135 lines
4.4 KiB
C++

/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include "FunctionData.h"
#include "FunctionSymbolData.h"
#include "HookData.h"
#include "PluginMetaInformation.h"
#include "RelocationData.h"
#include "SectionInfo.h"
#include "utils/HeapMemoryFixedSize.h"
#include "utils/utils.h"
#include <map>
#include <memory>
#include <optional>
#include <ranges>
#include <set>
#include <string>
#include <vector>
struct FunctionSymbolDataComparator {
bool operator()(const std::unique_ptr<FunctionSymbolData> &lhs,
const std::unique_ptr<FunctionSymbolData> &rhs) const {
return *lhs < *rhs;
}
};
class PluginInformation {
public:
void addHookData(std::unique_ptr<HookData> hook_data) {
mHookDataList.push_back(std::move(hook_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<HookData>> &getHookDataList() const {
return mHookDataList;
}
void addFunctionData(std::unique_ptr<FunctionData> function_data) {
mFunctionDataList.push_back(std::move(function_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<FunctionData>> &getFunctionDataList() const {
return mFunctionDataList;
}
void addRelocationData(std::unique_ptr<RelocationData> relocation_data) {
mRelocationDataList.push_back(std::move(relocation_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<RelocationData>> &getRelocationDataList() const {
return mRelocationDataList;
}
void addFunctionSymbolData(std::unique_ptr<FunctionSymbolData> symbol_data) {
mSymbolDataList.insert(std::move(symbol_data));
}
void addSectionInfo(std::unique_ptr<SectionInfo> sectionInfo) {
mSectionInfoList[sectionInfo->getName()] = std::move(sectionInfo);
}
[[nodiscard]] const std::map<std::string, std::unique_ptr<SectionInfo>> &getSectionInfoList() const {
return mSectionInfoList;
}
[[nodiscard]] SectionInfo *getSectionInfo(const std::string &sectionName) const {
if (getSectionInfoList().contains(sectionName)) {
return mSectionInfoList.at(sectionName).get();
}
return nullptr;
}
void setTrampolineId(uint8_t trampolineId) {
this->mTrampolineId = trampolineId;
}
[[nodiscard]] uint8_t getTrampolineId() const {
return mTrampolineId;
}
[[nodiscard]] FunctionSymbolData *getNearestFunctionSymbolData(uint32_t address) const {
FunctionSymbolData *result = nullptr;
bool foundHit = false;
for (auto &cur : mSymbolDataList) {
if (foundHit && address < (uint32_t) cur->getAddress()) {
break;
}
if (address >= (uint32_t) cur->getAddress()) {
result = cur.get();
foundHit = true;
}
}
return result;
}
[[nodiscard]] const HeapMemoryFixedSize &getTextMemory() const {
return mAllocatedTextMemoryAddress;
}
[[nodiscard]] const HeapMemoryFixedSize &getDataMemory() const {
return mAllocatedDataMemoryAddress;
}
private:
std::vector<std::unique_ptr<HookData>> mHookDataList;
std::vector<std::unique_ptr<FunctionData>> mFunctionDataList;
std::vector<std::unique_ptr<RelocationData>> mRelocationDataList;
std::set<std::unique_ptr<FunctionSymbolData>, FunctionSymbolDataComparator> mSymbolDataList;
std::map<std::string, std::unique_ptr<SectionInfo>> mSectionInfoList;
uint8_t mTrampolineId = 0;
HeapMemoryFixedSize mAllocatedTextMemoryAddress;
HeapMemoryFixedSize mAllocatedDataMemoryAddress;
friend class PluginInformationFactory;
};