WiiUPluginLoaderBackend/source/plugin/PluginData.h
Maschell cc5acd0980 - use const auto& where possible
- avoid using const std::unique_ptr& and const std::shared_ptr&
- avoid wrapping results in std::optional
- prefer std::string_view over const std::string&
- update FSUtils::LoadFileToMem to write into std::vector<uint8_t>
- use std::span when possible
- Avoid unnessecary copies in PluginDataFactory
- allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
2024-04-25 16:19:26 +02:00

52 lines
1.6 KiB
C++

/****************************************************************************
* Copyright (C) 2020 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include <coreinit/memexpheap.h>
#include <malloc.h>
#include <memory>
#include <optional>
#include <span>
#include <utility>
#include <vector>
class PluginData {
public:
explicit PluginData(std::vector<uint8_t> &&buffer, std::string_view source) : mBuffer(std::move(buffer)), mSource(source) {
}
explicit PluginData(std::span<uint8_t> buffer, std::string_view source) : mBuffer(buffer.begin(), buffer.end()), mSource(source) {
}
[[nodiscard]] uint32_t getHandle() const {
return (uint32_t) this;
}
[[nodiscard]] std::span<uint8_t const> getBuffer() const {
return mBuffer;
}
[[nodiscard]] const std::string &getSource() const {
return mSource;
}
private:
std::vector<uint8_t> mBuffer;
std::string mSource;
};