mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-28 23:54:15 +01:00
35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
/****************************************************************************
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* Copyright (C) 2020 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "PluginData.h"
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#include <coreinit/memexpheap.h>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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class PluginDataFactory {
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public:
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static std::vector<std::shared_ptr<PluginData>> loadDir(const std::string &path, MEMHeapHandle heapHandle);
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static std::optional<std::shared_ptr<PluginData>> load(const std::string &path, MEMHeapHandle heapHandle);
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static std::optional<std::shared_ptr<PluginData>> load(std::vector<uint8_t> &buffer, MEMHeapHandle heapHandle);
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};
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