21 lines
459 B
C++

#pragma once
#include <cstdint>
#include <gx2/surface.h>
#define MAX_BUTTONS_ON_SCREEN 8
struct StoredBuffer {
void *buffer;
uint32_t buffer_size;
uint32_t mode;
GX2SurfaceFormat surface_format;
GX2BufferingMode buffering_mode;
};
enum ConfigSubState {
SUB_STATE_RUNNING = 0,
SUB_STATE_RETURN = 1,
SUB_STATE_RETURN_WITH_PLUGIN_RELOAD = 2,
SUB_STATE_ERROR = 3,
};