WiiUPluginLoaderBackend/source/plugin/PluginInformation.h

141 lines
4.6 KiB
C++

/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#pragma once
#include "FunctionData.h"
#include "FunctionSymbolData.h"
#include "HookData.h"
#include "PluginMetaInformation.h"
#include "RelocationData.h"
#include "SectionInfo.h"
#include <map>
#include <memory>
#include <optional>
#include <ranges>
#include <set>
#include <string>
#include <vector>
struct FunctionSymbolDataComparator {
bool operator()(const std::shared_ptr<FunctionSymbolData> &lhs,
const std::shared_ptr<FunctionSymbolData> &rhs) const {
return (uint32_t) lhs->getAddress() < (uint32_t) rhs->getAddress();
}
};
class PluginInformation {
public:
void addHookData(std::unique_ptr<HookData> hook_data) {
hook_data_list.push_back(std::move(hook_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<HookData>> &getHookDataList() const {
return hook_data_list;
}
void addFunctionData(std::unique_ptr<FunctionData> function_data) {
function_data_list.push_back(std::move(function_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<FunctionData>> &getFunctionDataList() const {
return function_data_list;
}
void addRelocationData(std::unique_ptr<RelocationData> relocation_data) {
relocation_data_list.push_back(std::move(relocation_data));
}
[[nodiscard]] const std::vector<std::unique_ptr<RelocationData>> &getRelocationDataList() const {
return relocation_data_list;
}
void addFunctionSymbolData(std::shared_ptr<FunctionSymbolData> symbol_data) {
symbol_data_list.insert(std::move(symbol_data));
}
[[nodiscard]] const std::set<std::shared_ptr<FunctionSymbolData>, FunctionSymbolDataComparator> &getFunctionSymbolDataList() const {
return symbol_data_list;
}
void addSectionInfo(std::shared_ptr<SectionInfo> sectionInfo) {
section_info_list[sectionInfo->getName()] = std::move(sectionInfo);
}
[[nodiscard]] const std::map<std::string, std::shared_ptr<SectionInfo>> &getSectionInfoList() const {
return section_info_list;
}
[[nodiscard]] std::optional<std::shared_ptr<SectionInfo>> getSectionInfo(const std::string &sectionName) const {
if (getSectionInfoList().contains(sectionName)) {
return section_info_list.at(sectionName);
}
return std::nullopt;
}
void setTrampolineId(uint8_t _trampolineId) {
this->trampolineId = _trampolineId;
}
[[nodiscard]] uint8_t getTrampolineId() const {
return trampolineId;
}
[[nodiscard]] std::optional<std::shared_ptr<FunctionSymbolData>> getNearestFunctionSymbolData(uint32_t address) const {
std::shared_ptr<FunctionSymbolData> result;
bool foundHit = false;
for (auto &cur : symbol_data_list) {
if (foundHit && address < (uint32_t) cur->getAddress()) {
break;
}
if (address >= (uint32_t) cur->getAddress()) {
result = cur;
foundHit = true;
}
}
if (result) {
return result;
}
return {};
}
void *getTextMemoryAddress() {
return allocatedTextMemoryAddress.get();
}
void *getDataMemoryAddress() {
return allocatedDataMemoryAddress.get();
}
private:
std::vector<std::unique_ptr<HookData>> hook_data_list;
std::vector<std::unique_ptr<FunctionData>> function_data_list;
std::vector<std::unique_ptr<RelocationData>> relocation_data_list;
std::set<std::shared_ptr<FunctionSymbolData>, FunctionSymbolDataComparator> symbol_data_list;
std::map<std::string, std::shared_ptr<SectionInfo>> section_info_list;
uint8_t trampolineId = 0;
std::unique_ptr<uint8_t[]> allocatedTextMemoryAddress;
std::unique_ptr<uint8_t[]> allocatedDataMemoryAddress;
friend class PluginInformationFactory;
};