mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-11-06 04:55:07 +01:00
99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include "FunctionData.h"
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#include "FunctionSymbolData.h"
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#include "HookData.h"
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#include "PluginMetaInformation.h"
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#include "RelocationData.h"
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#include "SectionInfo.h"
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#include "utils/HeapMemoryFixedSize.h"
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#include "utils/utils.h"
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#include <map>
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#include <memory>
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#include <optional>
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#include <ranges>
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#include <set>
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#include <string>
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#include <vector>
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struct FunctionSymbolDataComparator {
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bool operator()(const FunctionSymbolData &lhs,
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const FunctionSymbolData &rhs) const {
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return lhs < rhs;
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}
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};
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class PluginInformation {
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public:
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PluginInformation(const PluginInformation &) = delete;
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PluginInformation(PluginInformation &&src);
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PluginInformation &operator=(PluginInformation &&src);
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[[nodiscard]] const std::vector<HookData> &getHookDataList() const;
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[[nodiscard]] const std::vector<FunctionData> &getFunctionDataList() const;
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[[nodiscard]] std::vector<FunctionData> &getFunctionDataList();
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[[nodiscard]] const std::vector<RelocationData> &getRelocationDataList() const;
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[[nodiscard]] const std::map<std::string, SectionInfo> &getSectionInfoList() const;
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[[nodiscard]] std::optional<SectionInfo> getSectionInfo(const std::string §ionName) const;
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[[nodiscard]] uint8_t getTrampolineId() const;
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[[nodiscard]] const FunctionSymbolData *getNearestFunctionSymbolData(uint32_t address) const;
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[[nodiscard]] const HeapMemoryFixedSize &getTextMemory() const;
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[[nodiscard]] const HeapMemoryFixedSize &getDataMemory() const;
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private:
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PluginInformation() = default;
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void addHookData(HookData hook_data);
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void addFunctionData(FunctionData function_data);
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void addRelocationData(RelocationData relocation_data);
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void addFunctionSymbolData(const FunctionSymbolData &symbol_data);
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void addSectionInfo(const SectionInfo §ionInfo);
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void setTrampolineId(uint8_t trampolineId);
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std::vector<HookData> mHookDataList;
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std::vector<FunctionData> mFunctionDataList;
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std::vector<RelocationData> mRelocationDataList;
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std::set<FunctionSymbolData, FunctionSymbolDataComparator> mSymbolDataList;
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std::map<std::string, SectionInfo> mSectionInfoList;
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uint8_t mTrampolineId = 0;
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HeapMemoryFixedSize mAllocatedTextMemoryAddress;
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HeapMemoryFixedSize mAllocatedDataMemoryAddress;
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friend class PluginInformationFactory;
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};
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