mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2024-12-23 11:31:49 +01:00
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/****************************************************************************
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* Copyright (C) 2020 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <coreinit/memexpheap.h>
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#include <malloc.h>
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#include <memory>
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#include <optional>
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#include <span>
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#include <utility>
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#include <vector>
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class PluginData {
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public:
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explicit PluginData(std::vector<uint8_t> &&buffer, std::string_view source) : mBuffer(std::move(buffer)), mSource(source) {
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}
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explicit PluginData(std::span<uint8_t> buffer, std::string_view source) : mBuffer(buffer.begin(), buffer.end()), mSource(source) {
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}
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[[nodiscard]] uint32_t getHandle() const;
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[[nodiscard]] std::span<uint8_t const> getBuffer() const;
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[[nodiscard]] const std::string &getSource() const;
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private:
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std::vector<uint8_t> mBuffer;
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std::string mSource;
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};
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