WiiUPluginSystem/plugins/nnu_patcher/makefile.mk

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# Compiling the projects with libutils logging code?
DO_LOGGING := 1
# Non WUT plugins need to wrap the malloc functions.
WRAP_MALLOC := 1
# Target filename
TARGET := $(notdir $(CURDIR)).mod
# Source directories
SOURCES := src
# Data directories
DATA :=
# Include directories
INCLUDES := src
#---------------------------------------------------------------------------------
# options for code generation and linking
#---------------------------------------------------------------------------------
# Extra C compiler flags
CFLAGS :=
# Extra C++ compiler flags
CXXFLAGS :=
# Extra linking flags for all linking steps
LD_FLAGS :=
# extra linking flags for linking the temporarily elf file (using ld)
LD_FLAGS_ELF :=
# extra linking flags for linking the final mod file (using gcc/g++)
LD_FLAGS_MOD :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(WUPSDIR) $(PORTLIBS)
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lwups -lutils -ldynamiclibs
#---------------------------------------------------------------------------------
# Will be added to the final lib paths
# example:
# -L$C:/library1/lib
#---------------------------------------------------------------------------------
EXTERNAL_LIBPATHS :=
#---------------------------------------------------------------------------------
# Will be added to the final include paths
# -IC:/library1/include
#---------------------------------------------------------------------------------
EXTERNAL_INCLUDE := -I$(PORTLIBS)/include/libutils