2023-12-16 17:16:43 +01:00
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#include "utils/logger.h"
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#include <coreinit/filesystem.h>
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#include <malloc.h>
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#include <wups.h>
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#include <wups/config/WUPSConfigItemBoolean.h>
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#include <wups/config/WUPSConfigItemIntegerRange.h>
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#include <wups/config/WUPSConfigItemMultipleValues.h>
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#include <wups/config/WUPSConfigItemStub.h>
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#include <wups/config_api.h>
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/**
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Mandatory plugin information.
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If not set correctly, the loader will refuse to use the plugin.
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**/
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WUPS_PLUGIN_NAME("Example plugin C++");
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WUPS_PLUGIN_DESCRIPTION("This is just an example plugin written in C++");
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WUPS_PLUGIN_VERSION("v1.0");
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WUPS_PLUGIN_AUTHOR("Maschell");
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WUPS_PLUGIN_LICENSE("BSD");
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#define LOG_FS_OPEN_CONFIG_ID "logFSOpen"
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#define OTHER_EXAMPLE_BOOL_CONFIG_ID "otherBoolItem"
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#define OTHER_EXAMPLE2_BOOL_CONFIG_ID "other2BoolItem"
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#define INTEGER_RANGE_EXAMPLE_CONFIG_ID "intRangeExample"
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#define MULTIPLE_VALUES_EXAMPLE_CONFIG_ID "multValueExample"
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/**
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All of this defines can be used in ANY file.
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It's possible to split it up into multiple files.
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**/
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WUPS_USE_WUT_DEVOPTAB(); // Use the wut devoptabs
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WUPS_USE_STORAGE("example_plugin_cpp"); // Unique id for the storage api
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enum ExampleOptions {
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EXAMPLE_OPTION_1 = 0,
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EXAMPLE_OPTION_2 = 1,
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EXAMPLE_OPTION_3 = 2,
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};
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#define LOF_FS_OPEN_DEFAULT_VALUE true
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#define INTEGER_RANGE_DEFAULT_VALUE 10
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#define MULTIPLE_VALUES_DEFAULT_VALUE EXAMPLE_OPTION_2
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bool sLogFSOpen = LOF_FS_OPEN_DEFAULT_VALUE;
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int sIntegerRangeValue = INTEGER_RANGE_DEFAULT_VALUE;
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ExampleOptions sExampleOptionValue = MULTIPLE_VALUES_DEFAULT_VALUE;
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/**
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* Callback that will be called if the config has been changed
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*/
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void boolItemChanged(ConfigItemBoolean *item, bool newValue) {
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DEBUG_FUNCTION_LINE_INFO("New value in boolItemChanged: %d", newValue);
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if (std::string_view(LOG_FS_OPEN_CONFIG_ID) == item->identifier) {
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sLogFSOpen = newValue;
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// If the value has changed, we store it in the storage.
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2023-12-14 17:20:38 +01:00
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WUPSStorageAPI::Store(item->identifier, newValue);
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2023-12-16 17:16:43 +01:00
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} else if (std::string_view(OTHER_EXAMPLE_BOOL_CONFIG_ID) == item->identifier) {
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DEBUG_FUNCTION_LINE_ERR("Other bool value has changed to %d", newValue);
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} else if (std::string_view(OTHER_EXAMPLE2_BOOL_CONFIG_ID) == item->identifier) {
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DEBUG_FUNCTION_LINE_ERR("Other2 bool value has changed to %d", newValue);
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}
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}
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void integerRangeItemChanged(ConfigItemIntegerRange *item, int newValue) {
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DEBUG_FUNCTION_LINE_INFO("New value in integerRangeItemChanged: %d", newValue);
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// If the value has changed, we store it in the storage.
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if (std::string_view(LOG_FS_OPEN_CONFIG_ID) == item->identifier) {
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sIntegerRangeValue = newValue;
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// If the value has changed, we store it in the storage.
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2023-12-14 17:20:38 +01:00
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WUPSStorageAPI::Store(item->identifier, newValue);
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2023-12-16 17:16:43 +01:00
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}
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}
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void multipleValueItemChanged(ConfigItemIntegerRange *item, uint32_t newValue) {
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DEBUG_FUNCTION_LINE_INFO("New value in multipleValueItemChanged: %d", newValue);
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// If the value has changed, we store it in the storage.
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if (std::string_view(MULTIPLE_VALUES_EXAMPLE_CONFIG_ID) == item->identifier) {
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sExampleOptionValue = (ExampleOptions) newValue;
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// If the value has changed, we store it in the storage.
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WUPSStorageAPI::Store(item->identifier, sExampleOptionValue);
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2023-12-16 17:16:43 +01:00
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}
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}
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WUPSConfigAPICallbackStatus ConfigMenuOpenedCallback(WUPSConfigCategoryHandle rootHandle) {
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// To use the C++ API, we create new WUPSConfigCategory from the root handle!
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WUPSConfigCategory root = WUPSConfigCategory(rootHandle);
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// The functions of the Config API come in two variants: One that throws an exception, and another one which doesn't
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// To use the Config API without exception see the example below this try/catch block.
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try {
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// Then we can simply create a new category
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auto functionPatchesCat = WUPSConfigCategory::Create("function patches");
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// Add a boolean item to this newly created category
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functionPatchesCat.add(WUPSConfigItemBoolean::Create(LOG_FS_OPEN_CONFIG_ID, "Log FSOpen calls",
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LOF_FS_OPEN_DEFAULT_VALUE, sLogFSOpen,
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boolItemChanged));
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// And finally move that category to the root category.
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// Note: "functionPatchesCat" can NOT be changed after adding it to root.
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root.add(std::move(functionPatchesCat));
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// We can also add items directly to root!
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root.add(WUPSConfigItemBoolean::Create(OTHER_EXAMPLE_BOOL_CONFIG_ID, "Just another bool item",
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false, false,
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boolItemChanged));
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// You can also add an item which just displays any text.
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root.add(WUPSConfigItemStub::Create("This item is just displaying some text"));
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// It's also possible to create and item to select an integer from a range.
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root.add(WUPSConfigItemIntegerRange::Create(INTEGER_RANGE_EXAMPLE_CONFIG_ID, "Item for selecting an integer between 0 and 50",
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INTEGER_RANGE_DEFAULT_VALUE, sIntegerRangeValue,
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0, 50,
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&integerRangeItemChanged));
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// To select value from an enum WUPSConfigItemMultipleValues fits the best.
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constexpr WUPSConfigItemMultipleValues::ValuePair possibleValues[] = {
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{EXAMPLE_OPTION_1, "Option 1"},
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{EXAMPLE_OPTION_2, "Option 2"},
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{EXAMPLE_OPTION_3, "Option 3"},
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};
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// It comes in two variants.
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// - "WUPSConfigItemMultipleValues::CreateFromValue" will take a default and current **value**
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// - "WUPSConfigItemMultipleValues::CreateFromIndex" will take a default and current **index**
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root.add(WUPSConfigItemMultipleValues::CreateFromValue(MULTIPLE_VALUES_EXAMPLE_CONFIG_ID, "Select an option!",
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MULTIPLE_VALUES_DEFAULT_VALUE, sExampleOptionValue,
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possibleValues,
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nullptr));
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// It's also possible to have nested categories
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auto nc1 = WUPSConfigCategory::Create("Category inside root");
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auto nc2 = WUPSConfigCategory::Create("Category inside subcategory 1");
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auto nc3 = WUPSConfigCategory::Create("Category inside subcategory 2");
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nc3.add(WUPSConfigItemStub::Create("Item inside subcategory 3"));
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nc2.add(WUPSConfigItemStub::Create("Item inside subcategory 2"));
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nc1.add(WUPSConfigItemStub::Create("Item inside subcategory 1"));
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nc2.add(std::move(nc3));
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nc1.add(std::move(nc2));
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root.add(std::move(nc1));
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} catch (std::exception &e) {
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DEBUG_FUNCTION_LINE_ERR("Creating config menu failed: %s", e.what());
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return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
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}
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// In case we don't like exception, we can use the API as well.
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// If we add a "WUPSConfigAPIStatus" reference to the API calls, the function won't throw an exception.
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// Instead it will return std::optionals and write the result into the WUPSConfigAPIStatus.
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WUPSConfigAPIStatus err;
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auto categoryOpt = WUPSConfigCategory::Create("Just another Category", err);
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if (!categoryOpt) {
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DEBUG_FUNCTION_LINE_ERR("Failed to create category: %s", WUPSConfigAPI_GetStatusStr(err));
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return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
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}
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auto boolItemOpt = WUPSConfigItemBoolean::Create(OTHER_EXAMPLE2_BOOL_CONFIG_ID, "Just another bool item",
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false, false,
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boolItemChanged,
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err);
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if (!boolItemOpt) {
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DEBUG_FUNCTION_LINE_ERR("Failed to create bool item: %s", WUPSConfigAPI_GetStatusStr(err));
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return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
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}
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// Add bool item to category
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if (!categoryOpt->add(std::move(*boolItemOpt), err)) {
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DEBUG_FUNCTION_LINE_ERR("Failed to add bool item to category: %s", WUPSConfigAPI_GetStatusStr(err));
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return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
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}
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// Add category to root.
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if (!root.add(std::move(*categoryOpt), err)) {
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DEBUG_FUNCTION_LINE_ERR("Failed to add category to root: %s", WUPSConfigAPI_GetStatusStr(err));
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return WUPSCONFIG_API_CALLBACK_RESULT_ERROR;
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}
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return WUPSCONFIG_API_CALLBACK_RESULT_SUCCESS;
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}
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void ConfigMenuClosedCallback() {
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WUPSStorageAPI::SaveStorage();
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}
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/**
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Gets called ONCE when the plugin was loaded.
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**/
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INITIALIZE_PLUGIN() {
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// Logging only works when compiled with `make DEBUG=1`. See the README for more information.
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initLogging();
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DEBUG_FUNCTION_LINE("INITIALIZE_PLUGIN of example_plugin!");
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2023-12-14 17:20:38 +01:00
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WUPSConfigAPIOptionsV1 configOptions = {.name = "example_plugin_cpp"};
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if (WUPSConfigAPI_Init(configOptions, ConfigMenuOpenedCallback, ConfigMenuClosedCallback) != WUPSCONFIG_API_RESULT_SUCCESS) {
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DEBUG_FUNCTION_LINE_ERR("Failed to init config api");
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}
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2023-12-14 17:20:38 +01:00
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WUPSStorageError storageRes;
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if ((storageRes = WUPSStorageAPI::GetOrStoreDefault(LOG_FS_OPEN_CONFIG_ID, sLogFSOpen, LOF_FS_OPEN_DEFAULT_VALUE)) != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE_ERR("GetOrStoreDefault failed: %s (%d)", WUPSStorageAPI_GetStatusStr(storageRes), storageRes);
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}
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if ((storageRes = WUPSStorageAPI::SaveStorage()) != WUPS_STORAGE_ERROR_SUCCESS) {
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DEBUG_FUNCTION_LINE_ERR("GetOrStoreDefault failed: %s (%d)", WUPSStorageAPI_GetStatusStr(storageRes), storageRes);
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}
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2023-12-16 17:16:43 +01:00
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deinitLogging();
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}
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/**
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Gets called when the plugin will be unloaded.
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**/
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DEINITIALIZE_PLUGIN() {
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DEBUG_FUNCTION_LINE("DEINITIALIZE_PLUGIN of example_plugin!");
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}
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/**
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Gets called when an application starts.
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**/
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ON_APPLICATION_START() {
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initLogging();
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DEBUG_FUNCTION_LINE("ON_APPLICATION_START of example_plugin!");
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}
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/**
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* Gets called when an application actually ends
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*/
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ON_APPLICATION_ENDS() {
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deinitLogging();
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}
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/**
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Gets called when an application request to exit.
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**/
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ON_APPLICATION_REQUESTS_EXIT() {
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DEBUG_FUNCTION_LINE_INFO("ON_APPLICATION_REQUESTS_EXIT of example_plugin!");
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}
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/**
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This defines a function replacement.
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It allows to replace the system function with an own function.
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So whenever a game / application calls an overridden function, your function gets called instead.
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Currently it's only possible to override functions that are loaded from .rpl files of OSv10 (00050010-1000400A).
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Signature of this macro:
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DECL_FUNCTION( RETURN_TYPE, ARBITRARY_NAME_OF_FUNCTION , ARGS_SEPERATED_BY_COMMA){
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//Your code goes here.
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}
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Within this macro, two more function get declare you can use.
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my_ARBITRARY_NAME_OF_FUNCTION and real_ARBITRARY_NAME_OF_FUNCTION
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RETURN_TYPE my_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
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is just name of the function that gets declared in this macro.
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It has the same effect as calling the overridden function directly.
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RETURN_TYPE real_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
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is the name of the function, that leads to function that was overridden.
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Use this to call the original function that will be overridden.
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CAUTION: Other plugins may already have manipulated the return value or arguments.
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Use this macro for each function you want to override
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**/
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DECL_FUNCTION(int, FSOpenFile, FSClient *pClient, FSCmdBlock *pCmd, const char *path, const char *mode, int *handle, int error) {
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int result = real_FSOpenFile(pClient, pCmd, path, mode, handle, error);
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if (sLogFSOpen) {
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DEBUG_FUNCTION_LINE_INFO("FSOpenFile called for folder %s! Result %d", path, result);
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}
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return result;
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}
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/**
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This tells the loader which functions from which library (.rpl) should be replaced with which function from this file.
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The list of possible libraries can be found in the wiki. (In general it's WUPS_LOADER_LIBRARY_ + the name of the RPL in caps lock)
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WUPS_MUST_REPLACE(FUNCTION_NAME_IN_THIS_FILE, NAME_OF_LIB_WHICH_CONTAINS_THIS_FUNCTION, NAME_OF_FUNCTION_TO_OVERRIDE)
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Define this for each function you want to override.
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**/
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WUPS_MUST_REPLACE(FSOpenFile, WUPS_LOADER_LIBRARY_COREINIT, FSOpenFile);
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