Override __init_wut_socket and __fini_wut_socket

This commit is contained in:
Maschell 2021-09-17 16:28:37 +02:00
parent 57bebfc265
commit 2bff8c2653
2 changed files with 25 additions and 1 deletions

1
.gitignore vendored
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@ -28,3 +28,4 @@ debug/
*.jekyll-metadata
*.cbp
lib/
cmake-build-debug/

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@ -3,4 +3,27 @@ extern "C" void OSFatal(const char *msg);
extern "C" void __wups_start(){
OSFatal("This file needs to be run with the Wii U Plugin System.");
}
extern __attribute__((weak)) void __wut_socket_init_devoptab();
extern __attribute__((weak)) void __wut_socket_fini_devoptab();
static int __wut_socket_devoptab_added = 0;
extern void socket_lib_init();
void __attribute__((weak)) __init_wut_socket() {
if(!&__wut_socket_init_devoptab) return;
if (!__wut_socket_devoptab_added) {
socket_lib_init();
__wut_socket_init_devoptab();
__wut_socket_devoptab_added = 1;
}
}
void __attribute__((weak)) __fini_wut_socket() {
if(!&__wut_socket_init_devoptab || !&__wut_socket_fini_devoptab) return;
if (__wut_socket_devoptab_added) {
__wut_socket_fini_devoptab();
__wut_socket_devoptab_added = 0;
}
}