mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2025-01-11 09:09:06 +01:00
[Plugins] Updated the Makefile
- Added some comments - Linking without --relocatable to check if all symbols can be found - cleanup
This commit is contained in:
parent
2d685cf41f
commit
3cc18c2557
@ -18,11 +18,11 @@ export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
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PREFIX := powerpc-eabi-
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export AS := $(PREFIX)as
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export REAL_LD := $(PREFIX)ld
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export AR := $(PREFIX)ar
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export AS := $(PREFIX)as
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export LD := $(PREFIX)ld
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export AR := $(PREFIX)ar
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export OBJCOPY := $(PREFIX)objcopy
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#---------------------------------------------------------------------------------
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@ -31,26 +31,45 @@ export OBJCOPY := $(PREFIX)objcopy
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := $(BIN)/$(notdir $(CURDIR)).mod
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BUILD := build
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BUILD_DBG := $(TARGET)_dbg
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TARGET := $(notdir $(CURDIR)).mod
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BUILD := build
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SOURCES := src
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DATA :=
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DATA :=
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INCLUDES := src
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# The name of the assembler listing file to generate.
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LIST ?= $(TARGET:.mod=.list)
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# The name of the map file to generate.
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MAP ?= $(TARGET:.mod=.map)
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS += -shared -fPIC -Os -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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CXXFLAGS += -shared -fPIC -Os -Wall -x c -std=gnu++11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -fPIC: create position independed code
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# -Os: optimise size
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# -Wall: generate lots of warnings
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# -DGEKKO_U: define the symbol GEKKO (used in some headers)
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# -D__wiiu__: define the symbol __wii__ (used in some headers)
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# -mrvl: enable wii/gamecube compilation
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# -mcpu=750: enable processor specific compilation
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# -meabi: enable eabi specific compilation
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# -mhard-float: enable hardware floating point instructions
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# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
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# -fno-common: stop common variables which the loader can't understand
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# -msdata-none: do not use r2 or r13 as small data areas
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# -memb: enable embedded application specific compilation
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# -ffunction-sections: split up functions so linker can garbage collect
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# -fdata-sections: split up data so linker can garbage collect
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COMMON_CFLAGS += -fPIC -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -x c: compile as c code
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# -std=c11: use the c11 standard
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CFLAGS += $(COMMON_CFLAGS) -x c -std=c11
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# -x c: compile as c++ code
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# -std=gnu++11: use the c++11 standard
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CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
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ifeq ($(DO_LOGGING), 1)
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CFLAGS += -D__LOGGING__
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@ -60,12 +79,18 @@ endif
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ASFLAGS := -mregnames
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# --relocatable: make sure ld doesn't remove relocations wups will need
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# -s: strip local symbols to speed linking
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# -u: keep certain sections
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# -wrap: wrap function
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# --gc-sections: remove unneeded symbols
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# -T: use the linker script specified (to force certain wups sections together)
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# -Map: generate a map file
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LDFLAGS += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
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-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--relocatable,--gc-sections
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LD1FLAGS += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
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LDFLAG_COMMON += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
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-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--gc-sections
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LDFLAGS_MOD += $(LDFLAG_COMMON),--relocatable
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LDFLAGS_ELF += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
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#---------------------------------------------------------------------------------
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Q := @
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MAKEFLAGS += --no-print-directory
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@ -108,9 +133,9 @@ PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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export LD_MOD := $(CC)
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else
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export LD := $(CXX)
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export LD_MOD := $(CXX)
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endif
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export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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@ -160,22 +185,18 @@ all : $(OUTPUT)
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# Special build rules
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# Rule to make the module file.
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$(OUTPUT) : output.elf | $(BIN)
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$(LOG)
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$(LD) $(THIS_DIR)/$(BUILD)/output.elf $(LDFLAGS) $(LIBS) $(LIBPATHS) -o $@
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$(OUTPUT) : output.elf
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@echo "checking for missing symbols ..."
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LIBS) $(LIBPATHS) -o check_linking.elf
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@echo "linking ..." $@
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(LIBS) $(LIBPATHS) -o $@
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# Rule to make the module file.
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output.elf : $(OFILES) | $(BIN) $(BUILD)
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$(LOG)
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$(REAL_LD) $(OFILES) $(LD1FLAGS) $(LIBS) $(LIBPATHS) -o $@
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output.elf : $(OFILES)
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@echo "linking ... output.elf"
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# Rule to make intermediate directory
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$(BUILD) :
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$Qmkdir $@
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# Rule to make output directory
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$(BIN) :
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$Qmkdir $@
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@$(LD) $(OFILES) $(LDFLAGS_ELF) $(LIBS) $(LIBPATHS) -o $@
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###############################################################################
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# Standard build rules
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@ -194,12 +215,12 @@ $(BIN) :
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#---------------------------------------------------------------------------------
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%.o: %.c
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@echo $(notdir $<)
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$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.o: %.S
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@echo $(notdir $<)
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$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.png.o : %.png
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@ -18,11 +18,11 @@ export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
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PREFIX := powerpc-eabi-
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export AS := $(PREFIX)as
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export REAL_LD := $(PREFIX)ld
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export AR := $(PREFIX)ar
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export AS := $(PREFIX)as
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export LD := $(PREFIX)ld
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export AR := $(PREFIX)ar
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export OBJCOPY := $(PREFIX)objcopy
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#---------------------------------------------------------------------------------
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@ -31,26 +31,45 @@ export OBJCOPY := $(PREFIX)objcopy
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := $(BIN)/$(notdir $(CURDIR)).mod
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BUILD := build
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BUILD_DBG := $(TARGET)_dbg
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TARGET := $(notdir $(CURDIR)).mod
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BUILD := build
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SOURCES := src
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DATA :=
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DATA :=
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INCLUDES := src
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# The name of the assembler listing file to generate.
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LIST ?= $(TARGET:.mod=.list)
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# The name of the map file to generate.
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MAP ?= $(TARGET:.mod=.map)
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS += -shared -fPIC -Os -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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CXXFLAGS += -shared -fPIC -Os -Wall -x c -std=gnu++11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -fPIC: create position independed code
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# -Os: optimise size
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# -Wall: generate lots of warnings
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# -DGEKKO_U: define the symbol GEKKO (used in some headers)
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# -D__wiiu__: define the symbol __wii__ (used in some headers)
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# -mrvl: enable wii/gamecube compilation
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# -mcpu=750: enable processor specific compilation
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# -meabi: enable eabi specific compilation
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# -mhard-float: enable hardware floating point instructions
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# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
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# -fno-common: stop common variables which the loader can't understand
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# -msdata-none: do not use r2 or r13 as small data areas
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# -memb: enable embedded application specific compilation
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# -ffunction-sections: split up functions so linker can garbage collect
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# -fdata-sections: split up data so linker can garbage collect
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COMMON_CFLAGS += -fPIC -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -x c: compile as c code
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# -std=c11: use the c11 standard
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CFLAGS += $(COMMON_CFLAGS) -x c -std=c11
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# -x c: compile as c++ code
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# -std=gnu++11: use the c++11 standard
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CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
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ifeq ($(DO_LOGGING), 1)
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CFLAGS += -D__LOGGING__
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@ -60,12 +79,18 @@ endif
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ASFLAGS := -mregnames
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# --relocatable: make sure ld doesn't remove relocations wups will need
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# -s: strip local symbols to speed linking
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# -u: keep certain sections
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# -wrap: wrap function
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# --gc-sections: remove unneeded symbols
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# -T: use the linker script specified (to force certain wups sections together)
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# -Map: generate a map file
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LDFLAGS += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
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-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--relocatable,--gc-sections
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LD1FLAGS += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
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LDFLAG_COMMON += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
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-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--gc-sections
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LDFLAGS_MOD += $(LDFLAG_COMMON),--relocatable
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LDFLAGS_ELF += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
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#---------------------------------------------------------------------------------
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Q := @
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MAKEFLAGS += --no-print-directory
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@ -108,9 +133,9 @@ PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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export LD_MOD := $(CC)
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else
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export LD := $(CXX)
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export LD_MOD := $(CXX)
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endif
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export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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@ -160,22 +185,18 @@ all : $(OUTPUT)
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# Special build rules
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# Rule to make the module file.
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$(OUTPUT) : output.elf | $(BIN)
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$(LOG)
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$(LD) $(THIS_DIR)/$(BUILD)/output.elf $(LDFLAGS) $(LIBS) $(LIBPATHS) -o $@
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$(OUTPUT) : output.elf
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@echo "checking for missing symbols ..."
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LIBS) $(LIBPATHS) -o check_linking.elf
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@echo "linking ..." $@
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(LIBS) $(LIBPATHS) -o $@
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# Rule to make the module file.
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output.elf : $(OFILES) | $(BIN) $(BUILD)
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$(LOG)
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$(REAL_LD) $(OFILES) $(LD1FLAGS) $(LIBS) $(LIBPATHS) -o $@
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output.elf : $(OFILES)
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@echo "linking ... output.elf"
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# Rule to make intermediate directory
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$(BUILD) :
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$Qmkdir $@
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# Rule to make output directory
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$(BIN) :
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$Qmkdir $@
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@$(LD) $(OFILES) $(LDFLAGS_ELF) $(LIBS) $(LIBPATHS) -o $@
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###############################################################################
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# Standard build rules
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@ -194,12 +215,12 @@ $(BIN) :
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#---------------------------------------------------------------------------------
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%.o: %.c
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@echo $(notdir $<)
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$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.o: %.S
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@echo $(notdir $<)
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$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.png.o : %.png
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