Add the path to the plugins to the common/common.h

This commit is contained in:
Maschell 2018-07-15 15:58:23 +02:00
parent e66a61e107
commit 3e3b66b581
2 changed files with 3 additions and 1 deletions

View File

@ -29,6 +29,7 @@ extern "C" {
#define DEFAULT_LANG_PATH DEFAULT_WUPSLOADER_PATH "/languages" #define DEFAULT_LANG_PATH DEFAULT_WUPSLOADER_PATH "/languages"
#define LANGUAGE_FILE_EXT ".lang" #define LANGUAGE_FILE_EXT ".lang"
#define WUPS_PLUGIN_PATH SD_PATH WIIU_PATH "/plugins"
#define WUPS_TEMP_PLUGIN_PATH SD_PATH WIIU_PATH "/plugins/temp" #define WUPS_TEMP_PLUGIN_PATH SD_PATH WIIU_PATH "/plugins/temp"
#define WUPS_TEMP_PLUGIN_FILE WUPS_TEMP_PLUGIN_PATH "/temp.mod" #define WUPS_TEMP_PLUGIN_FILE WUPS_TEMP_PLUGIN_PATH "/temp.mod"

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@ -14,6 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/ ****************************************************************************/
#include "common/common.h"
#include "ContentHome.h" #include "ContentHome.h"
#include "plugin/PluginLoader.h" #include "plugin/PluginLoader.h"
#include "custom/gui/DefaultGuiSwitch.h" #include "custom/gui/DefaultGuiSwitch.h"
@ -89,7 +90,7 @@ ContentHome::ContentHome():ContentTemplate()
append(&DPADButtons); append(&DPADButtons);
PluginLoader * pluginLoader = PluginLoader::getInstance(); PluginLoader * pluginLoader = PluginLoader::getInstance();
std::vector<PluginInformation *> pluginList = pluginLoader->getPluginInformation("sd:/wiiu/plugins/"); std::vector<PluginInformation *> pluginList = pluginLoader->getPluginInformation(WUPS_PLUGIN_PATH);
std::vector<PluginInformation *> pluginListLoaded = pluginLoader->getPluginsLoadedInMemory(); std::vector<PluginInformation *> pluginListLoaded = pluginLoader->getPluginsLoadedInMemory();
pluginsFrame.setAlignment(ALIGN_TOP_CENTER); pluginsFrame.setAlignment(ALIGN_TOP_CENTER);