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[General] Updated the readmes
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[Nightly builds](https://github.com/Maschell/WiiUPluginSystem/releases) | [Issue Tracker](https://github.com/Maschell/WiiUPluginSystem/issues) | [Discussion](https://gbatemp.net/threads/wii-u-plugin-system.496659/).
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# Plugin system for the Wii U. (WIP) [![Build Status](https://api.travis-ci.org/Maschell/WiiUPluginSystem.svg?branch=master)](https://travis-ci.org/Maschell/WiiUPluginSystem)
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# Plugin system for the Wii U. (WIP) [![Build Status](https://api.travis-ci.org/Maschell/WiiUPluginSystem.svg?branch=master)](https://travis-ci.org/Maschell/WiiUPluginSystem)
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I decided to make this entirely public, so everbody can contribute.
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I decided to make this entirely public, so everbody can contribute.
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@ -110,7 +111,10 @@ This is just an short overview. Look at the issued for detailed information.
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# How to build
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# How to build
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For building you need:
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For building the loader you need:
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- [libiosuhax](https://github.com/dimok789/libiosuhax) (Build WITHOUT the WUT flag set.)
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- [libfat](https://github.com/aliaspider/libfat/)
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- [libntfs](https://github.com/Maschell/libntfs-wiiu) (Build with make wiiu-install)
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- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions.
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- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions.
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- [libutils](https://github.com/Maschell/libutils) for common functions.
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- [libutils](https://github.com/Maschell/libutils) for common functions.
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@ -119,7 +123,7 @@ Also install this plugin system with.
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make
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make
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```
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```
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then you can build the example_plugin.
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The individual plugins can be found in the "plugins" folder. They might have more dependencies, checkout their readmes.
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# Logging
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# Logging
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For logging you need to start the UdpDebugReader. This has been created by @dimok789 and can be found in the tools folder.
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For logging you need to start the UdpDebugReader. This has been created by @dimok789 and can be found in the tools folder.
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@ -6,11 +6,11 @@ See https://github.com/Maschell/hid_to_vpad for more information.
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- Support for Controller with built in support.
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- Support for Controller with built in support.
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- Network Client support
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- Network Client support
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- Alle attached devices are mapped automatically to the Gamepad
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- All attached devices are mapped automatically to the Gamepad
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- Loading configuration files (to extend controller support or change configs)
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Whats NOT working:
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Whats NOT working:
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- Loading configuration files (to extend controller support or change configs)
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- Mapping the controllers individually (No GUI for this)
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- Mapping the controllers individually (No GUI for this)
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## Building
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## Building
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@ -5,12 +5,11 @@ See https://github.com/Maschell/SDCafiine for more information.
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# Currently supported
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# Currently supported
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- Modpack selector
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- Modpack selector
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- Loads mods on games with native SD Access (Smash 4)
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- FAT32 support for SD and USB
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Whats NOT working:
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Whats NOT working:
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- SD Access for all other games
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- NTFS support
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- USB support (both FAT32 and NTFS)
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## Building
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## Building
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