Add a config item for boolean values.

This commit is contained in:
Maschell 2018-07-17 15:27:19 +02:00
parent e6e488a453
commit 7a04c99d86
2 changed files with 175 additions and 0 deletions

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/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <wups/config/WUPSConfigItemBoolean.h>
#include <vector>
WUPSConfigItemBoolean::WUPSConfigItemBoolean(std::string configID, std::string displayName, bool defaultValue, BooleanValueChangedCallback callback) : WUPSConfigItem(configID,displayName) {
this->defaultValue = defaultValue;
this->value = defaultValue;
this->callback = callback;
}
WUPSConfigItemBoolean::~WUPSConfigItemBoolean() {
}
void WUPSConfigItemBoolean::setTrueValueName(std::string trueValName) {
this->trueValName = trueValName;
}
void WUPSConfigItemBoolean::setFalseValueName(std::string falseValName) {
this->falseValName = falseValName;
}
std::string WUPSConfigItemBoolean::getCurrentValueDisplay() {
if(value) {
return " " + trueValName;
} else {
return " " + falseValName;
}
}
std::string WUPSConfigItemBoolean::getCurrentValueSelectedDisplay() {
if(value) {
return " " + trueValName + " >";
} else {
return "< " + falseValName;
}
}
void WUPSConfigItemBoolean::onSelected(bool isSelected) {
}
void WUPSConfigItemBoolean::onButtonPressed(WUPSConfigButtons buttons) {
if(buttons & WUPS_CONFIG_BUTTON_A) {
toggleValue();
}else if(buttons & WUPS_CONFIG_BUTTON_LEFT && !value){
toggleValue();
}else if((buttons & WUPS_CONFIG_BUTTON_RIGHT) && value){
toggleValue();
}
}
bool WUPSConfigItemBoolean::isMovementAllowed() {
return true;
}
std::string WUPSConfigItemBoolean::persistValue() {
if(value) {
return "1";
}
return "0";
}
void WUPSConfigItemBoolean::loadValue(std::string persistedValue) {
bool newValue = false;
if(persistedValue.compare("1") == 0) {
newValue = true;
}
if(newValue != value) {
toggleValue();
}
}
void WUPSConfigItemBoolean::toggleValue() {
value = !value;
if(callback != NULL) {
callback(value);
}
}
void WUPSConfigItemBoolean::restoreDefault() {
this->value = this->defaultValue;
}

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/****************************************************************************
* Copyright (C) 2018 Maschell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _WUPS_CONFIG_ITEM_BOOLEAN_H_
#define _WUPS_CONFIG_ITEM_BOOLEAN_H_
#include <string>
#include <vector>
#include <wups/config/WUPSConfigItem.h>
typedef void (*BooleanValueChangedCallback)(bool);
class WUPSConfigItemBoolean : public WUPSConfigItem {
public:
WUPSConfigItemBoolean(std::string configID, std::string displayName, bool defaultValue, BooleanValueChangedCallback callback);
virtual ~WUPSConfigItemBoolean();
/**
Sets the name with will be displayed as "true" value
\param name of the "true" value
**/
void setTrueValueName(std::string trueValName);
/**
Sets the name with will be displayed as "false" value
\param name of the "false" value
**/
void setFalseValueName(std::string falseValName);
/**
Toggles the value. When it was true, it now false, when it was false, it's now true.
Call the callback with the new value.
**/
virtual void toggleValue();
virtual std::string getCurrentValueDisplay();
virtual std::string getCurrentValueSelectedDisplay();
virtual void onSelected(bool isSelected);
virtual void onButtonPressed(WUPSConfigButtons buttons);
virtual bool isMovementAllowed();
virtual std::string persistValue();
virtual void loadValue(std::string persistedValue);
virtual void restoreDefault();
private:
BooleanValueChangedCallback callback = NULL;
bool value;
bool defaultValue;
std::string trueValName = "on";
std::string falseValName = "off";
};
#endif