diff --git a/README.MD b/README.MD index f74bccc..46b922d 100644 --- a/README.MD +++ b/README.MD @@ -18,7 +18,7 @@ The project is still in it's very early days, but it already has basic functions - Multiple plugins can override the same system functions. - Plugins can register for certain hook (for example whenever an application was started) - Plugins inherit the SD/USB access from the loader. All plugins have global SD and USB (FAT32 only) access. - +- Plugins can be configured at run-time. Press L, DPAD down, and minus on the gamepad at the same time to open the configuration menu. # How to build @@ -78,6 +78,8 @@ Port of [HID to VPAD](https://github.com/Maschell/hid_to_vpad). No configuration is possible yet, all controllers map automatically to the game pad, pro controller mapping not support. Network client is working. - [Screenshot plugin](https://github.com/Maschell/ScreenshotWUPS): Simple plugin that take a screenshot by presing L+R+ZL+ZR on the gamepad. Button combo can be changed. +- [Streaming plugin](https://github.com/Maschell/StreamingPluginWiiU): +Gamepad streaming tool. Open http://:8000 on a browser in the same network. - [SD Cafiine](https://github.com/Maschell/SDCafiine/tree/wups): Port of the orignal SDCafiine (https://github.com/Maschell/SDCafiine). No NTFS support yet. - [SwipSwapMe](https://github.com/Maschell/SwipSwapMe): @@ -88,18 +90,24 @@ Port of the DiiBugger. This repository is supposed to hold serveral small testing plugins for the Wii U Plugin System. Most of the plugin are either really small (Padcon, NNU_Patcher) or are just for testing / gathering information. +# Configuration of the plugins +Plugins can register to the configuration menu. +This configuration menu can be opened while running any application (e.g. while gameplay). +Just press L, DPAD down and Minus on the gamepad. +This does only work when the game is allowed to open the home menu. + # Logging For logging (for example of the loader) you need to start the UdpDebugReader on a computer in the same network. This has been created by @dimok789 and can be found in the tools folder. # Load plugin via network While the loader is running, it's possible to load a single plugin via wiiload. -When using this feature, **only** this plugin will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required. +When using this feature, this and all plugins in ``sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required. A windows executable can be found in `tools/wiiload.exe` More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload # Future and contribution -On the Discord you can more information about open task and how to contribute: https://discord.gg/bZ2rep2 +On the Discord you can more information about open tasks and how to contribute: https://discord.gg/bZ2rep2 # Credits Some files are based on brainslug by Chadderz: