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Host the gif files instead of relying on imgur
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@ -2,7 +2,7 @@
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title: Creating a new project for an existing plugin
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tags: [features]
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keywords: codeblocks, ide, template, plugin, example, existing
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last_updated: July 24, 2018
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last_updated: November 20, 2018
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sidebar: dev_sidebar
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permalink: dev_codeblocks_project_from_scratch.html
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folder: dev
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@ -64,5 +64,5 @@ To add the source files:
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Now you should see your source files and can modify them. Try to build the project with `CTRL + F9`
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{% include links.html %}
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@ -2,7 +2,7 @@
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title: Setting up an IDE
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tags: [ide]
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keywords: ide, codeblocks
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last_updated: September 14, 2018
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last_updated: November 20, 2018
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sidebar: dev_sidebar
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permalink: dev_ide_setup.html
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folder: dev
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@ -34,7 +34,7 @@ Once you have opened Code::Blocks, you can access the compiler options menu via
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10. Save the settings by clicking on `OK`
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An example configuration can be found here:
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### Next steps
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Now you can turn any existing project into a `Code::Blocks` project by following [this](dev_codeblocks_project_from_scratch.html) tutorial.
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@ -2,7 +2,7 @@
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title: Using project templates in Code::Blocks
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tags: [features]
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keywords: codeblocks, ide, template, plugin, example
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last_updated: July 24, 2018
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last_updated: November 20, 2018
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sidebar: dev_sidebar
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permalink: dev_project_template_in_code_blocks.html
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folder: dev
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@ -28,7 +28,7 @@ linking ... /g/Programmieren/WiiUPluginSystem/ide_templates/codeblocks/codeblock
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Now you are ready to save it as an user template. To do this, click on `File -> Save project as template` and enter an template name.
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## Creating a plugin using the template
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1. Click on `File -> New -> From template` on the menu bar.
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@ -38,6 +38,6 @@ Now you are ready to save it as an user template. To do this, click on `File ->
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5. Choose a name for the project
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6. Profit
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{% include links.html %}
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