[Plugins] Updated the Makefile. C++ and stdlib should work now.

- Using a different base for the makefile, which provides some more function
- Linking with stdlib should work now
- C++ _should_ work. not really tested yet.

[Example Plugin] Updated example plugin to log all FSOpen actions.
This commit is contained in:
Maschell 2018-02-11 03:26:54 +01:00
parent db29f7a302
commit d181e445c7
6 changed files with 397 additions and 253 deletions

1
.gitignore vendored
View File

@ -9,3 +9,4 @@ plugins/*/build/*
loader/WiiUPluginLoader.cscope_file_list
loader/WiiUPluginLoader.layout
*.mod

View File

@ -1,142 +1,173 @@
###############################################################################
# Makefile
# by Alex Chadwick
#
# A makefile script for generation of a brainslug module
###############################################################################
# Hopefully you shouldn't need to change anything in this file.
# Alter makefile.mk to change common settings.
DO_LOGGING := 1
###############################################################################
# devkitpro settings
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
endif
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
export WUPSDIR := $(DEVKITPRO)/wups
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
WUPSDIR := $(DEVKITPRO)/wups
GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
PORTLIBS := $(DEVKITPRO)/portlibs/ppc
PREFIX := powerpc-eabi-
PATH := $(DEVKITPPC)/bin:$(PATH)
LIB_INC_DIRS := $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include \
$(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include-fixed \
$(DEVKITPPC)/powerpc-eabi/include \
$(PORTLIBS)/include \
$(PORTLIBS)/include/libutils \
$(WUPSDIR)/include
export AS := $(PREFIX)as
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export REAL_LD := $(PREFIX)ld
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
include makefile.mk
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(BIN)/$(notdir $(CURDIR)).mod
BUILD := build
BUILD_DBG := $(TARGET)_dbg
SOURCES := src
LIB_DIRS += $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER) \
$(DEVKITPPC)/powerpc-eabi/ \
$(PORTLIBS)/lib
LIBS += c dynamiclibs utils
###############################################################################
# Parameters
DATA :=
INCLUDES := src
# A comma to make writing commands easier
C := ,
# Used to suppress command echo.
Q ?= @
LOG ?= @echo $@
# The intermediate directory for compiled object files.
BUILD ?= build
# The name of the assembler listing file to generate.
LIST ?= $(TARGET:.mod=.list)
# The name of the map file to generate.
MAP ?= $(TARGET:.mod=.map)
INC_DIRS += $(LIB_INC_DIRS)
###############################################################################
# Compiler settings
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS += -shared -fPIC -Os -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
CXXFLAGS += -shared -fPIC -Os -Wall -x c -std=gnu++11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
# The toolchain to use.
PREFIX ?= powerpc-eabi-
# Tools to use
AS := $(PREFIX)as
LD := $(PREFIX)ld
CC := $(PREFIX)g++
OBJDUMP := $(PREFIX)objdump
ifeq ($(DO_LOGGING), 1)
CFLAGS += -D__LOGGING__
CXXFLAGS += -D__LOGGING__
endif
ASFLAGS := -mregnames
# --relocatable: make sure ld doesn't remove relocations wups will need
# -s: strip local symbols to speed linking
# --gc-sections: remove unneeded symbols
# -T: use the linker script specified (to force certain wups sections together)
# -Map: generate a map file
LDFLAGS += --relocatable -s --gc-sections -u wups_load -u wups_meta -u wups_hooks \
-T $(WUPSDIR)/wups.ld \
$(patsubst %,-Map %,$(strip $(MAP))) -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
LD1FLAGS += --relocatable -s \
-T $(WUPSDIR)/wups_elf.ld -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
LDFLAGS += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--relocatable,--gc-sections
LD1FLAGS += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
#---------------------------------------------------------------------------------
Q := @
MAKEFLAGS += --no-print-directory
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lutils -ldynamiclibs
#
# -O2: optimise lots
# -Wall: generate lots of warnings
# -x c: compile as C code
# -std=gnu11: use the C11 standard with GNU extensions
# -nostdinc: don't include standard headers (we don't have all the symbols)
# -ffreestanding: we don't have libc; don't expect we do
# -DGEKKO: define the symbol GEKKO (used in some libogc headers)
# -DHW_RVL: define the symbol HW_RVL (used in some libogc headers)
# -D__wii__: define the symbol __wii__ (used in some libogc headers)
# -mrvl: enable wii/gamecube compilation
# -mcpu=750: enable processor specific compilation
# -meabi: enable eabi specific compilation
# -mhard-float: enable hardware floating point instructions
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
# -fno-common: stop common variables which the loader can't understand
# -msdata-none: do not use r2 or r13 as small data areas
# -memb: enable embedded application specific compilation
# -ffunction-sections: split up functions so linker can garbage collect
# -fdata-sections: split up data so linker can garbage collect
CFLAGS += -shared -fPIC -O0 -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(DEVKITPPC)
CFLAGS += -D__LOGGING__
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
ifdef DEBUG
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
CFLAGS += -DNDEBUG
export LD := $(CXX)
endif
###############################################################################
# Variable init
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
# Phony targets
PHONY :=
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) -I$(PORTLIBS)/include \
-I$(PORTLIBS)/include/libutils -I$(WUPSDIR)/include
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(PORTLIBS)/lib
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean install
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
###############################################################################
# Rule to make everything.
PHONY += all
all : $(TARGET)
###############################################################################
# Derived rules
LDFLAGS += $(patsubst %,-l %,$(LIBS)) $(patsubst %,-l %,$(LIBS)) \
$(patsubst %,-L %,$(LIB_DIRS)) $(patsubst %,-L %/lib,$(LIB_DIRS))
CFLAGS += $(patsubst %,-I %,$(INC_DIRS)) \
$(patsubst %,-I %/include,$(LIB_DIRS)) -iquote src
OBJECTS := $(patsubst %.c,$(BUILD)/%.c.o,$(filter %.c,$(SRC)))
all : $(OUTPUT)
###############################################################################
# Special build rules
# Rule to make the module file.
$(TARGET) : $(BUILD)/output.elf | $(BIN)
$(OUTPUT) : output.elf | $(BIN)
$(LOG)
$Q$(LD) $(BUILD)/output.elf $(LDFLAGS) -o $@
$(LD) $(THIS_DIR)/$(BUILD)/output.elf $(LDFLAGS) $(LIBS) $(LIBPATHS) -o $@
# Rule to make the module file.
$(BUILD)/output.elf : $(OBJECTS) | $(BIN) $(BUILD)
output.elf : $(OFILES) | $(BIN) $(BUILD)
$(LOG)
$Q$(LD) $(OBJECTS) $(LD1FLAGS) -o $@
$(REAL_LD) $(OFILES) $(LD1FLAGS) $(LIBS) $(LIBPATHS) -o $@
# Rule to make intermediate directory
$(BUILD) :
@ -148,11 +179,62 @@ $(BIN) :
###############################################################################
# Standard build rules
#---------------------------------------------------------------------------------
%.a:
#---------------------------------------------------------------------------------
@echo $(notdir $@)
@rm -f $@
@$(AR) -rc $@ $^
$(BUILD)/%.c.o: %.c | $(BUILD)
$(LOG)
-$Qmkdir -p $(dir $@)
$Q$(CC) -c $(CFLAGS) $< -o $@
#---------------------------------------------------------------------------------
%.o: %.cpp
@echo $(notdir $<)
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.S
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.wav.o : %.wav
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
###############################################################################
# Assembly listing rules
@ -179,3 +261,9 @@ clean :
# Phony targets
.PHONY : $(PHONY)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

View File

@ -1,18 +0,0 @@
###############################################################################
# Source files
# The source files to compile.
SRC := src/main.c
# Include directories
INC_DIRS := src
# Library directories
LIB_DIRS :=
# The names of libraries to use.
LIBS :=
# The output directory for compiled results.
BIN := bin
# The name of the output file to generate.
TARGET := $(BIN)/$(notdir $(CURDIR)).mod
# C compiler flags
CFLAGS :=

View File

@ -3,6 +3,7 @@
#include <string.h>
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/socket_functions.h"
#include "dynamic_libs/fs_functions.h"
#include "utils/logger.h"
WUPS_MODULE_NAME("test module");
@ -18,10 +19,12 @@ INITIALIZE(){
log_print("Init of example_plugin!\n");
}
DECL_FUNCTION(int,FSInit,void){
log_print("FSInit called\n");
return real_FSInit();
DECL_FUNCTION(int, FSOpenFile, FSClient *pClient, FSCmdBlock *pCmd, const char *path, const char *mode, int *handle, int error) {
int result = real_FSOpenFile(pClient, pCmd, path, mode, handle, error);
log_printf("FSOpenFile called for folder %s! Result %d\n",path,result);
return result;
}
WUPS_MUST_REPLACE(FSInit,WUPS_LOADER_LIBRARY_COREINIT, FSInit);
WUPS_MUST_REPLACE(FSOpenFile,WUPS_LOADER_LIBRARY_COREINIT, FSOpenFile);

View File

@ -1,142 +1,173 @@
###############################################################################
# Makefile
# by Alex Chadwick
#
# A makefile script for generation of a brainslug module
###############################################################################
# Hopefully you shouldn't need to change anything in this file.
# Alter makefile.mk to change common settings.
DO_LOGGING := 1
###############################################################################
# devkitpro settings
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
endif
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
export WUPSDIR := $(DEVKITPRO)/wups
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
WUPSDIR := $(DEVKITPRO)/wups
GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
PORTLIBS := $(DEVKITPRO)/portlibs/ppc
PREFIX := powerpc-eabi-
PATH := $(DEVKITPPC)/bin:$(PATH)
LIB_INC_DIRS := $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include \
$(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include-fixed \
$(DEVKITPPC)/powerpc-eabi/include \
$(PORTLIBS)/include \
$(PORTLIBS)/include/libutils \
$(WUPSDIR)/include
export AS := $(PREFIX)as
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export REAL_LD := $(PREFIX)ld
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
include makefile.mk
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(BIN)/$(notdir $(CURDIR)).mod
BUILD := build
BUILD_DBG := $(TARGET)_dbg
SOURCES := src
LIB_DIRS += $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER) \
$(DEVKITPPC)/powerpc-eabi/ \
$(PORTLIBS)/lib
LIBS += c dynamiclibs utils
###############################################################################
# Parameters
DATA :=
INCLUDES := src
# A comma to make writing commands easier
C := ,
# Used to suppress command echo.
Q ?= @
LOG ?= @echo $@
# The intermediate directory for compiled object files.
BUILD ?= build
# The name of the assembler listing file to generate.
LIST ?= $(TARGET:.mod=.list)
# The name of the map file to generate.
MAP ?= $(TARGET:.mod=.map)
INC_DIRS += $(LIB_INC_DIRS)
###############################################################################
# Compiler settings
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS += -shared -fPIC -Os -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
CXXFLAGS += -shared -fPIC -Os -Wall -x c -std=gnu++11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
# The toolchain to use.
PREFIX ?= powerpc-eabi-
# Tools to use
AS := $(PREFIX)as
LD := $(PREFIX)ld
CC := $(PREFIX)g++
OBJDUMP := $(PREFIX)objdump
ifeq ($(DO_LOGGING), 1)
CFLAGS += -D__LOGGING__
CXXFLAGS += -D__LOGGING__
endif
ASFLAGS := -mregnames
# --relocatable: make sure ld doesn't remove relocations wups will need
# -s: strip local symbols to speed linking
# --gc-sections: remove unneeded symbols
# -T: use the linker script specified (to force certain wups sections together)
# -Map: generate a map file
LDFLAGS += --relocatable -s --gc-sections -u wups_load -u wups_meta -u wups_hooks \
-T $(WUPSDIR)/wups.ld \
$(patsubst %,-Map %,$(strip $(MAP))) -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
LD1FLAGS += --relocatable -s \
-T $(WUPSDIR)/wups_elf.ld -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
LDFLAGS += -u wups_load -u wups_meta -u wups_hooks -T $(WUPSDIR)/wups.ld \
-Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,--relocatable,--gc-sections
LD1FLAGS += --relocatable -s -T $(WUPSDIR)/wups_elf.ld
#---------------------------------------------------------------------------------
Q := @
MAKEFLAGS += --no-print-directory
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lutils -ldynamiclibs
#
# -O2: optimise lots
# -Wall: generate lots of warnings
# -x c: compile as C code
# -std=gnu11: use the C11 standard with GNU extensions
# -nostdinc: don't include standard headers (we don't have all the symbols)
# -ffreestanding: we don't have libc; don't expect we do
# -DGEKKO: define the symbol GEKKO (used in some libogc headers)
# -DHW_RVL: define the symbol HW_RVL (used in some libogc headers)
# -D__wii__: define the symbol __wii__ (used in some libogc headers)
# -mrvl: enable wii/gamecube compilation
# -mcpu=750: enable processor specific compilation
# -meabi: enable eabi specific compilation
# -mhard-float: enable hardware floating point instructions
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
# -fno-common: stop common variables which the loader can't understand
# -msdata-none: do not use r2 or r13 as small data areas
# -memb: enable embedded application specific compilation
# -ffunction-sections: split up functions so linker can garbage collect
# -fdata-sections: split up data so linker can garbage collect
CFLAGS += -shared -fPIC -O0 -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(DEVKITPPC)
CFLAGS += -D__LOGGING__
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
ifdef DEBUG
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
CFLAGS += -DNDEBUG
export LD := $(CXX)
endif
###############################################################################
# Variable init
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
# Phony targets
PHONY :=
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) -I$(PORTLIBS)/include \
-I$(PORTLIBS)/include/libutils -I$(WUPSDIR)/include
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(PORTLIBS)/lib
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean install
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
###############################################################################
# Rule to make everything.
PHONY += all
all : $(TARGET)
###############################################################################
# Derived rules
LDFLAGS += $(patsubst %,-l %,$(LIBS)) $(patsubst %,-l %,$(LIBS)) \
$(patsubst %,-L %,$(LIB_DIRS)) $(patsubst %,-L %/lib,$(LIB_DIRS))
CFLAGS += $(patsubst %,-I %,$(INC_DIRS)) \
$(patsubst %,-I %/include,$(LIB_DIRS)) -iquote src
OBJECTS := $(patsubst %.c,$(BUILD)/%.c.o,$(filter %.c,$(SRC)))
all : $(OUTPUT)
###############################################################################
# Special build rules
# Rule to make the module file.
$(TARGET) : $(BUILD)/output.elf | $(BIN)
$(OUTPUT) : output.elf | $(BIN)
$(LOG)
$Q$(LD) $(BUILD)/output.elf $(LDFLAGS) -o $@
$(LD) $(THIS_DIR)/$(BUILD)/output.elf $(LDFLAGS) $(LIBS) $(LIBPATHS) -o $@
# Rule to make the module file.
$(BUILD)/output.elf : $(OBJECTS) | $(BIN) $(BUILD)
output.elf : $(OFILES) | $(BIN) $(BUILD)
$(LOG)
$Q$(LD) $(OBJECTS) $(LD1FLAGS) -o $@
$(REAL_LD) $(OFILES) $(LD1FLAGS) $(LIBS) $(LIBPATHS) -o $@
# Rule to make intermediate directory
$(BUILD) :
@ -148,11 +179,62 @@ $(BIN) :
###############################################################################
# Standard build rules
#---------------------------------------------------------------------------------
%.a:
#---------------------------------------------------------------------------------
@echo $(notdir $@)
@rm -f $@
@$(AR) -rc $@ $^
$(BUILD)/%.c.o: %.c | $(BUILD)
$(LOG)
-$Qmkdir -p $(dir $@)
$Q$(CC) -c $(CFLAGS) $< -o $@
#---------------------------------------------------------------------------------
%.o: %.cpp
@echo $(notdir $<)
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.S
@echo $(notdir $<)
$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.wav.o : %.wav
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
###############################################################################
# Assembly listing rules
@ -179,3 +261,9 @@ clean :
# Phony targets
.PHONY : $(PHONY)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

View File

@ -1,18 +0,0 @@
###############################################################################
# Source files
# The source files to compile.
SRC := src/main.c
# Include directories
INC_DIRS := src
# Library directories
LIB_DIRS :=
# The names of libraries to use.
LIBS :=
# The output directory for compiled results.
BIN := bin
# The name of the output file to generate.
TARGET := $(BIN)/$(notdir $(CURDIR)).mod
# C compiler flags
CFLAGS :=