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Force redrawing the config menu when a buttons was pressed on a item.
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@ -266,6 +266,7 @@ void ConfigUtils::configMenuOpenedCallback(wups_overlay_options_type_t screen, v
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if(curSelect == inSelect) {
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if(curSelect == inSelect) {
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if(pressedButtons != WUPS_CONFIG_BUTTON_NONE) {
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if(pressedButtons != WUPS_CONFIG_BUTTON_NONE) {
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curItem->onButtonPressed(pressedButtons);
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curItem->onButtonPressed(pressedButtons);
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firstRun = true;
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}
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}
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ScreenUtils::printTextOnScreen(screen, x, screen_y_pos++,"> %-40s %s\n",curItem->getDisplayName().c_str(),curItem->getCurrentValueSelectedDisplay().c_str());
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ScreenUtils::printTextOnScreen(screen, x, screen_y_pos++,"> %-40s %s\n",curItem->getDisplayName().c_str(),curItem->getCurrentValueSelectedDisplay().c_str());
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} else if((screen_y_pos - visible_rows_start) >= 0) {
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} else if((screen_y_pos - visible_rows_start) >= 0) {
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