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https://github.com/wiiu-env/WiiUPluginSystem.git
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[Plugins] Added a simple padcon plugin!
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.gitignore
vendored
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.gitignore
vendored
@ -4,5 +4,8 @@ loader/*.elf
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example_plugin/bin/*
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example_plugin/build/*
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example_plugin_pic/*
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plugins/*/bin/*
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plugins/*/build/*
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loader/WiiUPluginLoader.cscope_file_list
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loader/WiiUPluginLoader.layout
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181
plugins/padcon/Makefile
Normal file
181
plugins/padcon/Makefile
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@ -0,0 +1,181 @@
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###############################################################################
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# Makefile
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# by Alex Chadwick
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#
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# A makefile script for generation of a brainslug module
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###############################################################################
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# Hopefully you shouldn't need to change anything in this file.
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# Alter makefile.mk to change common settings.
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###############################################################################
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# devkitpro settings
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
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endif
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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WUPSDIR := $(DEVKITPRO)/wups
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GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
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PORTLIBS := $(DEVKITPRO)/portlibs/ppc
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PATH := $(DEVKITPPC)/bin:$(PATH)
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LIB_INC_DIRS := $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include \
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$(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER)/include-fixed \
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$(DEVKITPPC)/powerpc-eabi/include \
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$(PORTLIBS)/include \
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$(PORTLIBS)/include/libutils \
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$(WUPSDIR)/include
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include makefile.mk
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LIB_DIRS += $(DEVKITPPC)/lib/gcc/powerpc-eabi/$(GCC_VER) \
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$(DEVKITPPC)/powerpc-eabi/ \
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$(PORTLIBS)/lib
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LIBS += c dynamiclibs utils
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###############################################################################
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# Parameters
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# A comma to make writing commands easier
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C := ,
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# Used to suppress command echo.
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Q ?= @
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LOG ?= @echo $@
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# The intermediate directory for compiled object files.
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BUILD ?= build
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# The name of the assembler listing file to generate.
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LIST ?= $(TARGET:.mod=.list)
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# The name of the map file to generate.
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MAP ?= $(TARGET:.mod=.map)
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INC_DIRS += $(LIB_INC_DIRS)
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###############################################################################
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# Compiler settings
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# The toolchain to use.
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PREFIX ?= powerpc-eabi-
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# Tools to use
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AS := $(PREFIX)as
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LD := $(PREFIX)ld
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CC := $(PREFIX)g++
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OBJDUMP := $(PREFIX)objdump
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# --relocatable: make sure ld doesn't remove relocations wups will need
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# -s: strip local symbols to speed linking
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# --gc-sections: remove unneeded symbols
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# -T: use the linker script specified (to force certain wups sections together)
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# -Map: generate a map file
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LDFLAGS += --relocatable -s --gc-sections -u wups_load -u wups_meta -u wups_hooks \
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-T $(WUPSDIR)/wups.ld \
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$(patsubst %,-Map %,$(strip $(MAP))) -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
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LD1FLAGS += --relocatable -s \
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-T $(WUPSDIR)/wups_elf.ld -wrap malloc -wrap free -wrap memalign -wrap calloc -wrap realloc -wrap malloc_usable_size -wrap _malloc_r -wrap _free_r -wrap _realloc_r -wrap _calloc_r -wrap _memalign_r -wrap _malloc_usable_size_r
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# -O2: optimise lots
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# -Wall: generate lots of warnings
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# -x c: compile as C code
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# -std=gnu11: use the C11 standard with GNU extensions
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# -nostdinc: don't include standard headers (we don't have all the symbols)
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# -ffreestanding: we don't have libc; don't expect we do
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# -DGEKKO: define the symbol GEKKO (used in some libogc headers)
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# -DHW_RVL: define the symbol HW_RVL (used in some libogc headers)
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# -D__wii__: define the symbol __wii__ (used in some libogc headers)
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# -mrvl: enable wii/gamecube compilation
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# -mcpu=750: enable processor specific compilation
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# -meabi: enable eabi specific compilation
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# -mhard-float: enable hardware floating point instructions
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# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
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# -fno-common: stop common variables which the loader can't understand
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# -msdata-none: do not use r2 or r13 as small data areas
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# -memb: enable embedded application specific compilation
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# -ffunction-sections: split up functions so linker can garbage collect
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# -fdata-sections: split up data so linker can garbage collect
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CFLAGS += -shared -fPIC -O0 -Wall -x c -std=c11 -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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CFLAGS += -D__LOGGING__
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ifdef DEBUG
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else
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CFLAGS += -DNDEBUG
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endif
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###############################################################################
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# Variable init
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# Phony targets
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PHONY :=
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###############################################################################
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# Rule to make everything.
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PHONY += all
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all : $(TARGET)
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###############################################################################
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# Derived rules
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LDFLAGS += $(patsubst %,-l %,$(LIBS)) $(patsubst %,-l %,$(LIBS)) \
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$(patsubst %,-L %,$(LIB_DIRS)) $(patsubst %,-L %/lib,$(LIB_DIRS))
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CFLAGS += $(patsubst %,-I %,$(INC_DIRS)) \
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$(patsubst %,-I %/include,$(LIB_DIRS)) -iquote src
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OBJECTS := $(patsubst %.c,$(BUILD)/%.c.o,$(filter %.c,$(SRC)))
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###############################################################################
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# Special build rules
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# Rule to make the module file.
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$(TARGET) : $(BUILD)/output.elf | $(BIN)
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$(LOG)
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$Q$(LD) $(BUILD)/output.elf $(LDFLAGS) -o $@
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# Rule to make the module file.
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$(BUILD)/output.elf : $(OBJECTS) | $(BIN) $(BUILD)
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$(LOG)
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$Q$(LD) $(OBJECTS) $(LD1FLAGS) -o $@
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# Rule to make intermediate directory
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$(BUILD) :
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$Qmkdir $@
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# Rule to make output directory
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$(BIN) :
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$Qmkdir $@
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###############################################################################
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# Standard build rules
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$(BUILD)/%.c.o: %.c | $(BUILD)
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$(LOG)
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-$Qmkdir -p $(dir $@)
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$Q$(CC) -c $(CFLAGS) $< -o $@
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###############################################################################
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# Assembly listing rules
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# Rule to make assembly listing.
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PHONY += list
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list : $(LIST)
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# Rule to make the listing file.
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%.list : $(TARGET)
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$(LOG)
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-$Qmkdir -p $(dir $@)
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$Q$(OBJDUMP) -d $< > $@
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###############################################################################
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# Clean rule
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# Rule to clean files.
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PHONY += clean
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clean :
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$Qrm -rf $(wildcard $(BUILD) $(BIN))
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###############################################################################
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# Phony targets
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.PHONY : $(PHONY)
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18
plugins/padcon/makefile.mk
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18
plugins/padcon/makefile.mk
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@ -0,0 +1,18 @@
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###############################################################################
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# Source files
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# The source files to compile.
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SRC := src/main.c
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# Include directories
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INC_DIRS := src
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# Library directories
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LIB_DIRS :=
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# The names of libraries to use.
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LIBS :=
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# The output directory for compiled results.
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BIN := bin
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# The name of the output file to generate.
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TARGET := $(BIN)/$(notdir $(CURDIR)).mod
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# C compiler flags
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CFLAGS :=
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plugins/padcon/src/main.c
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42
plugins/padcon/src/main.c
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#include <wups.h>
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#include <string.h>
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#include "dynamic_libs/os_functions.h"
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#include "dynamic_libs/vpad_functions.h"
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#include "dynamic_libs/socket_functions.h"
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#include "utils/logger.h"
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WUPS_MODULE_NAME("Padcon");
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WUPS_MODULE_VERSION("v1.0");
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WUPS_MODULE_AUTHOR("Maschell");
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WUPS_MODULE_LICENSE("GPL");
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INITIALIZE(){
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InitOSFunctionPointers();
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InitSocketFunctionPointers();
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InitVPadFunctionPointers();
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log_init();
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log_print("Init of padcon!\n");
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}
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// Both would be possible.
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//WUPS_HOOK_INIT(init);
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DECL_FUNCTION(int, VPADRead, int chan, VPADData *buffer, u32 buffer_size, s32 *error) {
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int result = real_VPADRead(chan, buffer, buffer_size, error);
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if(buffer->btns_r&VPAD_BUTTON_STICK_R) {
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int mode;
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VPADGetLcdMode(0, (s32*)&mode); // Get current display mode
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if(mode != 1) {
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VPADSetLcdMode(0, 1); // Turn it off
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}
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else {
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VPADSetLcdMode(0, 0xFF); // Turn it on
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}
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}
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return result;
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}
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WUPS_MUST_REPLACE(VPADRead ,WUPS_LOADER_LIBRARY_VPAD, VPADRead);
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