Commit Graph

5 Commits

Author SHA1 Message Date
Maschell
797e58f576 [General] Moving the FS-wrapper into an own lib, no more macro madness
The library now needs to be build with "make" and installed with "make install".
Make sure to include the -lwups into the plugin projecs.
If you call "WUPS_InitFS(args);" in the INITIALIZE method, the plugin has full SD/USB access.
2018-02-16 21:51:35 +01:00
Maschell
46358ce67a Added SD/USB support for plugins!
Now the plugins inherit the SD/USB access from the loader.
Check
(args != NULL && (args->device_mounted & WUPS_SD_MOUNTED) > 0)
in your INITIALZE method if you have SD access, and
(args != NULL && (args->device_mounted & WUPS_USB_MOUNTED) > 0)
for usb access.
You can simply use open, read etc. then with "sd:/" and "usb:".
No (un)mounting required.
NTFS support is NOT implemented yet.

So:
HID to VPAD plugin can now read configurations
SDCafiine now has support for libfat (other games than SSBU + FAT32 USB)
2018-02-14 22:52:16 +01:00
Maschell
48e5ea7e4c [Plugins] Updated the SDCafiine plugin
- Now using the FSWrapper lib
- Added the modpack selector
- Still only support for games with nativ SD Access
2018-02-12 20:50:27 +01:00
Maschell
af3e5086f5 [Plugins] Fixed the SDCafiine plugin 2018-02-11 18:43:12 +01:00
Maschell
ac912010f2 [Plugins] Started on creating a SDCafiine plugin. Still WIP.
- Stiil need to add iosuhax support (probably thrpugh iosuhax n the loader)
- modpack chooser needs complety rewritten in C =(

So currently this is only compatible with games with nativ sd access.
Probably unstable!
2018-02-11 18:33:07 +01:00