#include #include WUPSConfigItem::~WUPSConfigItem() { releaseHandle(); } WUPSConfigItem::WUPSConfigItem(WUPSConfigItem &&src) noexcept { releaseHandle(); this->mHandle = src.mHandle; src.mHandle = {}; } WUPSConfigItem &WUPSConfigItem::operator=(WUPSConfigItem &&src) noexcept { if (this != &src) { releaseHandle(); this->mHandle = src.mHandle; src.mHandle = {}; } return *this; } void WUPSConfigItem::releaseHandle() noexcept { if (mHandle.handle != nullptr) { WUPSConfigAPI_Item_Destroy(mHandle); mHandle.handle = nullptr; } } const WUPSConfigItemHandle &WUPSConfigItem::getHandle() const { return mHandle; } void WUPSConfigItem::release() { mHandle = {}; }