WiiUPluginSystem/libraries/libwups/WUPSConfigItemStub.cpp

77 lines
2.4 KiB
C++

#include "wups/config/WUPSConfigItemStub.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <wups.h>
void WUPSConfigItemStub_onDelete(void *context);
int32_t WUPSConfigItemStub_getCurrentValueDisplay(void *context, char *out_buf, int32_t out_size) {
memset(out_buf, 0, out_size);
return 0;
}
bool WUPSConfigItemStub_callCallback(void *context) {
return false;
}
void WUPSConfigItemStub_onButtonPressed(void *context, WUPSConfigButtons buttons) {
}
bool WUPSConfigItemStub_isMovementAllowed(void *context) {
return true;
}
int32_t WUPSConfigItemStub_getCurrentValueSelectedDisplay(void *context, char *out_buf, int32_t out_size) {
memset(out_buf, 0, out_size);
return 0;
}
void WUPSConfigItemStub_restoreDefault(void *context) {
}
void WUPSConfigItemStub_onSelected(void *context, bool isSelected) {
}
extern "C" bool
WUPSConfigItemStub_AddToCategoryEx(WUPSConfigCategoryHandle cat, const char *configID, const char *displayName) {
if (cat == 0) {
return false;
}
auto *item = (ConfigItemStub *) malloc(sizeof(ConfigItemStub));
if (item == nullptr) {
return false;
}
WUPSConfigCallbacks_t callbacks = {
.getCurrentValueDisplay = &WUPSConfigItemStub_getCurrentValueDisplay,
.getCurrentValueSelectedDisplay = &WUPSConfigItemStub_getCurrentValueSelectedDisplay,
.onSelected = &WUPSConfigItemStub_onSelected,
.restoreDefault = &WUPSConfigItemStub_restoreDefault,
.isMovementAllowed = &WUPSConfigItemStub_isMovementAllowed,
.callCallback = &WUPSConfigItemStub_callCallback,
.onButtonPressed = &WUPSConfigItemStub_onButtonPressed,
.onDelete = &WUPSConfigItemStub_onDelete};
if (WUPSConfigItem_Create(&item->handle, configID, displayName, callbacks, item) < 0) {
free(item);
return false;
}
if (WUPSConfigCategory_AddItem(cat, item->handle) < 0) {
WUPSConfigItem_Destroy(item->handle);
return false;
}
return true;
}
void WUPSConfigItemStub_onDelete(void *context) {
auto *item = (ConfigItemStub *) context;
free(item);
}
extern "C" bool WUPSConfigItemStub_AddToCategory(WUPSConfigCategoryHandle cat, const char *configID, const char *displayName) {
return WUPSConfigItemStub_AddToCategoryEx(cat, configID, displayName);
}