mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
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1024338498
Now the plugin don't need to use the INITIALIZE_PLUGIN hook for fs and overlay access, but use the WUPS_FS_ACCESS()/WUPS_ALLOW_OVERLAY() macro. |
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README.md |
Memory info for the Wii U Plugin System
Prints information about the current memory usage when pressing L+R+X+Y+A+B via the UDPReader
Building
For building you need:
- wups
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.