WiiUPluginSystem/loader
Maschell 2aadfcf68e Added new hook-methods, added more information to the example_plugin
- Split up the WUPS includes into multiple seperate files, renamed some structs
- Added the hooks functions. (INITIALIZE_PLUGIN, DEINITIALIZE_PLUGIN, ON_VYSNC, ON_APP_STATUS_CHANGED, ON_APPLICATION_ENDING). INITIALZE is now "ON_APPLICATION_START". See the example for more information.
- Updated all plugins to fit the new hook. Some profit of the new hooks and are simpler now. (For example SwipSwapMe doesn't need to check if it's the first boot)
- arguments of the ON_APPLICATION_START have changed. It's not a pointer anymore and now has the boolean fields sd_mounted/usb_mounted which indicate if the device was mounted and it available via sd:/ or usb:/
- Some minor cleanups and formatting.
2018-02-25 13:07:49 +01:00
..
data [Loader] Added simple, initial gui. 2018-02-17 14:51:05 +01:00
languages [Loader] Added simple, initial gui. 2018-02-17 14:51:05 +01:00
meta [loader] Added minimal loader project 2018-02-03 17:03:03 +01:00
src Added new hook-methods, added more information to the example_plugin 2018-02-25 13:07:49 +01:00
filelist.sh [Loader] Added simple, initial gui. 2018-02-17 14:51:05 +01:00
LICENSE [loader] Added minimal loader project 2018-02-03 17:03:03 +01:00
Makefile [Loader] Force make to disable the jobserver while compiling mocha. 2018-02-24 19:23:12 +01:00
README.md [General] Updated readmes 2018-02-04 10:31:42 +01:00
updatelang.sh [Loader] Added simple, initial gui. 2018-02-17 14:51:05 +01:00

Wii U Plugin Loader Build Status

Building

For building you need:

Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.