WiiUPluginSystem/plugins/sdcafiine
Maschell 46358ce67a Added SD/USB support for plugins!
Now the plugins inherit the SD/USB access from the loader.
Check
(args != NULL && (args->device_mounted & WUPS_SD_MOUNTED) > 0)
in your INITIALZE method if you have SD access, and
(args != NULL && (args->device_mounted & WUPS_USB_MOUNTED) > 0)
for usb access.
You can simply use open, read etc. then with "sd:/" and "usb:".
No (un)mounting required.
NTFS support is NOT implemented yet.

So:
HID to VPAD plugin can now read configurations
SDCafiine now has support for libfat (other games than SSBU + FAT32 USB)
2018-02-14 22:52:16 +01:00
..
src Added SD/USB support for plugins! 2018-02-14 22:52:16 +01:00
Makefile Added SD/USB support for plugins! 2018-02-14 22:52:16 +01:00
README.md [Plugins] Added readmes to the plugins, renamed SwapDRC to SwipSwapMe 2018-02-13 08:22:05 +01:00

SDCafiine Plugin for the Wii U Plugin System

See https://github.com/Maschell/SDCafiine for more information.

Currently supported

  • Modpack selector
  • Loads mods on games with native SD Access (Smash 4)

Whats NOT working:

  • SD Access for all other games
  • USB support (both FAT32 and NTFS)

Building

For building you need:

Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.