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Now the plugins inherit the SD/USB access from the loader. Check (args != NULL && (args->device_mounted & WUPS_SD_MOUNTED) > 0) in your INITIALZE method if you have SD access, and (args != NULL && (args->device_mounted & WUPS_USB_MOUNTED) > 0) for usb access. You can simply use open, read etc. then with "sd:/" and "usb:". No (un)mounting required. NTFS support is NOT implemented yet. So: HID to VPAD plugin can now read configurations SDCafiine now has support for libfat (other games than SSBU + FAT32 USB) |
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README.md |
SwipSwapMe Plugin for the Wii U Plugin System
This little app can be used to swap the TV and DRC screen.
Usage
When starting the app, you have the option to set your own button combo. Just press the button combo you want for 2 seconds. Otherwise it will use the default settings (TV button).
Press the TV button (or your button combo) on the Gamepad to swap the screens. Thats all.
Building
For building you need:
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.