WiiUPluginSystem/plugins/hid_to_vpad
Maschell 2aadfcf68e Added new hook-methods, added more information to the example_plugin
- Split up the WUPS includes into multiple seperate files, renamed some structs
- Added the hooks functions. (INITIALIZE_PLUGIN, DEINITIALIZE_PLUGIN, ON_VYSNC, ON_APP_STATUS_CHANGED, ON_APPLICATION_ENDING). INITIALZE is now "ON_APPLICATION_START". See the example for more information.
- Updated all plugins to fit the new hook. Some profit of the new hooks and are simpler now. (For example SwipSwapMe doesn't need to check if it's the first boot)
- arguments of the ON_APPLICATION_START have changed. It's not a pointer anymore and now has the boolean fields sd_mounted/usb_mounted which indicate if the device was mounted and it available via sd:/ or usb:/
- Some minor cleanups and formatting.
2018-02-25 13:07:49 +01:00
..
src Added new hook-methods, added more information to the example_plugin 2018-02-25 13:07:49 +01:00
Makefile [General] Moving the FS-wrapper into an own lib, no more macro madness 2018-02-16 21:51:35 +01:00
README.md Updated the READMEs of the plugins 2018-02-16 22:22:41 +01:00

HIDtoVPAD Plugin for the Wii U Plugin System

See https://github.com/Maschell/hid_to_vpad for more information.

Currently supported

  • Support for Controller with built in support.
  • Network Client support
  • All attached devices are mapped automatically to the Gamepad
  • Loading configuration files (to extend controller support or change configs)

Whats NOT working:

  • Mapping the controllers individually (No GUI for this)

Building

For building you need:

Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.