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https://github.com/wiiu-env/WiiUPluginSystem.git
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42 lines
910 B
C++
42 lines
910 B
C++
#ifndef TCP_RECEIVER_H_
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#define TCP_RECEIVER_H_
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#include <vector>
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#include <string>
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#include <dynamic_libs/os_types.h>
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#include <system/CThread.h>
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#include <gui/sigslot.h>
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#include <gui/Gui.h>
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class TcpReceiver : public CThread {
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public:
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enum eLoadResults {
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SUCCESS = 0,
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INVALID_INPUT = -1,
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FILE_OPEN_FAILURE = -2,
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FILE_READ_ERROR = -3,
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NOT_ENOUGH_MEMORY = -4,
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NOT_A_VALID_PLUGIN = -5,
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};
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TcpReceiver(int32_t port);
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~TcpReceiver();
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sigslot::signal2<GuiElement *, uint32_t> serverReceiveStart;
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sigslot::signal3<GuiElement *, uint32_t, int32_t> serverReceiveFinished;
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private:
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void executeThread();
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int32_t loadToMemory(int32_t clientSocket, uint32_t ipAddress);
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bool saveFileToSDCard(const char * path, void * buffer,uint32_t size);
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bool exitRequested;
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int32_t serverPort;
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int32_t serverSocket;
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};
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#endif
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