mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
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2aadfcf68e
- Split up the WUPS includes into multiple seperate files, renamed some structs - Added the hooks functions. (INITIALIZE_PLUGIN, DEINITIALIZE_PLUGIN, ON_VYSNC, ON_APP_STATUS_CHANGED, ON_APPLICATION_ENDING). INITIALZE is now "ON_APPLICATION_START". See the example for more information. - Updated all plugins to fit the new hook. Some profit of the new hooks and are simpler now. (For example SwipSwapMe doesn't need to check if it's the first boot) - arguments of the ON_APPLICATION_START have changed. It's not a pointer anymore and now has the boolean fields sd_mounted/usb_mounted which indicate if the device was mounted and it available via sd:/ or usb:/ - Some minor cleanups and formatting. |
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README.md |
SwipSwapMe Plugin for the Wii U Plugin System
This little app can be used to swap the TV and DRC screen.
Usage
When starting the app, you have the option to set your own button combo. Just press the button combo you want for 2 seconds. Otherwise it will use the default settings (TV button).
Press the TV button (or your button combo) on the Gamepad to swap the screens. Thats all.
Building
For building you need:
- wups
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.