mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
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797e58f576
The library now needs to be build with "make" and installed with "make install". Make sure to include the -lwups into the plugin projecs. If you call "WUPS_InitFS(args);" in the INITIALIZE method, the plugin has full SD/USB access. |
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README.md |
HIDtoVPAD Plugin for the Wii U Plugin System
See https://github.com/Maschell/hid_to_vpad for more information.
Currently supported
- Support for Controller with built in support.
- Network Client support
- All attached devices are mapped automatically to the Gamepad
- Loading configuration files (to extend controller support or change configs)
Whats NOT working:
- Mapping the controllers individually (No GUI for this)
Building
For building you need:
- dynamic_libs for access to the functions.
- libutils for common functions.
- controller_patcher to emulate the controllers.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.