mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2024-11-05 18:35:08 +01:00
108 lines
3.3 KiB
C++
108 lines
3.3 KiB
C++
#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <wups.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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void OSScreenInit(void);
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void OSScreenShutdown(void);
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uint32_t OSScreenGetBufferSizeEx(uint32_t bufferNum);
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void OSScreenSetBufferEx(uint32_t bufferNum, void * addr);
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void OSScreenClearBufferEx(uint32_t bufferNum, uint32_t temp);
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void OSScreenFlipBuffersEx(uint32_t bufferNum);
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void OSScreenPutFontEx(uint32_t bufferNum, uint32_t posX, uint32_t posY, const char * buffer);
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void OSScreenEnableEx(uint32_t bufferNum, int32_t enable);
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void OSScreenPutPixelEx(uint32_t bufferNum, uint32_t posX, uint32_t posY, uint32_t color);
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static OverlayOpenFunction overlayfunction_ptr __attribute__((section(".data"))) = NULL;
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static ConvertTextureFunction textureconvertfunction_ptr __attribute__((section(".data"))) = NULL;
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static DrawTextureFunction drawtexturefunction_ptr __attribute__((section(".data"))) = NULL;
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void WUPS_InitOverlay(wups_loader_init_overlay_args_t args) {
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overlayfunction_ptr = args.overlayfunction_ptr;
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textureconvertfunction_ptr = args.textureconvertfunction_ptr;
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drawtexturefunction_ptr = args.drawtexturefunction_ptr;
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}
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void WUPS_Overlay_PrintTextOnScreen(wups_overlay_options_type_t screen, int x,int y, const char * msg, ...) {
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if(screen == WUPS_OVERLAY_NONE) {
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return;
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}
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char * tmp = NULL;
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va_list va;
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va_start(va, msg);
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if((vasprintf(&tmp, msg, va) >= 0) && tmp) {
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if(screen != WUPS_OVERLAY_DRC_ONLY) { // Draw TV if it's not DRC exclusive.
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OSScreenPutFontEx(0, x, y, tmp);
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}
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if(screen != WUPS_OVERLAY_TV_ONLY) { // Draw DRC if it's not TV exclusive.
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OSScreenPutFontEx(1, x, y, tmp);
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}
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}
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va_end(va);
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if(tmp) {
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free(tmp);
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}
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}
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void WUPS_Overlay_OSScreenClear(wups_overlay_options_type_t screen) {
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if(screen == WUPS_OVERLAY_NONE) {
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return;
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}
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if(screen != WUPS_OVERLAY_DRC_ONLY) { // Clear TV if it's not DRC exclusive.
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OSScreenClearBufferEx(0, 0);
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}
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if(screen != WUPS_OVERLAY_TV_ONLY) { // Clear DRC if it's not TV exclusive.
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OSScreenClearBufferEx(1, 0);
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}
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}
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void WUPS_Overlay_FlipBuffers(wups_overlay_options_type_t screen) {
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if(screen == WUPS_OVERLAY_NONE) {
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return;
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}
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if(screen != WUPS_OVERLAY_DRC_ONLY) { // Flip TV buffer if it's not DRC exclusive.
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OSScreenFlipBuffersEx(0);
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}
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if(screen != WUPS_OVERLAY_TV_ONLY) { // Flip DRC buffer if it's not TV exclusive.
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OSScreenFlipBuffersEx(1);
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}
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}
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void WUPS_OpenOverlay(wups_overlay_options_type_t screen, overlay_callback callback, void* arg) {
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if(overlayfunction_ptr != NULL) {
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overlayfunction_ptr(screen, callback, arg);
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}
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}
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bool WUPS_ConvertImageToTexture(const uint8_t *img, int32_t imgSize, void * texture) {
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if(textureconvertfunction_ptr != NULL) {
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return textureconvertfunction_ptr(img, imgSize, texture);
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}
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return false;
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}
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void WUPS_DrawTexture(void * texture, void * sampler, float x, float y, int32_t width, int32_t height, float alpha = 1.0f) {
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if(drawtexturefunction_ptr != NULL) {
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drawtexturefunction_ptr(texture, sampler, x, y, width, height, alpha);
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}
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}
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#ifdef __cplusplus
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}
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#endif
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