mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2024-12-25 17:41:56 +01:00
195e686a50
- Remove the fs function wrapper
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _WUPS_CONFIG_CATEGORY_H_
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#define _WUPS_CONFIG_CATEGORY_H_
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#include <string>
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#include <vector>
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#include <wups/config/WUPSConfigItem.h>
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class WUPSConfigCategory {
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public:
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WUPSConfigCategory(std::string name) {
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this->name = name;
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}
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~WUPSConfigCategory() {
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for (auto & element : items) {
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delete element;
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}
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}
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/**
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\return Returns the name of this WUPSConfigCategory
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**/
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std::string getName(){
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return this->name;
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}
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/**
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\brief Adds a given WUPSConfigItem to this WUPSConfigCategory.
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The item will be added to the end of the list.
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This class holds responsibility for deleting the created instance.
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\param item: The item that will be added to this config.
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\return On success, the inserted item will be returned.
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On error NULL will be returned. In this case the caller still has the responsibility
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for deleting the WUPSConfigItem instance.
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**/
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WUPSConfigItem * addItem(WUPSConfigItem * item){
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items.push_back(item);
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return item;
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}
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/**
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\return Returns a vector with all items.
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**/
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std::vector<WUPSConfigItem *> getItems(){
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return this->items;
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}
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private:
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std::string name;
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std::vector<WUPSConfigItem *> items;
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};
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#endif
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