mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2024-11-15 23:35:15 +01:00
63 lines
2.6 KiB
C
63 lines
2.6 KiB
C
#pragma once
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#include "config.h"
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#include "stdint.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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int32_t WUPSConfigItem_Create(WUPSConfigItemHandle *out, const char *configID, const char *displayName, WUPSConfigCallbacks_t callbacks, void *context);
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int32_t WUPSConfigItem_Destroy(WUPSConfigItemHandle handle);
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int32_t WUPSConfig_Destroy(WUPSConfigHandle handle);
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int32_t WUPSConfigItem_SetDisplayName(WUPSConfigItemHandle handle, const char *displayName);
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int32_t WUPSConfigItem_GetDisplayName(WUPSConfigItemHandle handle, char *out_buf, int32_t out_len);
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int32_t WUPSConfigItem_SetConfigID(WUPSConfigItemHandle handle, const char *configID);
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int32_t WUPSConfigItem_GetConfigID(WUPSConfigItemHandle handle, char *out_buf, int32_t out);
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int32_t WUPSConfig_Create(WUPSConfigHandle *out, const char *name);
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int32_t WUPSConfigCategory_Destroy(WUPSConfigCategoryHandle handle);
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int32_t WUPSConfig_GetName(WUPSConfigHandle handle, char *out_buf, int32_t out_len);
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int32_t WUPSConfig_AddCategoryByName(WUPSConfigHandle handle, const char *categoryName, WUPSConfigCategoryHandle *out);
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int32_t WUPSConfig_AddCategory(WUPSConfigHandle handle, WUPSConfigCategoryHandle category);
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/*
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int32_t WUPSConfig_GetCategoryCount(WUPSConfigHandle handle, int32_t *category_count);
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int32_t WUPSConfig_GetCategories(WUPSConfigHandle handle, WUPSConfigCategoryHandle *categories_out, int32_t categories_out_size);
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*/
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int32_t WUPSConfigCategory_Create(WUPSConfigCategoryHandle *out, const char *name);
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int32_t WUPSConfigCategory_GetName(WUPSConfigCategoryHandle handle, char *out_buf, int32_t out_len);
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int32_t WUPSConfigCategory_AddItem(WUPSConfigCategoryHandle handle, WUPSConfigItemHandle item_Handle);
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#define WUPSConfig_AddCategoryByNameHandled(__config__, __categoryName__, __out__) \
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do { \
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if (WUPSConfig_AddCategoryByName(__config__, __categoryName__, __out__) < 0) { \
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WUPSConfig_Destroy(__config__); \
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return 0; \
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} \
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} while (0)
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#define WUPSConfig_CreateHandled(__config__, __configName__) \
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do { \
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if (WUPSConfig_Create(__config__, __configName__) < 0) { \
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return 0; \
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} \
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} while (0)
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#ifdef __cplusplus
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}
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#endif |