WiiUPluginSystem/plugins/sdcafiine/src/common/common.h
Maschell ac912010f2 [Plugins] Started on creating a SDCafiine plugin. Still WIP.
- Stiil need to add iosuhax support (probably thrpugh iosuhax n the loader)
- modpack chooser needs complety rewritten in C =(

So currently this is only compatible with games with nativ sd access.
Probably unstable!
2018-02-11 18:33:07 +01:00

60 lines
1.9 KiB
C

#ifndef COMMON_H
#define COMMON_H
#ifdef __cplusplus
extern "C" {
#endif
#include <dynamic_libs/os_defs.h>
#define CAFE_OS_SD_PATH "/vol/external01"
#define GAME_MOD_FOLDER "/sdcafiine"
#define SD_PATH "sd:"
#define USB_PATH "usb:"
#define DEFAULT_NAME_PACKAGE "DEFAULT"
#define NAME_PREFIX_SD "sd: "
#define NAME_PREFIX_USB "usb:"
#define WIIU_PATH "/wiiu"
#define IP_TXT "ip.txt"
#define CONTENT_FOLDER "content"
#define AOC_FOLDER "aoc"
#define META_FOLDER "meta"
#define BOOT_TV_TEX_TGA "bootTvTex.tga"
#define BOOT_DRC_TEX_TGA "bootDrcTex.tga"
#define BOOT_SOUND_BTSND "bootSound.btsnd"
#define GAME_PATH_TYPE_CONTENT 1
#define GAME_PATH_TYPE_AOC 2
#define GAME_PATH_TYPE_STRIPPED_CONTENT 3
#define SDUSB_MOUNTED_NONE 0
#define SDUSB_MOUNTED_FAKE (1<<0)
#define SDUSB_MOUNTED_OS_SD (1<<1)
#define SDUSB_LIBIOSU_LOADED (1<<2)
#define SD_MOUNTED_LIBFAT (1<<3)
#define USB_MOUNTED_LIBFAT (1<<4)
#define USB_MOUNTED_LIBNTFS (1<<5)
#define FILELIST_NAME "filelist.txt"
#define DIR_IDENTIFY "?" /* maximum length = 1*/
#define PARENT_DIR_IDENTIFY "?.."
#define ELF_DATA_ADDR (*(volatile unsigned int*)(MEM_BASE + 0x1300 + 0x00))
#define ELF_DATA_SIZE (*(volatile unsigned int*)(MEM_BASE + 0x1300 + 0x04))
#define MAIN_ENTRY_ADDR (*(volatile unsigned int*)(MEM_BASE + 0x1400 + 0x00))
#ifndef EXIT_SUCCESS
#define EXIT_SUCCESS 0
#endif
#define EXIT_HBL_EXIT 0xFFFFFFFE
#define EXIT_RELAUNCH_ON_LOAD 0xFFFFFFFD
#ifdef __cplusplus
}
#endif
#endif /* COMMON_H */