mirror of
https://github.com/modmii/YAWM-ModMii-Edition.git
synced 2024-11-14 20:35:15 +01:00
1457 lines
32 KiB
C
1457 lines
32 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <malloc.h>
|
|
#include <ogcsys.h>
|
|
#include <wiilight.h>
|
|
#include <wiidrc/wiidrc.h>
|
|
#include <unistd.h>
|
|
|
|
#include "sys.h"
|
|
#include "fat.h"
|
|
#include "nand.h"
|
|
#include "restart.h"
|
|
#include "title.h"
|
|
#include "usbstorage.h"
|
|
#include "utils.h"
|
|
#include "video.h"
|
|
#include "wad.h"
|
|
#include "wpad.h"
|
|
#include <ogc/pad.h>
|
|
#include "globals.h"
|
|
#include "iospatch.h"
|
|
#include "appboot.h"
|
|
|
|
/* FAT device list */
|
|
//static fatDevice fdevList[] = {
|
|
fatDevice fdevList[] = {
|
|
{ "sd", "Wii SD Slot", &__io_wiisd },
|
|
{ "usb", "USB Mass Storage Device", &__io_usbstorage },
|
|
{ "usb2", "USB 2.0 Mass Storage Device", &__io_wiiums },
|
|
{ "gcsda", "SD Gecko (Slot A)", &__io_gcsda },
|
|
{ "gcsdb", "SD Gecko (Slot B)", &__io_gcsdb },
|
|
};
|
|
|
|
/* NAND device list */
|
|
//static nandDevice ndevList[] = {
|
|
nandDevice ndevList[] = {
|
|
{ "Disable", 0, 0x00, 0x00 },
|
|
{ "SD/SDHC Card", 1, 0xF0, 0xF1 },
|
|
{ "USB 2.0 Mass Storage Device", 2, 0xF2, 0xF3 },
|
|
};
|
|
|
|
/* FAT device */
|
|
static fatDevice *fdev = NULL;
|
|
static nandDevice *ndev = NULL;
|
|
|
|
// wiiNinja: Define a buffer holding the previous path names as user
|
|
// traverses the directory tree. Max of 10 levels is define at this point
|
|
static u8 gDirLevel = 0;
|
|
static char gDirList [MAX_DIR_LEVELS][MAX_FILE_PATH_LEN];
|
|
static s32 gSeleted[MAX_DIR_LEVELS];
|
|
static s32 gStart[MAX_DIR_LEVELS];
|
|
|
|
/* Macros */
|
|
#define NB_FAT_DEVICES (sizeof(fdevList) / sizeof(fatDevice))
|
|
#define NB_NAND_DEVICES (sizeof(ndevList) / sizeof(nandDevice))
|
|
|
|
// Local prototypes: wiiNinja
|
|
void WaitPrompt (char *prompt);
|
|
int PushCurrentDir(char *dirStr, int Selected, int Start);
|
|
char *PopCurrentDir(int *Selected, int *Start);
|
|
bool IsListFull (void);
|
|
char *PeekCurrentDir (void);
|
|
u32 WaitButtons(void);
|
|
u32 Pad_GetButtons(void);
|
|
void WiiLightControl (int state);
|
|
|
|
int __Menu_IsGreater(const void *p1, const void *p2)
|
|
{
|
|
u32 n1 = *(u32 *)p1;
|
|
u32 n2 = *(u32 *)p2;
|
|
|
|
/* Equal */
|
|
if (n1 == n2)
|
|
return 0;
|
|
|
|
return (n1 > n2) ? 1 : -1;
|
|
}
|
|
|
|
|
|
int __Menu_EntryCmp(const void *p1, const void *p2)
|
|
{
|
|
fatFile *f1 = (fatFile *)p1;
|
|
fatFile *f2 = (fatFile *)p2;
|
|
|
|
/* Compare entries */ // wiiNinja: Include directory
|
|
if ((f1->isdir) && !(f2->isdir))
|
|
return (-1);
|
|
else if (!(f1->isdir) && (f2->isdir))
|
|
return (1);
|
|
else
|
|
return strcasecmp(f1->filename, f2->filename);
|
|
}
|
|
|
|
static bool __FolderExists(const char *path)
|
|
{
|
|
DIR *dir;
|
|
dir = opendir(path);
|
|
if(dir)
|
|
{
|
|
closedir(dir);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static size_t __GetFileSizeBytes(const char *path)
|
|
{
|
|
FILE *f;
|
|
size_t size = 0;
|
|
|
|
f = fopen(path, "rb");
|
|
if(!f) return 0;
|
|
|
|
//Get file size
|
|
fseek(f, 0, SEEK_END);
|
|
size = ftell(f);
|
|
fclose(f);
|
|
|
|
return size;
|
|
}
|
|
|
|
char gFileName[MAX_FILE_PATH_LEN];
|
|
s32 __Menu_RetrieveList(char *inPath, fatFile **outbuf, u32 *outlen)
|
|
{
|
|
fatFile *buffer = NULL;
|
|
DIR *dir = NULL;
|
|
struct dirent *ent = NULL;
|
|
|
|
//char dirpath[256], filename[768];
|
|
u32 cnt;
|
|
|
|
/* Generate dirpath */
|
|
//sprintf(dirpath, "%s:" WAD_DIRECTORY, fdev->mount);
|
|
|
|
/* Open directory */
|
|
dir = opendir(inPath);
|
|
if (!dir)
|
|
return -1;
|
|
|
|
/* Count entries */
|
|
for (cnt = 0; ((ent = readdir(dir)) != NULL);) {
|
|
cnt++;
|
|
}
|
|
|
|
if (cnt > 0) {
|
|
/* Allocate memory */
|
|
buffer = malloc(sizeof(fatFile) * cnt);
|
|
if (!buffer) {
|
|
closedir(dir);
|
|
return -2;
|
|
}
|
|
|
|
/* Reset directory */
|
|
rewinddir(dir);
|
|
|
|
/* Get entries */
|
|
for (cnt = 0; ((ent = readdir(dir)) != NULL);)
|
|
{
|
|
bool addFlag = false;
|
|
bool isdir = false;
|
|
bool isdol = false;
|
|
bool iself = false;
|
|
bool iswad = false;
|
|
size_t fsize = 0;
|
|
|
|
snprintf(gFileName, MAX_FILE_PATH_LEN, "%s/%s", inPath, ent->d_name);
|
|
if (__FolderExists(gFileName)) // wiiNinja
|
|
{
|
|
isdir = true;
|
|
// Add only the item ".." which is the previous directory
|
|
// AND if we're not at the root directory
|
|
if ((strcmp (ent->d_name, "..") == 0) && (gDirLevel > 1))
|
|
addFlag = true;
|
|
else if (strcmp (ent->d_name, ".") != 0)
|
|
addFlag = true;
|
|
}
|
|
else
|
|
{
|
|
if(strlen(ent->d_name)>4)
|
|
{
|
|
if(!strcasecmp(ent->d_name+strlen(ent->d_name)-4, ".wad"))
|
|
{
|
|
fsize = __GetFileSizeBytes(gFileName);
|
|
addFlag = true;
|
|
iswad = true;
|
|
}
|
|
if(!strcasecmp(ent->d_name+strlen(ent->d_name)-4, ".dol"))
|
|
{
|
|
fsize = __GetFileSizeBytes(gFileName);
|
|
addFlag = true;
|
|
isdol = true;
|
|
}
|
|
if(!strcasecmp(ent->d_name+strlen(ent->d_name)-4, ".elf"))
|
|
{
|
|
fsize = __GetFileSizeBytes(gFileName);
|
|
addFlag = true;
|
|
iself = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (addFlag == true)
|
|
{
|
|
fatFile *file = &buffer[cnt++];
|
|
|
|
/* File name */
|
|
strcpy(file->filename, ent->d_name);
|
|
|
|
/* File stats */
|
|
file->isdir = isdir;
|
|
file->fsize = fsize;
|
|
file->isdol = isdol;
|
|
file->iself = iself;
|
|
file->iswad = iswad;
|
|
}
|
|
}
|
|
|
|
/* Sort list */
|
|
qsort(buffer, cnt, sizeof(fatFile), __Menu_EntryCmp);
|
|
}
|
|
|
|
/* Close directory */
|
|
closedir(dir);
|
|
|
|
/* Set values */
|
|
*outbuf = buffer;
|
|
*outlen = cnt;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void Menu_SelectIOS(void)
|
|
{
|
|
u8 *iosVersion = NULL;
|
|
u32 iosCnt;
|
|
u8 tmpVersion;
|
|
|
|
u32 cnt;
|
|
s32 ret, selected = 0;
|
|
bool found = false;
|
|
|
|
/* Get IOS versions */
|
|
ret = Title_GetIOSVersions(&iosVersion, &iosCnt);
|
|
if (ret < 0)
|
|
return;
|
|
|
|
/* Sort list */
|
|
qsort(iosVersion, iosCnt, sizeof(u8), __Menu_IsGreater);
|
|
|
|
if (gConfig.cIOSVersion < 0)
|
|
tmpVersion = CIOS_VERSION;
|
|
else
|
|
{
|
|
tmpVersion = (u8)gConfig.cIOSVersion;
|
|
// For debugging only
|
|
//printf ("User pre-selected cIOS: %i\n", tmpVersion);
|
|
//WaitButtons();
|
|
}
|
|
|
|
/* Set default version */
|
|
for (cnt = 0; cnt < iosCnt; cnt++) {
|
|
u8 version = iosVersion[cnt];
|
|
|
|
/* Custom IOS available */
|
|
//if (version == CIOS_VERSION)
|
|
if (version == tmpVersion)
|
|
{
|
|
selected = cnt;
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
/* Current IOS */
|
|
if (version == IOS_GetVersion())
|
|
selected = cnt;
|
|
}
|
|
|
|
/* Ask user for IOS version */
|
|
if ((gConfig.cIOSVersion < 0) || (found == false))
|
|
{
|
|
for (;;)
|
|
{
|
|
/* Clear console */
|
|
Con_Clear();
|
|
|
|
printf("\t>> Select IOS version to use: < IOS%d >\n\n", iosVersion[selected]);
|
|
|
|
printf("\t Press LEFT/RIGHT to change IOS version.\n\n");
|
|
|
|
printf("\t Press A button to continue.\n");
|
|
printf("\t Press HOME button to restart.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
/* LEFT/RIGHT buttons */
|
|
if (buttons & WPAD_BUTTON_LEFT) {
|
|
if ((--selected) <= -1)
|
|
selected = (iosCnt - 1);
|
|
}
|
|
if (buttons & WPAD_BUTTON_RIGHT) {
|
|
if ((++selected) >= iosCnt)
|
|
selected = 0;
|
|
}
|
|
|
|
/* HOME button */
|
|
if (buttons & WPAD_BUTTON_HOME)
|
|
Restart();
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A)
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
u8 version = iosVersion[selected];
|
|
|
|
if (IOS_GetVersion() != version) {
|
|
/* Shutdown subsystems */
|
|
Wpad_Disconnect();
|
|
//mload_close();
|
|
|
|
/* Load IOS */
|
|
|
|
if(!loadIOS(version)) Wpad_Init(), Menu_SelectIOS();
|
|
|
|
/* Initialize subsystems */
|
|
Wpad_Init();
|
|
}
|
|
}
|
|
|
|
void Menu_FatDevice(void)
|
|
{
|
|
int ret, selected = 0;
|
|
|
|
/* Unmount FAT device */
|
|
//if (fdev)
|
|
//Fat_Unmount(fdev);
|
|
//if (((fdevList[selected].mount[0] == 's') && (ndev->name[0] == 'S')))
|
|
//selected++;
|
|
static const u16 konamiCode[] = {
|
|
WPAD_BUTTON_UP, WPAD_BUTTON_UP, WPAD_BUTTON_DOWN, WPAD_BUTTON_DOWN, WPAD_BUTTON_LEFT,
|
|
WPAD_BUTTON_RIGHT, WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT, WPAD_BUTTON_B, WPAD_BUTTON_A
|
|
};
|
|
|
|
int codePosition = 0;
|
|
|
|
/* Select source device */
|
|
if (gConfig.fatDeviceIndex < 0)
|
|
{
|
|
for (;;) {
|
|
/* Clear console */
|
|
Con_Clear();
|
|
|
|
/* Selected device */
|
|
fdev = &fdevList[selected];
|
|
|
|
printf("\t>> Select source device: < %s >\n\n", fdev->name);
|
|
|
|
printf("\t Press LEFT/RIGHT to change the selected device.\n\n");
|
|
|
|
printf("\t Press A button to continue.\n");
|
|
printf("\t Press HOME button to restart.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
if (buttons & (WPAD_BUTTON_UP | WPAD_BUTTON_DOWN | WPAD_BUTTON_RIGHT | WPAD_BUTTON_LEFT | WPAD_BUTTON_A | WPAD_BUTTON_B)) {
|
|
if (buttons & konamiCode[codePosition])
|
|
++codePosition;
|
|
else
|
|
codePosition = 0;
|
|
}
|
|
|
|
/* LEFT/RIGHT buttons */
|
|
if (buttons & WPAD_BUTTON_LEFT) {
|
|
if ((--selected) <= -1)
|
|
selected = (NB_FAT_DEVICES - 1);
|
|
if ((fdevList[selected].mount[0] == 's') && (ndev->name[0] == 'S'))
|
|
selected--;
|
|
if ((fdevList[selected].mount[0] == 'u' && fdevList[selected].mount[3] == '2') && (ndev->name[0] == 'U'))
|
|
selected--;
|
|
if ((selected) <= -1)
|
|
selected = (NB_FAT_DEVICES - 1);
|
|
}
|
|
if (buttons & WPAD_BUTTON_RIGHT) {
|
|
if ((++selected) >= NB_FAT_DEVICES)
|
|
selected = 0;
|
|
if ((fdevList[selected].mount[0] == 's') && (ndev->name[0] == 'S'))
|
|
selected++;
|
|
if ((fdevList[selected].mount[0] == 'u' && fdevList[selected].mount[3] == '2') && (ndev->name[0] == 'U'))
|
|
selected++;
|
|
}
|
|
|
|
/* HOME button */
|
|
if (buttons & WPAD_BUTTON_HOME)
|
|
Restart();
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A) {
|
|
if (codePosition == sizeof(konamiCode) / sizeof(konamiCode[0])) {
|
|
extern bool skipRegionSafetyCheck;
|
|
skipRegionSafetyCheck = true;
|
|
printf("[+] Disabled SM region checks\n");
|
|
sleep(3);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sleep(5);
|
|
fdev = &fdevList[gConfig.fatDeviceIndex];
|
|
}
|
|
|
|
printf("[+] Mounting %s, please wait...", fdev->name );
|
|
fflush(stdout);
|
|
|
|
/* Mount FAT device */
|
|
|
|
ret = Fat_Mount(fdev);
|
|
if (ret < 0) {
|
|
printf(" ERROR! (ret = %d)\n", ret);
|
|
goto err;
|
|
} else
|
|
printf(" OK!\n");
|
|
sleep(2);
|
|
return;
|
|
|
|
err:
|
|
|
|
if(gConfig.fatDeviceIndex >= 0) gConfig.fatDeviceIndex = -1;
|
|
WiiLightControl (WII_LIGHT_OFF);
|
|
printf("\n");
|
|
printf(" Press any button to continue...\n");
|
|
|
|
WaitButtons();
|
|
|
|
/* Prompt menu again */
|
|
Menu_FatDevice();
|
|
}
|
|
|
|
void Menu_NandDevice(void)
|
|
{
|
|
int ret, selected = 0;
|
|
|
|
/* Disable NAND emulator */
|
|
if (ndev) {
|
|
Nand_Unmount(ndev);
|
|
Nand_Disable();
|
|
}
|
|
|
|
/* Select source device */
|
|
if (gConfig.nandDeviceIndex < 0)
|
|
{
|
|
for (;;) {
|
|
/* Clear console */
|
|
Con_Clear();
|
|
|
|
/* Selected device */
|
|
ndev = &ndevList[selected];
|
|
|
|
printf("\t>> Select NAND emulator device: < %s >\n\n", ndev->name);
|
|
|
|
printf("\t Press LEFT/RIGHT to change the selected device.\n\n");
|
|
|
|
printf("\t Press A button to continue.\n");
|
|
printf("\t Press HOME button to restart.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
/* LEFT/RIGHT buttons */
|
|
if (buttons & WPAD_BUTTON_LEFT) {
|
|
if ((--selected) <= -1)
|
|
selected = (NB_NAND_DEVICES - 1);
|
|
}
|
|
if (buttons & WPAD_BUTTON_RIGHT) {
|
|
if ((++selected) >= NB_NAND_DEVICES)
|
|
selected = 0;
|
|
}
|
|
|
|
/* HOME button */
|
|
if (buttons & WPAD_BUTTON_HOME)
|
|
Restart();
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A)
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ndev = &ndevList[gConfig.nandDeviceIndex];
|
|
}
|
|
|
|
/* No NAND device */
|
|
if (!ndev->mode)
|
|
return;
|
|
|
|
printf("[+] Enabling NAND emulator...");
|
|
fflush(stdout);
|
|
|
|
/* Mount NAND device */
|
|
ret = Nand_Mount(ndev);
|
|
if (ret < 0) {
|
|
printf(" ERROR! (ret = %d)\n", ret);
|
|
goto err;
|
|
}
|
|
|
|
/* Enable NAND emulator */
|
|
ret = Nand_Enable(ndev);
|
|
if (ret < 0) {
|
|
printf(" ERROR! (ret = %d)\n", ret);
|
|
goto err;
|
|
} else
|
|
printf(" OK!\n");
|
|
|
|
return;
|
|
|
|
err:
|
|
printf("\n");
|
|
printf(" Press any button to continue...\n");
|
|
|
|
WaitButtons();
|
|
|
|
/* Prompt menu again */
|
|
Menu_NandDevice();
|
|
}
|
|
|
|
char gTmpFilePath[MAX_FILE_PATH_LEN];
|
|
/* Install and/or Uninstall multiple WADs - Leathl */
|
|
int Menu_BatchProcessWads(fatFile *files, int fileCount, char *inFilePath, int installCnt, int uninstallCnt)
|
|
{
|
|
int count;
|
|
|
|
for (;;)
|
|
{
|
|
Con_Clear();
|
|
|
|
if ((installCnt > 0) & (uninstallCnt == 0)) {
|
|
printf("[+] %d file%s marked for installation.\n", installCnt, (installCnt == 1) ? "" : "s");
|
|
printf(" Do you want to proceed?\n");
|
|
}
|
|
else if ((installCnt == 0) & (uninstallCnt > 0)) {
|
|
printf("[+] %d file%s marked for uninstallation.\n", uninstallCnt, (uninstallCnt == 1) ? "" : "s");
|
|
printf(" Do you want to proceed?\n");
|
|
}
|
|
else {
|
|
printf("[+] %d file%s marked for installation and %d file%s for uninstallation.\n", installCnt, (installCnt == 1) ? "" : "s", uninstallCnt, (uninstallCnt == 1) ? "" : "s");
|
|
printf(" Do you want to proceed?\n");
|
|
}
|
|
|
|
printf("\n\n Press A to continue.\n");
|
|
printf(" Press B to go back to the menu.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
if (buttons & WPAD_BUTTON_A)
|
|
break;
|
|
|
|
if (buttons & WPAD_BUTTON_B)
|
|
return 0;
|
|
}
|
|
|
|
WiiLightControl (WII_LIGHT_ON);
|
|
int errors = 0;
|
|
int success = 0;
|
|
s32 ret;
|
|
|
|
for (count = 0; count < fileCount; count++)
|
|
{
|
|
fatFile *thisFile = &files[count];
|
|
|
|
if ((thisFile->install == 1) | (thisFile->install == 2)) {
|
|
int mode = thisFile->install;
|
|
Con_Clear();
|
|
printf("[+] Opening \"%s\", please wait...\n\n", thisFile->filename);
|
|
|
|
sprintf(gTmpFilePath, "%s/%s", inFilePath, thisFile->filename);
|
|
|
|
FILE *fp = fopen(gTmpFilePath, "rb");
|
|
if (!fp) {
|
|
printf(" ERROR!\n");
|
|
errors += 1;
|
|
continue;
|
|
}
|
|
|
|
printf("[+] %s WAD, please wait...\n", (mode == 2) ? "Uninstalling" : "Installing");
|
|
if (mode == 2) {
|
|
ret = Wad_Uninstall(fp);
|
|
}
|
|
else {
|
|
ret = Wad_Install(fp);
|
|
}
|
|
|
|
if (ret < 0) errors += 1;
|
|
else success += 1;
|
|
|
|
thisFile->installstate = ret;
|
|
|
|
if (fp)
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
WiiLightControl (WII_LIGHT_OFF);
|
|
|
|
printf("\n");
|
|
printf(" %d titles succeeded and %d failed...\n", success, errors);
|
|
|
|
if (errors > 0)
|
|
{
|
|
printf("\n Some operations failed");
|
|
printf("\n Press A to list.\n");
|
|
printf(" Press B skip.\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
if ((buttons & WPAD_BUTTON_A))
|
|
{
|
|
Con_Clear();
|
|
|
|
int i=0;
|
|
for (count = 0; count < fileCount; count++)
|
|
{
|
|
fatFile *thisFile = &files[count];
|
|
|
|
if (thisFile->installstate <0)
|
|
{
|
|
char str[41];
|
|
strncpy(str, thisFile->filename, 40); //Only 40 chars to fit the screen
|
|
str[40]=0;
|
|
i++;
|
|
if(thisFile->installstate == -999) printf(" %s BRICK BLOCKED\n", str);
|
|
else if(thisFile->installstate == -998) printf(" %s Skipped\n", str);
|
|
else if(thisFile->installstate == -106) printf(" %s Not installed?\n", str);
|
|
else if(thisFile->installstate == -1036 ) printf(" %s Needed IOS missing\n", str);
|
|
else if(thisFile->installstate == -4100 ) printf(" %s No trucha bug?\n", str);
|
|
else printf(" %s error %d\n", str, thisFile->installstate);
|
|
if( i == 17 )
|
|
{
|
|
printf("\n Press any button to continue\n");
|
|
WaitButtons();
|
|
i = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
printf("\n Press any button to continue...\n");
|
|
WaitButtons();
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* File Operations - Leathl */
|
|
int Menu_FileOperations(fatFile *file, char *inFilePath)
|
|
{
|
|
f32 filesize = (file->fsize / MB_SIZE);
|
|
|
|
for (;;)
|
|
{
|
|
Con_Clear();
|
|
|
|
if(file->iswad) {
|
|
printf("[+] WAD Filename : %s\n", file->filename);
|
|
printf(" WAD Filesize : %.2f MB\n\n\n", filesize);
|
|
printf("[+] Select action: < %s WAD >\n\n", "Delete"); //There's yet nothing else than delete
|
|
}
|
|
else if(file->isdol) {
|
|
printf("[+] DOL Filename : %s\n", file->filename);
|
|
printf(" DOL Filesize : %.2f MB\n\n\n", filesize);
|
|
printf("[+] Select action: < %s DOL >\n\n", "Delete");
|
|
}
|
|
else if(file->iself) {
|
|
printf("[+] ELF Filename : %s\n", file->filename);
|
|
printf(" ELF Filesize : %.2f MB\n\n\n", filesize);
|
|
printf("[+] Select action: < %s ELF >\n\n", "Delete");
|
|
}
|
|
else
|
|
return 0;
|
|
|
|
printf(" Press LEFT/RIGHT to change selected action.\n\n");
|
|
|
|
printf(" Press A to continue.\n");
|
|
printf(" Press B to go back to the menu.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A)
|
|
break;
|
|
|
|
/* B button */
|
|
if (buttons & WPAD_BUTTON_B)
|
|
return 0;
|
|
}
|
|
|
|
Con_Clear();
|
|
|
|
printf("[+] Deleting \"%s\", please wait...\n", file->filename);
|
|
|
|
sprintf(gTmpFilePath, "%s/%s", inFilePath, file->filename);
|
|
int error = remove(gTmpFilePath);
|
|
if (error != 0)
|
|
printf(" ERROR!");
|
|
else
|
|
printf(" Successfully deleted!");
|
|
|
|
printf("\n");
|
|
printf(" Press any button to continue...\n");
|
|
|
|
WaitButtons();
|
|
|
|
return !error;
|
|
}
|
|
|
|
void Menu_WadManage(fatFile *file, char *inFilePath)
|
|
{
|
|
FILE *fp = NULL;
|
|
|
|
//char filepath[256];
|
|
f32 filesize;
|
|
|
|
u32 mode = 0;
|
|
|
|
/* File size in megabytes */
|
|
filesize = (file->fsize / MB_SIZE);
|
|
|
|
for (;;) {
|
|
/* Clear console */
|
|
Con_Clear();
|
|
if(file->iswad) {
|
|
printf("[+] WAD Filename : %s\n", file->filename);
|
|
printf(" WAD Filesize : %.2f MB\n\n\n", filesize);
|
|
|
|
|
|
printf("[+] Select action: < %s WAD >\n\n", (!mode) ? "Install" : "Uninstall");
|
|
|
|
printf(" Press LEFT/RIGHT to change selected action.\n\n");
|
|
printf(" Press A to continue.\n");
|
|
}
|
|
else {
|
|
if(file->isdol) {
|
|
printf("[+] DOL Filename : %s\n", file->filename);
|
|
printf(" DOL Filesize : %.2f MB\n\n\n", filesize);
|
|
printf(" Press A to launch DOL.\n");
|
|
}
|
|
if(file->iself) {
|
|
printf("[+] ELF Filename : %s\n", file->filename);
|
|
printf(" ELF Filesize : %.2f MB\n\n\n", filesize);
|
|
printf(" Press A to launch ELF.\n");
|
|
}
|
|
}
|
|
printf(" Press B to go back to the menu.\n\n");
|
|
|
|
u32 buttons = WaitButtons();
|
|
|
|
/* LEFT/RIGHT buttons */
|
|
if (buttons & (WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT))
|
|
mode ^= 1;
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A)
|
|
break;
|
|
|
|
/* B button */
|
|
if (buttons & WPAD_BUTTON_B)
|
|
return;
|
|
}
|
|
|
|
/* Clear console */
|
|
Con_Clear();
|
|
|
|
printf("[+] Opening \"%s\", please wait...", file->filename);
|
|
fflush(stdout);
|
|
|
|
/* Generate filepath */
|
|
// sprintf(filepath, "%s:" WAD_DIRECTORY "/%s", fdev->mount, file->filename);
|
|
sprintf(gTmpFilePath, "%s/%s", inFilePath, file->filename); // wiiNinja
|
|
if(file->iswad) {
|
|
/* Open WAD */
|
|
fp = fopen(gTmpFilePath, "rb");
|
|
if (!fp) {
|
|
printf(" ERROR!\n");
|
|
goto out;
|
|
} else
|
|
printf(" OK!\n\n");
|
|
|
|
printf("[+] %s WAD, please wait...\n", (!mode) ? "Installing" : "Uninstalling");
|
|
|
|
/* Do install/uninstall */
|
|
WiiLightControl (WII_LIGHT_ON);
|
|
if (!mode)
|
|
Wad_Install(fp);
|
|
else
|
|
Wad_Uninstall(fp);
|
|
WiiLightControl (WII_LIGHT_OFF);
|
|
}
|
|
else {
|
|
printf("launch dol/elf here \n");
|
|
|
|
if(LoadApp(inFilePath, file->filename)) {
|
|
LaunchApp();
|
|
}
|
|
return;
|
|
}
|
|
out:
|
|
/* Close file */
|
|
if (fp)
|
|
fclose(fp);
|
|
|
|
printf("\n");
|
|
printf(" Press any button to continue...\n");
|
|
|
|
/* Wait for button */
|
|
WaitButtons();
|
|
}
|
|
|
|
void Menu_WadList(void)
|
|
{
|
|
char str [100];
|
|
fatFile *fileList = NULL;
|
|
u32 fileCnt;
|
|
int ret, selected = 0, start = 0;
|
|
char *tmpPath = malloc (MAX_FILE_PATH_LEN);
|
|
int installCnt = 0;
|
|
int uninstallCnt = 0;
|
|
|
|
//fatFile *installFiles = malloc(sizeof(fatFile) * 50);
|
|
//int installCount = 0;
|
|
|
|
// wiiNinja: check for malloc error
|
|
if (tmpPath == NULL)
|
|
{
|
|
ret = -997; // What am I gonna use here?
|
|
printf(" ERROR! Out of memory (ret = %d)\n", ret);
|
|
return;
|
|
}
|
|
|
|
printf("[+] Retrieving file list...");
|
|
fflush(stdout);
|
|
|
|
gDirLevel = 0;
|
|
|
|
// push root dir as base folder
|
|
sprintf(tmpPath, "%s:%s", fdev->mount, WAD_DIRECTORY);
|
|
PushCurrentDir(tmpPath,0,0);
|
|
// if user provides startup directory, try it out first
|
|
if (strcmp (WAD_DIRECTORY, gConfig.startupPath) != 0)
|
|
{
|
|
// replace root dir with provided startup directory
|
|
sprintf(tmpPath, "%s:%s", fdev->mount, gConfig.startupPath);
|
|
// If the directory can be successfully opened, it must exists
|
|
DIR *tmpDirPtr = opendir(tmpPath);
|
|
if (tmpDirPtr)
|
|
{
|
|
closedir (tmpDirPtr);
|
|
PushCurrentDir(tmpPath,0,0);
|
|
}
|
|
else // unable to open provided dir, stick with root dir
|
|
sprintf(tmpPath, "%s:%s", fdev->mount, WAD_DIRECTORY);
|
|
}
|
|
|
|
/* Retrieve filelist */
|
|
getList:
|
|
free (fileList);
|
|
fileList = NULL;
|
|
|
|
ret = __Menu_RetrieveList(tmpPath, &fileList, &fileCnt);
|
|
if (ret < 0) {
|
|
printf(" ERROR! (ret = %d)\n", ret);
|
|
goto err;
|
|
}
|
|
|
|
/* No files */
|
|
if (!fileCnt) {
|
|
printf(" No files found!\n");
|
|
goto err;
|
|
}
|
|
|
|
/* Set install-values to 0 - Leathl */
|
|
int counter;
|
|
for (counter = 0; counter < fileCnt; counter++) {
|
|
fatFile *file = &fileList[counter];
|
|
file->install = 0;
|
|
}
|
|
|
|
for (;;)
|
|
{
|
|
u32 cnt;
|
|
s32 index;
|
|
|
|
/* Clear console */
|
|
Con_Clear();
|
|
|
|
/** Print entries **/
|
|
cnt = strlen(tmpPath);
|
|
if(cnt>30)
|
|
index = cnt-30;
|
|
else
|
|
index = 0;
|
|
|
|
printf("[+] Files on [%s]:\n\n", tmpPath+index);
|
|
|
|
/* Print entries */
|
|
for (cnt = start; cnt < fileCnt; cnt++)
|
|
{
|
|
fatFile *file = &fileList[cnt];
|
|
f32 filesize = file->fsize / MB_SIZE;
|
|
|
|
/* Entries per page limit */
|
|
if ((cnt - start) >= ENTRIES_PER_PAGE)
|
|
break;
|
|
|
|
strncpy(str, file->filename, 40); //Only 40 chars to fit the screen
|
|
str[40]=0;
|
|
|
|
/* Print filename */
|
|
//printf("\t%2s %s (%.2f MB)\n", (cnt == selected) ? ">>" : " ", file->filename, filesize);
|
|
if (file->isdir) // wiiNinja
|
|
printf("\t%2s [%s]\n", (cnt == selected) ? ">>" : " ", str);
|
|
else {
|
|
if(file->iswad)
|
|
printf("\t%2s%s%s (%.2f MB)\n", (cnt == selected) ? ">>" : " ", (file->install == 1) ? "+" : ((file->install == 2) ? "-" : " "), str, filesize);
|
|
else
|
|
printf("\t%2s %s (%.2f MB)\n", (cnt == selected) ? ">>" : " ", str, filesize);
|
|
}
|
|
}
|
|
|
|
printf("\n");
|
|
fatFile *file = &fileList[selected];
|
|
if(file->iswad)
|
|
printf("[+] Press A to (un)install.");
|
|
else if(file->isdol || file->iself)
|
|
printf("[+] Press A to launch dol/elf.");
|
|
else if(file->isdir)
|
|
printf("[+] Press A to Enter directory.");
|
|
if(gDirLevel>1)
|
|
printf(" Press B to go up-level DIR.\n");
|
|
else
|
|
printf(" Press B to select a device.\n");
|
|
if(file->iswad) printf(" Use +/X and -/Y to (un)mark. Press 1/Z/ZR for delete menu.");
|
|
|
|
/** Controls **/
|
|
u32 buttons = WaitButtons();
|
|
|
|
/* DPAD buttons */
|
|
if (buttons & WPAD_BUTTON_UP) {
|
|
selected--;
|
|
|
|
if (selected <= -1)
|
|
selected = (fileCnt - 1);
|
|
}
|
|
if (buttons & WPAD_BUTTON_LEFT) {
|
|
selected = selected + ENTRIES_PER_PAGE;
|
|
|
|
if (selected >= fileCnt)
|
|
selected = 0;
|
|
}
|
|
if (buttons & WPAD_BUTTON_DOWN) {
|
|
selected ++;
|
|
|
|
if (selected >= fileCnt)
|
|
selected = 0;
|
|
}
|
|
if (buttons & WPAD_BUTTON_RIGHT) {
|
|
selected = selected - ENTRIES_PER_PAGE;
|
|
|
|
if (selected <= -1)
|
|
selected = (fileCnt - 1);
|
|
}
|
|
|
|
/* HOME button */
|
|
if (buttons & WPAD_BUTTON_HOME)
|
|
Restart();
|
|
if(file->iswad) {
|
|
/* Plus Button - Leathl */
|
|
if (buttons & WPAD_BUTTON_PLUS)
|
|
{
|
|
if(Wpad_TimeButton())
|
|
{
|
|
installCnt = 0;
|
|
int i = 0;
|
|
while( i < fileCnt)
|
|
{
|
|
fatFile *file = &fileList[i];
|
|
if (((file->isdir) == false) & (file->install == 0)) {
|
|
file->install = 1;
|
|
|
|
installCnt += 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 1)) {
|
|
file->install = 0;
|
|
|
|
installCnt -= 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 2)) {
|
|
file->install = 1;
|
|
|
|
installCnt += 1;
|
|
uninstallCnt -= 1;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
fatFile *file = &fileList[selected];
|
|
if (((file->isdir) == false) & (file->install == 0)) {
|
|
file->install = 1;
|
|
|
|
installCnt += 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 1)) {
|
|
file->install = 0;
|
|
|
|
installCnt -= 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 2)) {
|
|
file->install = 1;
|
|
|
|
installCnt += 1;
|
|
uninstallCnt -= 1;
|
|
}
|
|
selected++;
|
|
|
|
if (selected >= fileCnt)
|
|
selected = 0;
|
|
}
|
|
}
|
|
|
|
/* Minus Button - Leathl */
|
|
if (buttons & WPAD_BUTTON_MINUS)
|
|
{
|
|
if(Wpad_TimeButton())
|
|
{
|
|
installCnt = 0;
|
|
int i = 0;
|
|
while( i < fileCnt)
|
|
{
|
|
fatFile *file = &fileList[i];
|
|
if (((file->isdir) == false) & (file->install == 0)) {
|
|
file->install = 2;
|
|
|
|
uninstallCnt += 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 1)) {
|
|
file->install = 2;
|
|
|
|
uninstallCnt += 1;
|
|
installCnt -= 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 2)) {
|
|
file->install = 0;
|
|
|
|
uninstallCnt -= 1;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
fatFile *file = &fileList[selected];
|
|
if (((file->isdir) == false) & (file->install == 0)) {
|
|
file->install = 2;
|
|
|
|
uninstallCnt += 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 1)) {
|
|
file->install = 2;
|
|
|
|
uninstallCnt += 1;
|
|
installCnt -= 1;
|
|
}
|
|
else if (((file->isdir) == false) & (file->install == 2)) {
|
|
file->install = 0;
|
|
|
|
uninstallCnt -= 1;
|
|
}
|
|
selected++;
|
|
|
|
if (selected >= fileCnt)
|
|
selected = 0;
|
|
}
|
|
}
|
|
|
|
}
|
|
/* 1 Button - Leathl */
|
|
if (buttons & WPAD_BUTTON_1)
|
|
{
|
|
fatFile *tmpFile = &fileList[selected];
|
|
char *tmpCurPath = PeekCurrentDir ();
|
|
if (tmpCurPath != NULL) {
|
|
int res = Menu_FileOperations(tmpFile, tmpCurPath);
|
|
if (res != 0)
|
|
goto getList;
|
|
}
|
|
}
|
|
|
|
|
|
/* A button */
|
|
if (buttons & WPAD_BUTTON_A)
|
|
{
|
|
fatFile *tmpFile = &fileList[selected];
|
|
char *tmpCurPath;
|
|
if (tmpFile->isdir) // wiiNinja
|
|
{
|
|
if (strcmp (tmpFile->filename, "..") == 0)
|
|
{
|
|
selected = 0;
|
|
start = 0;
|
|
|
|
// Previous dir
|
|
tmpCurPath = PopCurrentDir(&selected, &start);
|
|
if (tmpCurPath != NULL)
|
|
sprintf(tmpPath, "%s", tmpCurPath);
|
|
|
|
installCnt = 0;
|
|
uninstallCnt = 0;
|
|
|
|
goto getList;
|
|
}
|
|
else if (IsListFull () == true)
|
|
{
|
|
WaitPrompt ("Maximum number of directory levels is reached.\n");
|
|
}
|
|
else
|
|
{
|
|
tmpCurPath = PeekCurrentDir ();
|
|
if (tmpCurPath != NULL)
|
|
{
|
|
if(gDirLevel>1)
|
|
sprintf(tmpPath, "%s/%s", tmpCurPath, tmpFile->filename);
|
|
else
|
|
sprintf(tmpPath, "%s%s", tmpCurPath, tmpFile->filename);
|
|
}
|
|
// wiiNinja: Need to PopCurrentDir
|
|
PushCurrentDir (tmpPath, selected, start);
|
|
selected = 0;
|
|
start = 0;
|
|
|
|
installCnt = 0;
|
|
uninstallCnt = 0;
|
|
|
|
goto getList;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//If at least one WAD is marked, goto batch screen - Leathl
|
|
if ((installCnt > 0) | (uninstallCnt > 0)) {
|
|
char *thisCurPath = PeekCurrentDir ();
|
|
if (thisCurPath != NULL) {
|
|
int res = Menu_BatchProcessWads(fileList, fileCnt, thisCurPath, installCnt, uninstallCnt);
|
|
|
|
if (res == 1) {
|
|
int counter;
|
|
for (counter = 0; counter < fileCnt; counter++) {
|
|
fatFile *temp = &fileList[counter];
|
|
temp->install = 0;
|
|
}
|
|
|
|
installCnt = 0;
|
|
uninstallCnt = 0;
|
|
}
|
|
}
|
|
}
|
|
//else use standard wadmanage menu - Leathl
|
|
else {
|
|
tmpCurPath = PeekCurrentDir ();
|
|
if (tmpCurPath != NULL)
|
|
Menu_WadManage(tmpFile, tmpCurPath);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* B button */
|
|
if (buttons & WPAD_BUTTON_B)
|
|
{
|
|
if(gDirLevel<=1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
char *tmpCurPath;
|
|
selected = 0;
|
|
start = 0;
|
|
// Previous dir
|
|
tmpCurPath = PopCurrentDir(&selected, &start);
|
|
if (tmpCurPath != NULL)
|
|
sprintf(tmpPath, "%s", tmpCurPath);
|
|
goto getList;
|
|
//return;
|
|
}
|
|
|
|
/** Scrolling **/
|
|
/* List scrolling */
|
|
index = (selected - start);
|
|
|
|
if (index >= ENTRIES_PER_PAGE)
|
|
start += index - (ENTRIES_PER_PAGE - 1);
|
|
if (index <= -1)
|
|
start += index;
|
|
}
|
|
|
|
err:
|
|
printf("\n");
|
|
printf(" Press any button to continue...\n");
|
|
|
|
free (tmpPath);
|
|
|
|
/* Wait for button */
|
|
WaitButtons();
|
|
}
|
|
void Menu_Loop(void)
|
|
{
|
|
u8 iosVersion;
|
|
if(AHBPROT_DISABLED)
|
|
IOSPATCH_Apply();
|
|
else
|
|
{
|
|
/* Select IOS menu */
|
|
Menu_SelectIOS();
|
|
}
|
|
|
|
/* Retrieve IOS version */
|
|
iosVersion = IOS_GetVersion();
|
|
|
|
ndev = &ndevList[0];
|
|
|
|
/* NAND device menu */
|
|
if ((iosVersion == CIOS_VERSION || iosVersion == 250) && IOS_GetRevision() >13)
|
|
{
|
|
Menu_NandDevice();
|
|
}
|
|
for (;;) {
|
|
/* FAT device menu */
|
|
Menu_FatDevice();
|
|
|
|
/* WAD list menu */
|
|
Menu_WadList();
|
|
}
|
|
}
|
|
|
|
// Start of wiiNinja's added routines
|
|
|
|
int PushCurrentDir (char *dirStr, int Selected, int Start)
|
|
{
|
|
int retval = 0;
|
|
|
|
// Store dirStr into the list and increment the gDirLevel
|
|
// WARNING: Make sure dirStr is no larger than MAX_FILE_PATH_LEN
|
|
if (gDirLevel < MAX_DIR_LEVELS)
|
|
{
|
|
strcpy (gDirList [gDirLevel], dirStr);
|
|
gSeleted[gDirLevel]=Selected;
|
|
gStart[gDirLevel]=Start;
|
|
gDirLevel++;
|
|
//if (gDirLevel >= MAX_DIR_LEVELS)
|
|
// gDirLevel = 0;
|
|
}
|
|
else
|
|
retval = -1;
|
|
|
|
return (retval);
|
|
}
|
|
|
|
char *PopCurrentDir(int *Selected, int *Start)
|
|
{
|
|
if (gDirLevel > 1)
|
|
gDirLevel--;
|
|
else {
|
|
gDirLevel = 0;
|
|
}
|
|
*Selected = gSeleted[gDirLevel];
|
|
*Start = gStart[gDirLevel];
|
|
return PeekCurrentDir();
|
|
}
|
|
|
|
bool IsListFull (void)
|
|
{
|
|
if (gDirLevel < MAX_DIR_LEVELS)
|
|
return (false);
|
|
else
|
|
return (true);
|
|
}
|
|
|
|
char *PeekCurrentDir (void)
|
|
{
|
|
// Return the current path
|
|
if (gDirLevel > 0)
|
|
return (gDirList [gDirLevel-1]);
|
|
else
|
|
return (NULL);
|
|
}
|
|
|
|
void WaitPrompt (char *prompt)
|
|
{
|
|
printf("\n%s", prompt);
|
|
printf(" Press any button to continue...\n");
|
|
|
|
/* Wait for button */
|
|
WaitButtons();
|
|
}
|
|
|
|
u32 Pad_GetButtons(void)
|
|
{
|
|
u32 buttons = 0, cnt;
|
|
|
|
/* Scan pads */
|
|
PAD_ScanPads();
|
|
|
|
/* Get pressed buttons */
|
|
//for (cnt = 0; cnt < MAX_WIIMOTES; cnt++)
|
|
for (cnt = 0; cnt < 4; cnt++)
|
|
buttons |= PAD_ButtonsDown(cnt);
|
|
|
|
return buttons;
|
|
}
|
|
|
|
u32 WiiDRC_GetButtons(void)
|
|
{
|
|
if(!WiiDRC_Inited() || !WiiDRC_Connected())
|
|
return 0;
|
|
|
|
/* Scan pads */
|
|
WiiDRC_ScanPads();
|
|
|
|
/* Get pressed buttons */
|
|
return WiiDRC_ButtonsDown();
|
|
}
|
|
|
|
// Routine to wait for a button from either the Wiimote or a gamecube
|
|
// controller. The return value will mimic the WPAD buttons to minimize
|
|
// the amount of changes to the original code, that is expecting only
|
|
// Wiimote button presses. Note that the "HOME" button on the Wiimote
|
|
// is mapped to the "SELECT" button on the Gamecube Ctrl. (wiiNinja 5/15/2009)
|
|
u32 WaitButtons(void)
|
|
{
|
|
u32 buttons = 0;
|
|
u32 buttonsGC = 0;
|
|
u32 buttonsDRC = 0;
|
|
|
|
/* Wait for button pressing */
|
|
while (!buttons && !buttonsGC && !buttonsDRC)
|
|
{
|
|
// Wii buttons
|
|
buttons = Wpad_GetButtons();
|
|
|
|
// GC buttons
|
|
buttonsGC = Pad_GetButtons();
|
|
|
|
// DRC buttons
|
|
buttonsDRC = WiiDRC_GetButtons();
|
|
|
|
VIDEO_WaitVSync();
|
|
}
|
|
|
|
if(buttons & WPAD_CLASSIC_BUTTON_A)
|
|
buttons |= WPAD_BUTTON_A;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_B)
|
|
buttons |= WPAD_BUTTON_B;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_LEFT)
|
|
buttons |= WPAD_BUTTON_LEFT;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_RIGHT)
|
|
buttons |= WPAD_BUTTON_RIGHT;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_DOWN)
|
|
buttons |= WPAD_BUTTON_DOWN;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_UP)
|
|
buttons |= WPAD_BUTTON_UP;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_HOME)
|
|
buttons |= WPAD_BUTTON_HOME;
|
|
else if(buttons & (WPAD_CLASSIC_BUTTON_X | WPAD_CLASSIC_BUTTON_PLUS))
|
|
buttons |= WPAD_BUTTON_PLUS;
|
|
else if(buttons & (WPAD_CLASSIC_BUTTON_Y | WPAD_CLASSIC_BUTTON_MINUS))
|
|
buttons |= WPAD_BUTTON_MINUS;
|
|
else if(buttons & WPAD_CLASSIC_BUTTON_ZR)
|
|
buttons |= WPAD_BUTTON_1;
|
|
|
|
if (buttonsGC)
|
|
{
|
|
if(buttonsGC & PAD_BUTTON_A)
|
|
buttons |= WPAD_BUTTON_A;
|
|
else if(buttonsGC & PAD_BUTTON_B)
|
|
buttons |= WPAD_BUTTON_B;
|
|
else if(buttonsGC & PAD_BUTTON_LEFT)
|
|
buttons |= WPAD_BUTTON_LEFT;
|
|
else if(buttonsGC & PAD_BUTTON_RIGHT)
|
|
buttons |= WPAD_BUTTON_RIGHT;
|
|
else if(buttonsGC & PAD_BUTTON_DOWN)
|
|
buttons |= WPAD_BUTTON_DOWN;
|
|
else if(buttonsGC & PAD_BUTTON_UP)
|
|
buttons |= WPAD_BUTTON_UP;
|
|
else if(buttonsGC & PAD_BUTTON_START)
|
|
buttons |= WPAD_BUTTON_HOME;
|
|
else if(buttonsGC & PAD_BUTTON_X)
|
|
buttons |= WPAD_BUTTON_PLUS;
|
|
else if(buttonsGC & PAD_BUTTON_Y)
|
|
buttons |= WPAD_BUTTON_MINUS;
|
|
else if(buttonsGC & PAD_TRIGGER_Z)
|
|
buttons |= WPAD_BUTTON_1;
|
|
}
|
|
|
|
if (buttonsDRC)
|
|
{
|
|
if(buttonsDRC & WIIDRC_BUTTON_A)
|
|
buttons |= WPAD_BUTTON_A;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_B)
|
|
buttons |= WPAD_BUTTON_B;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_LEFT)
|
|
buttons |= WPAD_BUTTON_LEFT;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_RIGHT)
|
|
buttons |= WPAD_BUTTON_RIGHT;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_DOWN)
|
|
buttons |= WPAD_BUTTON_DOWN;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_UP)
|
|
buttons |= WPAD_BUTTON_UP;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_HOME)
|
|
buttons |= WPAD_BUTTON_HOME;
|
|
else if(buttonsDRC & (WIIDRC_BUTTON_X | WIIDRC_BUTTON_PLUS))
|
|
buttons |= WPAD_BUTTON_PLUS;
|
|
else if(buttonsDRC & (WIIDRC_BUTTON_Y | WIIDRC_BUTTON_MINUS))
|
|
buttons |= WPAD_BUTTON_MINUS;
|
|
else if(buttonsDRC & WIIDRC_BUTTON_ZR)
|
|
buttons |= WPAD_BUTTON_1;
|
|
}
|
|
|
|
return buttons;
|
|
} // WaitButtons
|
|
|
|
|
|
void WiiLightControl (int state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case WII_LIGHT_ON:
|
|
/* Turn on Wii Light */
|
|
WIILIGHT_SetLevel(255);
|
|
WIILIGHT_TurnOn();
|
|
break;
|
|
|
|
case WII_LIGHT_OFF:
|
|
default:
|
|
/* Turn off Wii Light */
|
|
WIILIGHT_SetLevel(0);
|
|
WIILIGHT_TurnOn();
|
|
WIILIGHT_Toggle();
|
|
break;
|
|
}
|
|
} // WiiLightControl
|
|
|