Zelda64Recomp/patches/syms.ld

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__start = 0x80000000;
/* Dummy addresses that get recompiled into function calls */
recomp_puts = 0x8F000000;
recomp_exit = 0x8F000004;
recomp_handle_quicksave_actions = 0x8F000008;
recomp_handle_quicksave_actions_main = 0x8F00000C;
osRecvMesg_recomp = 0x8F000010;
osSendMesg_recomp = 0x8F000014;
recomp_get_gyro_deltas = 0x8F000018;
recomp_get_aspect_ratio = 0x8F00001C;
recomp_get_pending_warp = 0x8F000020;
recomp_powf = 0x8F000024;
recomp_get_target_framerate = 0x8F000028;
recomp_get_targeting_mode = 0x8F00002C;
recomp_get_bgm_volume = 0x8F000030;
recomp_get_low_health_beeps_enabled = 0x8F000034;
__sinf_recomp = 0x8F000038;
__cosf_recomp = 0x8F00003C;
osCreateMesgQueue_recomp = 0x8F000048;
recomp_set_current_frame_poll_id = 0x8F00004C;
recomp_time_us = 0x8F000050;
recomp_measure_latency = 0x8F000054;
osViGetCurrentFramebuffer_recomp = 0x8F000058;
bzero_recomp = 0x8F00005C;
osFlashWriteArray_recomp = 0x8F000060;
osFlashWriteBuffer_recomp = 0x8F000064;
osWritebackDCache_recomp = 0x8F000068;
recomp_get_pending_set_time = 0x8F00006C;
osContStartReadData_recomp = 0x8F000070;
osContGetReadData_recomp = 0x8F000074;
osContStartQuery_recomp = 0x8F000078;
osContGetQuery_recomp = 0x8F00007C;
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recomp_get_mouse_deltas = 0x8F000080;
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bcmp_recomp = 0x8F000084;
osGetTime_recomp = 0x8F000088;
recomp_autosave_enabled = 0x8F00008C;
recomp_load_overlays = 0x8F000090;
osInvalICache_recomp = 0x8F000094;
recomp_analog_cam_enabled = 0x8F000098;
recomp_get_camera_inputs = 0x8F00009C;
recomp_set_right_analog_suppressed = 0x8F0000A0;
recomp_get_inverted_axes = 0x8F0000A4;
recomp_high_precision_fb_enabled = 0x8F0000A8;
recomp_get_resolution_scale = 0x8F0000AC;
recomp_get_analog_inverted_axes = 0x8F0000B0;
recomp_should_reset_game = 0x8F0000B4;