Zelda64Recomp/.gitignore

66 lines
761 B
Plaintext
Raw Normal View History

# VSCode file settings
.vscode/settings.json
.vscode/c_cpp_properties.json
2024-06-05 01:12:43 +02:00
.vscode/launch.json
2024-10-07 23:20:43 +02:00
.vscode/tasks.json
# Input elf and rom files
*.elf
*.z64
# Output C files
RecompiledFuncs/
RecompiledPatches/
# Linux build output
build/
*.o
# Windows build output
*.exe
2023-10-28 21:46:14 +02:00
*.dll
*.lib
*.pdb
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
out/
# Visual Studio 2015/2017 cache/options directory
.vs/
vcpkg_installed/
# Runtime files
imgui.ini
rt64.log
2024-01-02 16:10:06 +01:00
node_modules/
# Recompiler Linux binary
N64Recomp
RSPRecomp
2024-06-05 01:12:43 +02:00
.DS_Store
2024-06-16 21:38:23 +02:00
# Controller mappings file
gamecontrollerdb.txt