Zelda64Recomp/src/ui/ui_config.cpp

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#include "recomp_ui.h"
#include "recomp_input.h"
#include "../../ultramodern/config.hpp"
#include "../../ultramodern/ultramodern.hpp"
#include "RmlUi/Core.h"
ultramodern::GraphicsConfig cur_options;
ultramodern::GraphicsConfig new_options;
Rml::DataModelHandle graphics_model_handle;
Rml::DataModelHandle controls_model_handle;
// True if controller config menu is open, false if keyboard config menu is open, undefined otherwise
bool configuring_controller = false;
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::Resolution, {
{ultramodern::Resolution::Original, "Original"},
{ultramodern::Resolution::Original2x, "Original2x"},
{ultramodern::Resolution::Auto, "Auto"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::WindowMode, {
{ultramodern::WindowMode::Windowed, "Windowed"},
{ultramodern::WindowMode::Fullscreen, "Fullscreen"}
});
template <typename T>
void get_option(const T& input, Rml::Variant& output) {
std::string value = "";
to_json(value, input);
if (value.empty()) {
throw std::runtime_error("Invalid value :" + std::to_string(int(input)));
}
output = value;
}
template <typename T>
void set_option(T& output, const Rml::Variant& input) {
T value = T::OptionCount;
from_json(input.Get<std::string>(), value);
if (value == T::OptionCount) {
throw std::runtime_error("Invalid value :" + input.Get<std::string>());
}
output = value;
}
template <typename T>
void bind_option(Rml::DataModelConstructor& constructor, const std::string& name, T* option) {
constructor.BindFunc(name,
[option](Rml::Variant& out) { get_option(*option, out); },
[option](const Rml::Variant& in) { set_option(*option, in); graphics_model_handle.DirtyVariable("options_changed"); }
);
};
static size_t scanned_binding_index;
static size_t scanned_input_index;
constexpr recomp::InputDevice cur_device = recomp::InputDevice::Controller;
void recomp::finish_scanning_input(recomp::InputField scanned_field) {
recomp::set_input_binding(scanned_input_index, scanned_binding_index, cur_device, scanned_field);
controls_model_handle.DirtyVariable("inputs");
}
class ConfigMenu : public recomp::MenuController {
public:
ConfigMenu() {
}
~ConfigMenu() override {
}
Rml::ElementDocument* load_document(Rml::Context* context) override {
return context->LoadDocument("assets/config_menu.rml");
}
void register_events(recomp::UiEventListenerInstancer& listener) override {
recomp::register_event(listener, "apply_options",
[](const std::string& param, Rml::Event& event) {
cur_options = new_options;
graphics_model_handle.DirtyVariable("options_changed");
update_graphics_config(new_options);
});
recomp::register_event(listener, "rebind_input_bindings",
[](const std::string& param, Rml::Event& event) {
});
recomp::register_event(listener, "clear_input_bindings",
[](const std::string& param, Rml::Event& event) {
});
recomp::register_event(listener, "add_input_binding",
[](const std::string& param, Rml::Event& event) {
});
recomp::register_event(listener, "config_keydown",
[](const std::string& param, Rml::Event& event) {
if (event.GetId() == Rml::EventId::Keydown) {
if (event.GetParameter<Rml::Input::KeyIdentifier>("key_identifier", Rml::Input::KeyIdentifier::KI_UNKNOWN) == Rml::Input::KeyIdentifier::KI_ESCAPE) {
if (ultramodern::is_game_started()) {
recomp::set_current_menu(recomp::Menu::None);
}
else {
recomp::set_current_menu(recomp::Menu::Launcher);
}
}
}
});
}
void make_graphics_bindings(Rml::Context* context) {
Rml::DataModelConstructor constructor = context->CreateDataModel("graphics_model");
if (!constructor) {
throw std::runtime_error("Failed to make RmlUi data model for the graphics config menu");
}
bind_option(constructor, "res_option", &new_options.res_option);
bind_option(constructor, "wm_option", &new_options.wm_option);
bind_option(constructor, "ar_option", &new_options.ar_option);
bind_option(constructor, "msaa_option", &new_options.msaa_option);
bind_option(constructor, "rr_option", &new_options.rr_option);
constructor.BindFunc("rr_manual_value",
[](Rml::Variant& out) {
out = new_options.rr_manual_value;
},
[](const Rml::Variant& in) {
new_options.rr_manual_value = in.Get<int>();
graphics_model_handle.DirtyVariable("options_changed");
});
constructor.BindFunc("options_changed",
[](Rml::Variant& out) {
out = (cur_options != new_options);
});
graphics_model_handle = constructor.GetModelHandle();
}
void make_controls_bindings(Rml::Context* context) {
Rml::DataModelConstructor constructor = context->CreateDataModel("controls_model");
if (!constructor) {
throw std::runtime_error("Failed to make RmlUi data model for the controls config menu");
}
constructor.BindFunc("input_count", [](Rml::Variant& out) { out = recomp::get_num_inputs(); } );
constructor.RegisterTransformFunc("get_input_name", [](const Rml::VariantList& inputs) {
return Rml::Variant{recomp::get_input_names().at(inputs.at(0).Get<size_t>())};
});
constructor.BindEventCallback("set_input_binding",
[](Rml::DataModelHandle model_handle, Rml::Event& event, const Rml::VariantList& inputs) {
scanned_input_index = inputs.at(0).Get<size_t>();
scanned_binding_index = inputs.at(1).Get<size_t>();
recomp::start_scanning_input(cur_device);
});
constructor.BindEventCallback("clear_input_bindings",
[](Rml::DataModelHandle model_handle, Rml::Event& event, const Rml::VariantList& inputs) {
size_t input_index = inputs.at(0).Get<size_t>();
for (size_t binding_index = 0; binding_index < recomp::bindings_per_input; binding_index++) {
recomp::set_input_binding(input_index, binding_index, cur_device, recomp::InputField{});
}
model_handle.DirtyVariable("inputs");
});
// Rml variable definition for an individual InputField.
struct InputFieldVariableDefinition : public Rml::VariableDefinition {
InputFieldVariableDefinition() : Rml::VariableDefinition(Rml::DataVariableType::Scalar) {}
virtual bool Get(void* ptr, Rml::Variant& variant) override { variant = reinterpret_cast<recomp::InputField*>(ptr)->to_string(); return true; }
virtual bool Set(void* ptr, const Rml::Variant& variant) override { return false; }
};
// Static instance of the InputField variable definition to have a pointer to return to RmlUi.
static InputFieldVariableDefinition input_field_definition_instance{};
// Rml variable definition for an array of InputField values (e.g. all the bindings for a single input).
struct BindingContainerVariableDefinition : public Rml::VariableDefinition {
BindingContainerVariableDefinition() : Rml::VariableDefinition(Rml::DataVariableType::Array) {}
virtual bool Get(void* ptr, Rml::Variant& variant) override { return false; }
virtual bool Set(void* ptr, const Rml::Variant& variant) override { return false; }
virtual int Size(void* ptr) override { return recomp::bindings_per_input; }
virtual Rml::DataVariable Child(void* ptr, const Rml::DataAddressEntry& address) override {
uintptr_t input_index = (uintptr_t)ptr;
return Rml::DataVariable{&input_field_definition_instance, & recomp::get_input_binding(input_index, address.index, recomp::InputDevice::Controller)};
}
};
// Static instance of the InputField array variable definition to a fixed pointer to return to RmlUi.
static BindingContainerVariableDefinition binding_container_var_instance{};
// Rml variable definition for an array of an array of InputField values (e.g. all the bindings for all inputs).
struct InputContainerVariableDefinition : public Rml::VariableDefinition {
InputContainerVariableDefinition() : Rml::VariableDefinition(Rml::DataVariableType::Array) {}
virtual bool Get(void* ptr, Rml::Variant& variant) override { return false; }
virtual bool Set(void* ptr, const Rml::Variant& variant) override { return false; }
virtual int Size(void* ptr) override { return recomp::get_num_inputs(); }
virtual Rml::DataVariable Child(void* ptr, const Rml::DataAddressEntry& address) override {
// Encode the input index as the pointer to avoid needing to do any allocations.
return Rml::DataVariable(&binding_container_var_instance, (void*)(uintptr_t)address.index);
}
};
// Dummy type to associate with the variable definition.
struct InputContainer {};
constructor.RegisterCustomDataVariableDefinition<InputContainer>(Rml::MakeUnique<InputContainerVariableDefinition>());
// Dummy instance of the dummy type to bind to the variable.
static InputContainer dummy_container;
constructor.Bind("inputs", &dummy_container);
controls_model_handle = constructor.GetModelHandle();
}
void make_bindings(Rml::Context* context) override {
make_graphics_bindings(context);
make_controls_bindings(context);
}
};
std::unique_ptr<recomp::MenuController> recomp::create_config_menu() {
return std::make_unique<ConfigMenu>();
}