Zelda64Recomp/include/recomp_sound.h

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#ifndef __RECOMP_SOUND_H__
#define __RECOMP_SOUND_H__
namespace recomp {
void reset_sound_settings();
void set_main_volume(int volume);
int get_main_volume();
void set_bgm_volume(int volume);
int get_bgm_volume();
void set_low_health_beeps_enabled(bool enabled);
bool get_low_health_beeps_enabled();
}
#endif