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Linux: Force SDL2 video driver selection to X11 (#197)
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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@ -51,6 +51,11 @@ ultramodern::gfx_callbacks_t::gfx_data_t create_gfx() {
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
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SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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#if defined(__linux__)
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SDL_SetHint(SDL_HINT_VIDEODRIVER, "x11");
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#endif
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) > 0) {
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exit_error("Failed to initialize SDL2: %s\n", SDL_GetError());
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}
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@ -133,6 +138,10 @@ ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t
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#elif defined(__ANDROID__)
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static_assert(false && "Unimplemented");
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#elif defined(__linux__)
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if (wmInfo.subsystem != SDL_SYSWM_X11) {
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exit_error("Unsupported SDL2 video driver \"%s\". Only X11 is supported on Linux.\n", SDL_GetCurrentVideoDriver());
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}
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return ultramodern::WindowHandle{ wmInfo.info.x11.display, wmInfo.info.x11.window };
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#else
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static_assert(false && "Unimplemented");
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