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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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Merge remote-tracking branch 'origin/ui' into dev
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commit
0cd022d144
@ -3,25 +3,57 @@
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</head>
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<body>
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<form class="config__form">
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<div class="config__hz-wrapper">
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<!-- Options -->
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<div class="config__wrapper">
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<div class="config__row">
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<div class="config-option">
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<label class="config-option__title">Targeting Mode</label>
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<div class="config-option__list">
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<input type="radio" name="targeting_mode" data-checked="targeting_mode" value="Switch" id="tm_switch"/>
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<input
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type="radio"
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name="targeting_mode"
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data-checked="targeting_mode"
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value="Switch"
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id="tm_switch"
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/>
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<label class="config-option__tab-label" for="tm_switch">Switch</label>
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<input type="radio" name="targeting_mode" data-checked="targeting_mode" value="Hold" id="tm_hold"/>
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<input
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type="radio"
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name="targeting_mode"
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data-checked="targeting_mode"
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value="Hold"
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id="tm_hold"
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/>
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<label class="config-option__tab-label" for="tm_hold">Hold</label>
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</div>
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</div>
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<div class="config-option">
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<label class="config-option__title">Rumble Strength</label>
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<div class="config-option__range-wrapper config-option__list">
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<label class="config-option__range-label">{{rumble_strength}}</label>
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<input class="nav-vert" id="rumble_strength_input" type="range" min="0" max="100" style="flex: 1; margin: 0dp;" data-value="rumble_strength"/>
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<input
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class="nav-vert"
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id="rumble_strength_input"
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type="range"
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min="0"
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max="100"
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style="flex: 1; margin: 0dp;"
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data-value="rumble_strength"
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/>
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</div>
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</div>
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</div>
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<!-- Descriptions -->
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<div class="config__wrapper">
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<p data-if="0 == 0">
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First.
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</p>
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<p data-if="1 == 1">
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Second.
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</p>
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</div>
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</div>
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</form>
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</body>
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@ -197,7 +197,7 @@
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data-checked="msaa_option"
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value="None"
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id="msaa_none"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #apply_button' : 'nav-up: #rr_original; nav-down: #apply_button'"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #hr_original' : 'nav-up: #rr_original; nav-down: #hr_original'"
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/>
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<label class="config-option__tab-label" for="msaa_none">None</label>
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<input type="radio"
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@ -208,7 +208,7 @@
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data-checked="msaa_option"
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value="MSAA2X"
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id="msaa_2x"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #apply_button' : 'nav-up: #rr_display; nav-down: #apply_button'"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #hr_16_9' : 'nav-up: #rr_display; nav-down: #hr_16_9'"
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/>
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<label class="config-option__tab-label" for="msaa_2x">2x</label>
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<input type="radio"
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@ -219,7 +219,7 @@
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data-checked="msaa_option"
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value="MSAA4X"
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id="msaa_4x"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #apply_button' : 'nav-up: #rr_manual; nav-down: #apply_button'"
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data-attr-style="rr_option=='Manual' ? 'nav-up: #rr_manual_input; nav-down: #hr_full' : 'nav-up: #rr_manual; nav-down: #hr_full'"
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/>
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<label class="config-option__tab-label" for="msaa_4x">4x</label>
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<!-- <input type="radio" data-event-blur="set_current_gfx_description(-1)" name="antialiasing" data-checked="msaa_option" value="MSAA8X" id="msaa_8x" style="nav-right:none;nav-down:#apply_button"/>
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@ -228,6 +228,42 @@
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</div>
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</div>
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<div class="config-option" data-event-mouseover="set_current_gfx_description(6)">
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<label class="config-option__title">HUD Placement</label>
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<div class="config-option__list">
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<input type="radio"
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data-event-blur="set_current_gfx_description(-1)"
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data-event-focus="set_current_gfx_description(6)"
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name="hr-option"
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data-checked="hr_option"
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value="Original"
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id="hr_original"
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style="nav-up: #msaa_none; nav-down: #apply_button"
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/>
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<label class="config-option__tab-label" for="hr_original">Original</label>
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<input type="radio"
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data-event-blur="set_current_gfx_description(-1)"
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data-event-focus="set_current_gfx_description(6)"
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name="hr-option"
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data-checked="hr_option"
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value="Clamp16x9"
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id="hr_16_9"
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style="nav-up: #msaa_2x; nav-down: #apply_button"
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/>
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<label class="config-option__tab-label" for="hr_16_9">16:9</label>
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<input type="radio"
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data-event-blur="set_current_gfx_description(-1)"
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data-event-focus="set_current_gfx_description(6)"
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name="hr-option"
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data-checked="hr_option"
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value="Full"
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id="hr_full"
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style="nav-up: #msaa_4x; nav-down: #apply_button"
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/>
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<label class="config-option__tab-label" for="hr_full">Expand</label>
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</div>
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</div>
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</div>
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<div class="config__wrapper">
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<p data-if="cur_gfx_description == 0">
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@ -257,6 +293,9 @@
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<br />
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Note: This option won't be available if your GPU does not support programmable MSAA sample positions, as it is currently required to avoid rendering glitches.
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</p>
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<p data-if="cur_gfx_description == 6">
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Adjusts the placement of HUD elements to fit the selected aspect ratio. Expand will use the aspect ratio of the game's output window.
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</p>
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</div>
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</div>
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<div class="config__footer">
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@ -269,7 +308,7 @@
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data-attrif-disabled="!options_changed"
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onclick="apply_options"
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id="apply_button"
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style="nav-up:#msaa_none"
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style="nav-up:#hr_original"
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>
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<div class="button__label">Apply</div>
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</button>
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@ -3,25 +3,57 @@
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</head>
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<body>
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<form class="config__form">
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<div class="config__hz-wrapper">
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<!-- Options -->
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<div class="config__wrapper">
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<div class="config__row">
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<div class="config-option">
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<label class="config-option__title">Background Music Volume</label>
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<div class="config-option__range-wrapper config-option__list">
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<label class="config-option__range-label">{{bgm_volume}}</label>
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<input class="nav-vert" id="bgm_volume_input" type="range" min="0" max="100" style="flex: 1; margin: 0dp;" data-value="bgm_volume"/>
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<input
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class="nav-vert"
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id="bgm_volume_input"
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type="range"
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min="0"
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max="100"
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style="flex: 1; margin: 0dp;"
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data-value="bgm_volume"
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/>
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</div>
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</div>
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<div class="config-option">
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<label class="config-option__title">Low Health Beeps</label>
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<div class="config-option__list">
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<input type="radio" name="lhb" data-checked="low_health_beeps_enabled" value="1" id="lhb_on"/>
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<input
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type="radio"
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name="lhb"
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data-checked="low_health_beeps_enabled"
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value="1"
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id="lhb_on"
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/>
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<label class="config-option__tab-label" for="lhb_on">On</label>
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<input type="radio" name="lhb" data-checked="low_health_beeps_enabled" value="0" id="lhb_off"/>
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<input
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type="radio"
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name="lhb"
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data-checked="low_health_beeps_enabled"
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value="0"
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id="lhb_off"
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/>
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<label class="config-option__tab-label" for="lhb_off">Off</label>
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</div>
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</div>
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</div>
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<!-- Descriptions -->
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<div class="config__wrapper">
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<p data-if="0 == 0">
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First.
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</p>
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<p data-if="1 == 1">
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Second.
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</p>
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</div>
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</div>
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</form>
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</body>
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@ -20,6 +20,7 @@ constexpr std::u8string_view sound_filename = u8"sound.json";
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constexpr auto res_default = ultramodern::Resolution::Auto;
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constexpr auto wm_default = ultramodern::WindowMode::Windowed;
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constexpr auto hr_default = ultramodern::HUDRatioMode::Clamp16x9;
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constexpr auto ar_default = RT64::UserConfiguration::AspectRatio::Expand;
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constexpr auto msaa_default = RT64::UserConfiguration::Antialiasing::MSAA2X;
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constexpr auto rr_default = RT64::UserConfiguration::RefreshRate::Display;
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@ -56,6 +57,7 @@ namespace ultramodern {
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j = json{
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{"res_option", config.res_option},
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{"wm_option", config.wm_option},
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{"hr_option", config.hr_option},
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{"ds_option", config.ds_option},
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{"ar_option", config.ar_option},
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{"msaa_option", config.msaa_option},
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@ -68,6 +70,7 @@ namespace ultramodern {
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void from_json(const json& j, GraphicsConfig& config) {
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config.res_option = from_or_default(j, "res_option", res_default);
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config.wm_option = from_or_default(j, "wm_option", wm_default);
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config.hr_option = from_or_default(j, "hr_option", hr_default);
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config.ds_option = from_or_default(j, "ds_option", ds_default);
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config.ar_option = from_or_default(j, "ar_option", ar_default);
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config.msaa_option = from_or_default(j, "msaa_option", msaa_default);
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@ -174,6 +177,7 @@ void reset_graphics_options() {
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ultramodern::GraphicsConfig new_config{};
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new_config.res_option = res_default;
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new_config.wm_option = wm_default;
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new_config.hr_option = hr_default;
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new_config.ds_option = ds_default;
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new_config.ar_option = ar_default;
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new_config.msaa_option = msaa_default;
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@ -257,6 +257,20 @@ void RT64UpdateConfig(RT64::Application* application, const ultramodern::Graphic
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break;
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}
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switch (new_config.hr_option) {
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default:
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case ultramodern::HUDRatioMode::Original:
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Original;
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break;
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case ultramodern::HUDRatioMode::Clamp16x9:
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Manual;
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application->userConfig.extAspectTarget = 16.0/9.0;
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break;
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case ultramodern::HUDRatioMode::Full:
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application->userConfig.extAspectRatio = RT64::UserConfiguration::AspectRatio::Expand;
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break;
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}
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application->userConfig.aspectRatio = new_config.ar_option;
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application->userConfig.antialiasing = new_config.msaa_option;
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application->userConfig.refreshRate = new_config.rr_option;
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@ -315,6 +315,7 @@ public:
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);
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bind_option(constructor, "wm_option", &new_options.wm_option);
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bind_option(constructor, "ar_option", &new_options.ar_option);
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bind_option(constructor, "hr_option", &new_options.hr_option);
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bind_option(constructor, "msaa_option", &new_options.msaa_option);
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bind_option(constructor, "rr_option", &new_options.rr_option);
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constructor.BindFunc("rr_manual_value",
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@ -15,10 +15,17 @@ namespace ultramodern {
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Fullscreen,
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OptionCount
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};
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enum class HUDRatioMode {
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Original,
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Clamp16x9,
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Full,
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OptionCount
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};
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struct GraphicsConfig {
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Resolution res_option;
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WindowMode wm_option;
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HUDRatioMode hr_option;
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RT64::UserConfiguration::AspectRatio ar_option;
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RT64::UserConfiguration::Antialiasing msaa_option;
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RT64::UserConfiguration::RefreshRate rr_option;
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@ -42,6 +49,12 @@ namespace ultramodern {
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{ultramodern::WindowMode::Windowed, "Windowed"},
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{ultramodern::WindowMode::Fullscreen, "Fullscreen"}
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});
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NLOHMANN_JSON_SERIALIZE_ENUM(ultramodern::HUDRatioMode, {
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{ultramodern::HUDRatioMode::Original, "Original"},
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{ultramodern::HUDRatioMode::Clamp16x9, "Clamp16x9"},
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{ultramodern::HUDRatioMode::Full, "Full"},
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});
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};
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#endif
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