Rename file recompcontrollerdb.txt

This commit is contained in:
dcvz 2024-07-04 09:17:09 +02:00
parent 3653186f58
commit 237f4daaa0
4 changed files with 5 additions and 5 deletions

View File

@ -20,7 +20,7 @@ chmod a+x linuxdeploy*
mkdir -p AppDir/usr/bin mkdir -p AppDir/usr/bin
cp Zelda64Recompiled AppDir/usr/bin/ cp Zelda64Recompiled AppDir/usr/bin/
cp -r assets/ AppDir/usr/bin/ cp -r assets/ AppDir/usr/bin/
cp zeldacontrollerdb.txt AppDir/usr/bin/ cp recompcontrollerdb.txt AppDir/usr/bin/
cp icons/512.png AppDir/Zelda64Recompiled.png cp icons/512.png AppDir/Zelda64Recompiled.png
cp .github/linux/Zelda64Recompiled.desktop AppDir/ cp .github/linux/Zelda64Recompiled.desktop AppDir/

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@ -93,7 +93,7 @@ jobs:
run: | run: |
mv cmake-build/Zelda64Recompiled Zelda64Recompiled mv cmake-build/Zelda64Recompiled Zelda64Recompiled
rm -rf assets/scss rm -rf assets/scss
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ zeldacontrollerdb.txt tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ recompcontrollerdb.txt
- name: Archive Zelda64Recomp - name: Archive Zelda64Recomp
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
@ -182,7 +182,7 @@ jobs:
run: | run: |
mv cmake-build/Zelda64Recompiled Zelda64Recompiled mv cmake-build/Zelda64Recompiled Zelda64Recompiled
rm -rf assets/scss rm -rf assets/scss
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ zeldacontrollerdb.txt tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ recompcontrollerdb.txt
- name: Archive Zelda64Recomp - name: Archive Zelda64Recomp
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
@ -275,4 +275,4 @@ jobs:
dxil.dll dxil.dll
SDL2.dll SDL2.dll
assets/ assets/
zeldacontrollerdb.txt recompcontrollerdb.txt

View File

@ -457,7 +457,7 @@ int main(int argc, char** argv) {
reset_audio(48000); reset_audio(48000);
// Source controller mappings file // Source controller mappings file
if (SDL_GameControllerAddMappingsFromFile("zeldacontrollerdb.txt") < 0) { if (SDL_GameControllerAddMappingsFromFile("recompcontrollerdb.txt") < 0) {
fprintf(stderr, "Failed to load controller mappings: %s\n", SDL_GetError()); fprintf(stderr, "Failed to load controller mappings: %s\n", SDL_GetError());
} }