mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-11-05 22:35:06 +01:00
Rename file recompcontrollerdb.txt
This commit is contained in:
parent
3653186f58
commit
237f4daaa0
2
.github/linux/appimage.sh
vendored
2
.github/linux/appimage.sh
vendored
@ -20,7 +20,7 @@ chmod a+x linuxdeploy*
|
|||||||
mkdir -p AppDir/usr/bin
|
mkdir -p AppDir/usr/bin
|
||||||
cp Zelda64Recompiled AppDir/usr/bin/
|
cp Zelda64Recompiled AppDir/usr/bin/
|
||||||
cp -r assets/ AppDir/usr/bin/
|
cp -r assets/ AppDir/usr/bin/
|
||||||
cp zeldacontrollerdb.txt AppDir/usr/bin/
|
cp recompcontrollerdb.txt AppDir/usr/bin/
|
||||||
cp icons/512.png AppDir/Zelda64Recompiled.png
|
cp icons/512.png AppDir/Zelda64Recompiled.png
|
||||||
cp .github/linux/Zelda64Recompiled.desktop AppDir/
|
cp .github/linux/Zelda64Recompiled.desktop AppDir/
|
||||||
|
|
||||||
|
6
.github/workflows/validate.yml
vendored
6
.github/workflows/validate.yml
vendored
@ -93,7 +93,7 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
mv cmake-build/Zelda64Recompiled Zelda64Recompiled
|
mv cmake-build/Zelda64Recompiled Zelda64Recompiled
|
||||||
rm -rf assets/scss
|
rm -rf assets/scss
|
||||||
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ zeldacontrollerdb.txt
|
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ recompcontrollerdb.txt
|
||||||
- name: Archive Zelda64Recomp
|
- name: Archive Zelda64Recomp
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v3
|
||||||
with:
|
with:
|
||||||
@ -182,7 +182,7 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
mv cmake-build/Zelda64Recompiled Zelda64Recompiled
|
mv cmake-build/Zelda64Recompiled Zelda64Recompiled
|
||||||
rm -rf assets/scss
|
rm -rf assets/scss
|
||||||
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ zeldacontrollerdb.txt
|
tar -czf Zelda64Recompiled.tar.gz Zelda64Recompiled assets/ recompcontrollerdb.txt
|
||||||
- name: Archive Zelda64Recomp
|
- name: Archive Zelda64Recomp
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
@ -275,4 +275,4 @@ jobs:
|
|||||||
dxil.dll
|
dxil.dll
|
||||||
SDL2.dll
|
SDL2.dll
|
||||||
assets/
|
assets/
|
||||||
zeldacontrollerdb.txt
|
recompcontrollerdb.txt
|
||||||
|
@ -457,7 +457,7 @@ int main(int argc, char** argv) {
|
|||||||
reset_audio(48000);
|
reset_audio(48000);
|
||||||
|
|
||||||
// Source controller mappings file
|
// Source controller mappings file
|
||||||
if (SDL_GameControllerAddMappingsFromFile("zeldacontrollerdb.txt") < 0) {
|
if (SDL_GameControllerAddMappingsFromFile("recompcontrollerdb.txt") < 0) {
|
||||||
fprintf(stderr, "Failed to load controller mappings: %s\n", SDL_GetError());
|
fprintf(stderr, "Failed to load controller mappings: %s\n", SDL_GetError());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user