mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-12-26 04:41:49 +01:00
gyro sensitivity option + update range inputs styling
This commit is contained in:
parent
a5c359d28c
commit
26117389aa
@ -40,7 +40,7 @@
|
||||
<div class="config-option" data-event-mouseover="set_cur_config_index(1)">
|
||||
<label class="config-option__title">Rumble Strength</label>
|
||||
<div class="config-option__range-wrapper config-option__list">
|
||||
<label class="config-option__range-label">{{rumble_strength}}</label>
|
||||
<label class="config-option__range-label">{{rumble_strength}}%</label>
|
||||
<input
|
||||
class="nav-vert"
|
||||
data-event-blur="set_cur_config_index(-1)"
|
||||
@ -54,6 +54,25 @@
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- gyro sensitivity -->
|
||||
<div class="config-option" data-event-mouseover="set_cur_config_index(2)">
|
||||
<label class="config-option__title">Gyro Sensitivity</label>
|
||||
<div class="config-option__range-wrapper config-option__list">
|
||||
<label class="config-option__range-label">{{gyro_sensitivity}}%</label>
|
||||
<input
|
||||
class="nav-vert"
|
||||
data-event-blur="set_cur_config_index(-1)"
|
||||
data-event-focus="set_cur_config_index(2)"
|
||||
id="gyro_sensitivity_input"
|
||||
type="range"
|
||||
min="0"
|
||||
max="100"
|
||||
style="flex: 1; margin: 0dp;"
|
||||
data-value="gyro_sensitivity"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Descriptions -->
|
||||
<div class="config__wrapper">
|
||||
@ -63,6 +82,9 @@
|
||||
<p data-if="cur_config_index == 1">
|
||||
Controls the strength of rumble when using a controller that supports it. Setting this to zero will disable rumble.
|
||||
</p>
|
||||
<p data-if="cur_config_index == 2">
|
||||
Controls the sensitivity of gyro when using a controller that supports it. Setting this to zero will disable gyro.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<div class="config-option" data-event-mouseover="set_cur_config_index(0)">
|
||||
<label class="config-option__title">Background Music Volume</label>
|
||||
<div class="config-option__range-wrapper config-option__list">
|
||||
<label class="config-option__range-label">{{bgm_volume}}</label>
|
||||
<label class="config-option__range-label">{{bgm_volume}}%</label>
|
||||
<input
|
||||
data-event-blur="set_cur_config_index(-1)"
|
||||
data-event-focus="set_cur_config_index(0)"
|
||||
|
File diff suppressed because one or more lines are too long
@ -178,7 +178,7 @@
|
||||
input.range slidertrack {
|
||||
@include trans-colors;
|
||||
height: 2dp;
|
||||
margin-top: 7dp;
|
||||
margin-top: space(8);
|
||||
background-color: $color-border;
|
||||
}
|
||||
|
||||
@ -186,8 +186,9 @@
|
||||
@include trans-colors;
|
||||
width: space(16);
|
||||
height: space(16);
|
||||
margin-right: -6dp;
|
||||
margin-left: -8dp;
|
||||
margin-top: space(1);
|
||||
margin-right: space(-8);
|
||||
margin-left: space(-8);
|
||||
transition: background-color $transition-quick;
|
||||
border-radius: 8dp;
|
||||
background-color: $color-text-dim;
|
||||
@ -230,7 +231,8 @@
|
||||
@extend %label-sm;
|
||||
|
||||
display: block;
|
||||
flex: 0 0 space(16);
|
||||
// flex: 0 0 space(32);
|
||||
width: space(56);
|
||||
margin: 0 12dp;
|
||||
margin-right: space(16);
|
||||
padding: 0;
|
||||
|
@ -124,6 +124,10 @@ namespace recomp {
|
||||
// Rumble strength ranges from 0 to 100.
|
||||
int get_rumble_strength();
|
||||
void set_rumble_strength(int strength);
|
||||
|
||||
// Gyro sensitivity ranges from 0 to 100 (gets doubled).
|
||||
int get_gyro_sensitivity();
|
||||
void set_gyro_sensitivity(int strength);
|
||||
|
||||
enum class TargetingMode {
|
||||
Switch,
|
||||
|
@ -128,6 +128,7 @@ void save_general_config(const std::filesystem::path& path) {
|
||||
|
||||
recomp::to_json(config_json["targeting_mode"], recomp::get_targeting_mode());
|
||||
config_json["rumble_strength"] = recomp::get_rumble_strength();
|
||||
config_json["gyro_sensitivity"] = recomp::get_gyro_sensitivity();
|
||||
config_json["debug_mode"] = recomp::get_debug_mode_enabled();
|
||||
config_file << std::setw(4) << config_json;
|
||||
}
|
||||
@ -140,6 +141,7 @@ void load_general_config(const std::filesystem::path& path) {
|
||||
|
||||
recomp::set_targeting_mode(from_or_default(config_json, "targeting_mode", recomp::TargetingMode::Switch));
|
||||
recomp::set_rumble_strength(from_or_default(config_json, "rumble_strength", 25));
|
||||
recomp::set_gyro_sensitivity(from_or_default(config_json, "gyro_sensitivity", 50));
|
||||
recomp::set_debug_mode_enabled(from_or_default(config_json, "debug_mode", false));
|
||||
}
|
||||
|
||||
|
@ -505,8 +505,9 @@ bool recomp::get_input_digital(const std::span<const recomp::InputField> fields)
|
||||
|
||||
void recomp::get_gyro_deltas(float* x, float* y) {
|
||||
std::array<float, 2> cur_rotation_delta = InputState.rotation_delta;
|
||||
*x = cur_rotation_delta[0];
|
||||
*y = cur_rotation_delta[1];
|
||||
float sensitivity = (float)recomp::get_gyro_sensitivity() / 50.0f;
|
||||
*x = cur_rotation_delta[0] * sensitivity;
|
||||
*y = cur_rotation_delta[1] * sensitivity;
|
||||
}
|
||||
|
||||
bool recomp::game_input_disabled() {
|
||||
|
@ -211,6 +211,7 @@ void close_config_menu() {
|
||||
|
||||
struct ControlOptionsContext {
|
||||
int rumble_strength = 50; // 0 to 100
|
||||
int gyro_sensitivity = 50; // 0 to 200
|
||||
recomp::TargetingMode targeting_mode = recomp::TargetingMode::Switch;
|
||||
};
|
||||
|
||||
@ -227,6 +228,17 @@ void recomp::set_rumble_strength(int strength) {
|
||||
}
|
||||
}
|
||||
|
||||
int recomp::get_gyro_sensitivity() {
|
||||
return control_options_context.gyro_sensitivity;
|
||||
}
|
||||
|
||||
void recomp::set_gyro_sensitivity(int sensitivity) {
|
||||
control_options_context.gyro_sensitivity = sensitivity;
|
||||
if (general_model_handle) {
|
||||
general_model_handle.DirtyVariable("gyro_sensitivity");
|
||||
}
|
||||
}
|
||||
|
||||
recomp::TargetingMode recomp::get_targeting_mode() {
|
||||
return control_options_context.targeting_mode;
|
||||
}
|
||||
@ -672,6 +684,7 @@ public:
|
||||
bind_config_list_events(constructor);
|
||||
|
||||
constructor.Bind("rumble_strength", &control_options_context.rumble_strength);
|
||||
constructor.Bind("gyro_sensitivity", &control_options_context.gyro_sensitivity);
|
||||
bind_option(constructor, "targeting_mode", &control_options_context.targeting_mode);
|
||||
|
||||
general_model_handle = constructor.GetModelHandle();
|
||||
|
Loading…
Reference in New Issue
Block a user