Convert to spaces, hook up mod enabled to toggle.

This commit is contained in:
Dario 2025-01-16 21:02:13 -03:00 committed by Mr-Wiseguy
parent eeb935a5fe
commit 2ab4d7dfac
10 changed files with 1008 additions and 974 deletions

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@ -53,8 +53,8 @@ namespace recompui {
hover_disabled_style.set_border_color({ 196, 196, 196, border_hover_opacity });
hover_disabled_style.set_background_color({ 196, 196, 196, background_hover_opacity });
add_style(&hover_style, { hover_state });
add_style(&disabled_style, { disabled_state });
add_style(&hover_style, hover_state);
add_style(&disabled_style, disabled_state);
add_style(&hover_disabled_style, { hover_state, disabled_state });
// transition: color 0.05s linear-in-out, background-color 0.05s linear-in-out;

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@ -157,6 +157,10 @@ void Element::clear_children() {
children.clear();
}
void Element::add_style(Style *style, const std::string_view style_name) {
add_style(style, { style_name });
}
void Element::add_style(Style *style, const std::initializer_list<std::string_view> &style_names) {
for (const std::string_view &style_name : style_names) {
style_name_index_map.emplace(style_name, styles.size());

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@ -44,6 +44,7 @@ public:
Element(Element *parent, uint32_t events_enabled = 0, Rml::String base_class = "div");
virtual ~Element();
void clear_children();
void add_style(Style *style, const std::string_view style_name);
void add_style(Style *style, const std::initializer_list<std::string_view> &style_names);
void set_enabled(bool enabled);
void set_text(const std::string &text);

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@ -7,166 +7,166 @@
using ColourMap = Rml::UnorderedMap<Rml::String, Rml::Colourb>;
namespace recompui {
class PropertyParserColorHack : public Rml::PropertyParser {
public:
PropertyParserColorHack();
virtual ~PropertyParserColorHack();
bool ParseValue(Rml::Property& property, const Rml::String& value, const Rml::ParameterMap& /*parameters*/) const override;
private:
static ColourMap html_colours;
};
static_assert(sizeof(PropertyParserColorHack) == sizeof(Rml::PropertyParserColour));
PropertyParserColorHack::PropertyParserColorHack() {
html_colours["black"] = Rml::Colourb(0, 0, 0);
html_colours["silver"] = Rml::Colourb(192, 192, 192);
html_colours["gray"] = Rml::Colourb(128, 128, 128);
html_colours["grey"] = Rml::Colourb(128, 128, 128);
html_colours["white"] = Rml::Colourb(255, 255, 255);
html_colours["maroon"] = Rml::Colourb(128, 0, 0);
html_colours["red"] = Rml::Colourb(255, 0, 0);
html_colours["orange"] = Rml::Colourb(255, 165, 0);
html_colours["purple"] = Rml::Colourb(128, 0, 128);
html_colours["fuchsia"] = Rml::Colourb(255, 0, 255);
html_colours["green"] = Rml::Colourb(0, 128, 0);
html_colours["lime"] = Rml::Colourb(0, 255, 0);
html_colours["olive"] = Rml::Colourb(128, 128, 0);
html_colours["yellow"] = Rml::Colourb(255, 255, 0);
html_colours["navy"] = Rml::Colourb(0, 0, 128);
html_colours["blue"] = Rml::Colourb(0, 0, 255);
html_colours["teal"] = Rml::Colourb(0, 128, 128);
html_colours["aqua"] = Rml::Colourb(0, 255, 255);
html_colours["transparent"] = Rml::Colourb(0, 0, 0, 0);
html_colours["whitesmoke"] = Rml::Colourb(245, 245, 245);
}
class PropertyParserColorHack : public Rml::PropertyParser {
public:
PropertyParserColorHack();
virtual ~PropertyParserColorHack();
bool ParseValue(Rml::Property& property, const Rml::String& value, const Rml::ParameterMap& /*parameters*/) const override;
private:
static ColourMap html_colours;
};
static_assert(sizeof(PropertyParserColorHack) == sizeof(Rml::PropertyParserColour));
PropertyParserColorHack::PropertyParserColorHack() {
html_colours["black"] = Rml::Colourb(0, 0, 0);
html_colours["silver"] = Rml::Colourb(192, 192, 192);
html_colours["gray"] = Rml::Colourb(128, 128, 128);
html_colours["grey"] = Rml::Colourb(128, 128, 128);
html_colours["white"] = Rml::Colourb(255, 255, 255);
html_colours["maroon"] = Rml::Colourb(128, 0, 0);
html_colours["red"] = Rml::Colourb(255, 0, 0);
html_colours["orange"] = Rml::Colourb(255, 165, 0);
html_colours["purple"] = Rml::Colourb(128, 0, 128);
html_colours["fuchsia"] = Rml::Colourb(255, 0, 255);
html_colours["green"] = Rml::Colourb(0, 128, 0);
html_colours["lime"] = Rml::Colourb(0, 255, 0);
html_colours["olive"] = Rml::Colourb(128, 128, 0);
html_colours["yellow"] = Rml::Colourb(255, 255, 0);
html_colours["navy"] = Rml::Colourb(0, 0, 128);
html_colours["blue"] = Rml::Colourb(0, 0, 255);
html_colours["teal"] = Rml::Colourb(0, 128, 128);
html_colours["aqua"] = Rml::Colourb(0, 255, 255);
html_colours["transparent"] = Rml::Colourb(0, 0, 0, 0);
html_colours["whitesmoke"] = Rml::Colourb(245, 245, 245);
}
PropertyParserColorHack::~PropertyParserColorHack() {}
PropertyParserColorHack::~PropertyParserColorHack() {}
bool PropertyParserColorHack::ParseValue(Rml::Property& property, const Rml::String& value, const Rml::ParameterMap& /*parameters*/) const {
if (value.empty())
return false;
bool PropertyParserColorHack::ParseValue(Rml::Property& property, const Rml::String& value, const Rml::ParameterMap& /*parameters*/) const {
if (value.empty())
return false;
Rml::Colourb colour;
Rml::Colourb colour;
// Check for a hex colour.
if (value[0] == '#')
{
char hex_values[4][2] = { {'f', 'f'}, {'f', 'f'}, {'f', 'f'}, {'f', 'f'} };
// Check for a hex colour.
if (value[0] == '#')
{
char hex_values[4][2] = { {'f', 'f'}, {'f', 'f'}, {'f', 'f'}, {'f', 'f'} };
switch (value.size())
{
// Single hex digit per channel, RGB and alpha.
case 5:
hex_values[3][0] = hex_values[3][1] = value[4];
//-fallthrough
// Single hex digit per channel, RGB only.
case 4:
hex_values[0][0] = hex_values[0][1] = value[1];
hex_values[1][0] = hex_values[1][1] = value[2];
hex_values[2][0] = hex_values[2][1] = value[3];
break;
switch (value.size())
{
// Single hex digit per channel, RGB and alpha.
case 5:
hex_values[3][0] = hex_values[3][1] = value[4];
//-fallthrough
// Single hex digit per channel, RGB only.
case 4:
hex_values[0][0] = hex_values[0][1] = value[1];
hex_values[1][0] = hex_values[1][1] = value[2];
hex_values[2][0] = hex_values[2][1] = value[3];
break;
// Two hex digits per channel, RGB and alpha.
case 9:
hex_values[3][0] = value[7];
hex_values[3][1] = value[8];
//-fallthrough
// Two hex digits per channel, RGB only.
case 7: memcpy(hex_values, &value.c_str()[1], sizeof(char) * 6); break;
// Two hex digits per channel, RGB and alpha.
case 9:
hex_values[3][0] = value[7];
hex_values[3][1] = value[8];
//-fallthrough
// Two hex digits per channel, RGB only.
case 7: memcpy(hex_values, &value.c_str()[1], sizeof(char) * 6); break;
default: return false;
}
default: return false;
}
// Parse each of the colour elements.
for (size_t i = 0; i < 4; i++)
{
int tens = Rml::Math::HexToDecimal(hex_values[i][0]);
int ones = Rml::Math::HexToDecimal(hex_values[i][1]);
if (tens == -1 || ones == -1)
return false;
// Parse each of the colour elements.
for (size_t i = 0; i < 4; i++)
{
int tens = Rml::Math::HexToDecimal(hex_values[i][0]);
int ones = Rml::Math::HexToDecimal(hex_values[i][1]);
if (tens == -1 || ones == -1)
return false;
colour[i] = (Rml::byte)(tens * 16 + ones);
}
}
else if (value.substr(0, 3) == "rgb")
{
Rml::StringList values;
values.reserve(4);
colour[i] = (Rml::byte)(tens * 16 + ones);
}
}
else if (value.substr(0, 3) == "rgb")
{
Rml::StringList values;
values.reserve(4);
size_t find = value.find('(');
if (find == Rml::String::npos)
return false;
size_t find = value.find('(');
if (find == Rml::String::npos)
return false;
size_t begin_values = find + 1;
size_t begin_values = find + 1;
Rml::StringUtilities::ExpandString(values, value.substr(begin_values, value.rfind(')') - begin_values), ',');
Rml::StringUtilities::ExpandString(values, value.substr(begin_values, value.rfind(')') - begin_values), ',');
// Check if we're parsing an 'rgba' or 'rgb' colour declaration.
if (value.size() > 3 && value[3] == 'a')
{
if (values.size() != 4)
return false;
}
else
{
if (values.size() != 3)
return false;
// Check if we're parsing an 'rgba' or 'rgb' colour declaration.
if (value.size() > 3 && value[3] == 'a')
{
if (values.size() != 4)
return false;
}
else
{
if (values.size() != 3)
return false;
values.push_back("255");
}
values.push_back("255");
}
// Parse the three RGB values.
for (size_t i = 0; i < 3; ++i)
{
int component;
// Parse the three RGB values.
for (size_t i = 0; i < 3; ++i)
{
int component;
// We're parsing a percentage value.
if (values[i].size() > 0 && values[i][values[i].size() - 1] == '%')
component = int((float)atof(values[i].substr(0, values[i].size() - 1).c_str()) * (255.0f / 100.0f));
// We're parsing a 0 -> 255 integer value.
else
component = atoi(values[i].c_str());
// We're parsing a percentage value.
if (values[i].size() > 0 && values[i][values[i].size() - 1] == '%')
component = int((float)atof(values[i].substr(0, values[i].size() - 1).c_str()) * (255.0f / 100.0f));
// We're parsing a 0 -> 255 integer value.
else
component = atoi(values[i].c_str());
colour[i] = (Rml::byte)(Rml::Math::Clamp(component, 0, 255));
}
// Parse the alpha value. Modified from the original RmlUi implementation to use 0-1 instead of 0-255.
{
int component;
colour[i] = (Rml::byte)(Rml::Math::Clamp(component, 0, 255));
}
// Parse the alpha value. Modified from the original RmlUi implementation to use 0-1 instead of 0-255.
{
int component;
// We're parsing a percentage value.
if (values[3].size() > 0 && values[3][values[3].size() - 1] == '%')
component = ((float)atof(values[3].substr(0, values[3].size() - 1).c_str()) * (255.0f / 100.0f));
// We're parsing a 0 -> 1 float value.
else
component = atof(values[3].c_str()) * 255.0f;
// We're parsing a percentage value.
if (values[3].size() > 0 && values[3][values[3].size() - 1] == '%')
component = ((float)atof(values[3].substr(0, values[3].size() - 1).c_str()) * (255.0f / 100.0f));
// We're parsing a 0 -> 1 float value.
else
component = atof(values[3].c_str()) * 255.0f;
colour[3] = (Rml::byte)(Rml::Math::Clamp(component, 0, 255));
}
}
else
{
// Check for the specification of an HTML colour.
ColourMap::const_iterator iterator = html_colours.find(Rml::StringUtilities::ToLower(value));
if (iterator == html_colours.end())
return false;
else
colour = (*iterator).second;
}
colour[3] = (Rml::byte)(Rml::Math::Clamp(component, 0, 255));
}
}
else
{
// Check for the specification of an HTML colour.
ColourMap::const_iterator iterator = html_colours.find(Rml::StringUtilities::ToLower(value));
if (iterator == html_colours.end())
return false;
else
colour = (*iterator).second;
}
property.value = Rml::Variant(colour);
property.unit = Rml::Unit::COLOUR;
property.value = Rml::Variant(colour);
property.unit = Rml::Unit::COLOUR;
return true;
}
return true;
}
// This hack overwrites the contents of a property parser pointer for "color" (which is known to point to a valid Rml::PropertyParserColour) with the contents of a PropertyParserColorHack.
// This overwrites the object's vtable, allowing us to override color parsing behavior to use 0-1 alpha instead of 0-255.
// Ideally we'd just replace the pointer itself, but RmlUi doesn't provide a way to do that currently.
void apply_color_hack() {
// Allocate and leak a parser to act as a vtable source.
PropertyParserColorHack* new_parser = new PropertyParserColorHack();
// Copy the allocated object into the color parser pointer to overwrite its vtable.
memcpy((void*)Rml::StyleSheetSpecification::GetParser("color"), (void*)new_parser, sizeof(*new_parser));
}
// This hack overwrites the contents of a property parser pointer for "color" (which is known to point to a valid Rml::PropertyParserColour) with the contents of a PropertyParserColorHack.
// This overwrites the object's vtable, allowing us to override color parsing behavior to use 0-1 alpha instead of 0-255.
// Ideally we'd just replace the pointer itself, but RmlUi doesn't provide a way to do that currently.
void apply_color_hack() {
// Allocate and leak a parser to act as a vtable source.
PropertyParserColorHack* new_parser = new PropertyParserColorHack();
// Copy the allocated object into the color parser pointer to overwrite its vtable.
memcpy((void*)Rml::StyleSheetSpecification::GetParser("color"), (void*)new_parser, sizeof(*new_parser));
}
ColourMap PropertyParserColorHack::html_colours{};
ColourMap PropertyParserColorHack::html_colours{};
}

File diff suppressed because it is too large Load Diff

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@ -14,16 +14,16 @@ bool mm_rom_valid = false;
extern std::vector<recomp::GameEntry> supported_games;
void select_rom() {
nfdnchar_t* native_path = nullptr;
nfdresult_t result = NFD_OpenDialogN(&native_path, nullptr, 0, nullptr);
nfdnchar_t* native_path = nullptr;
nfdresult_t result = NFD_OpenDialogN(&native_path, nullptr, 0, nullptr);
if (result == NFD_OKAY) {
std::filesystem::path path{native_path};
if (result == NFD_OKAY) {
std::filesystem::path path{native_path};
NFD_FreePathN(native_path);
native_path = nullptr;
NFD_FreePathN(native_path);
native_path = nullptr;
recomp::RomValidationError rom_error = recomp::select_rom(path, supported_games[0].game_id);
recomp::RomValidationError rom_error = recomp::select_rom(path, supported_games[0].game_id);
switch (rom_error) {
case recomp::RomValidationError::Good:
mm_rom_valid = true;
@ -55,44 +55,44 @@ void select_rom() {
class LauncherMenu : public recompui::MenuController {
public:
LauncherMenu() {
mm_rom_valid = recomp::is_rom_valid(supported_games[0].game_id);
mm_rom_valid = recomp::is_rom_valid(supported_games[0].game_id);
}
~LauncherMenu() override {
~LauncherMenu() override {
}
Rml::ElementDocument* load_document(Rml::Context* context) override {
}
Rml::ElementDocument* load_document(Rml::Context* context) override {
return context->LoadDocument("assets/launcher.rml");
}
void register_events(recompui::UiEventListenerInstancer& listener) override {
recompui::register_event(listener, "select_rom",
[](const std::string& param, Rml::Event& event) {
select_rom();
}
);
recompui::register_event(listener, "rom_selected",
[](const std::string& param, Rml::Event& event) {
mm_rom_valid = true;
model_handle.DirtyVariable("mm_rom_valid");
}
);
recompui::register_event(listener, "start_game",
[](const std::string& param, Rml::Event& event) {
recomp::start_game(supported_games[0].game_id);
recompui::set_current_menu(recompui::Menu::None);
}
);
}
void register_events(recompui::UiEventListenerInstancer& listener) override {
recompui::register_event(listener, "select_rom",
[](const std::string& param, Rml::Event& event) {
select_rom();
}
);
recompui::register_event(listener, "rom_selected",
[](const std::string& param, Rml::Event& event) {
mm_rom_valid = true;
model_handle.DirtyVariable("mm_rom_valid");
}
);
recompui::register_event(listener, "start_game",
[](const std::string& param, Rml::Event& event) {
recomp::start_game(supported_games[0].game_id);
recompui::set_current_menu(recompui::Menu::None);
}
);
recompui::register_event(listener, "open_controls",
[](const std::string& param, Rml::Event& event) {
[](const std::string& param, Rml::Event& event) {
recompui::set_current_menu(recompui::Menu::Config);
recompui::set_config_submenu(recompui::ConfigSubmenu::Controls);
}
);
recompui::set_config_submenu(recompui::ConfigSubmenu::Controls);
}
);
recompui::register_event(listener, "open_settings",
[](const std::string& param, Rml::Event& event) {
[](const std::string& param, Rml::Event& event) {
recompui::set_current_menu(recompui::Menu::Config);
recompui::set_config_submenu(recompui::ConfigSubmenu::General);
}
);
}
);
recompui::register_event(listener, "open_mods",
[](const std::string &param, Rml::Event &event) {
recompui::set_current_menu(recompui::Menu::Config);
@ -100,21 +100,21 @@ public:
}
);
recompui::register_event(listener, "exit_game",
[](const std::string& param, Rml::Event& event) {
ultramodern::quit();
}
);
}
void make_bindings(Rml::Context* context) override {
Rml::DataModelConstructor constructor = context->CreateDataModel("launcher_model");
[](const std::string& param, Rml::Event& event) {
ultramodern::quit();
}
);
}
void make_bindings(Rml::Context* context) override {
Rml::DataModelConstructor constructor = context->CreateDataModel("launcher_model");
constructor.Bind("mm_rom_valid", &mm_rom_valid);
constructor.Bind("mm_rom_valid", &mm_rom_valid);
version_string = recomp::get_project_version().to_string();
constructor.Bind("version_number", &version_string);
version_string = recomp::get_project_version().to_string();
constructor.Bind("version_number", &version_string);
model_handle = constructor.GetModelHandle();
}
model_handle = constructor.GetModelHandle();
}
};
std::unique_ptr<recompui::MenuController> recompui::create_launcher_menu() {

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@ -43,6 +43,7 @@ ModDetailsPanel::ModDetailsPanel(Element *parent) : Element(parent) {
buttons_container->set_padding_left(16.0f);
{
enable_toggle = new Toggle(buttons_container);
enable_toggle->add_checked_callback(std::bind(&ModDetailsPanel::enable_toggle_checked, this, std::placeholders::_1));
configure_button = new Button("Configure", recompui::ButtonStyle::Secondary, buttons_container);
erase_button = new Button("Erase", recompui::ButtonStyle::Secondary, buttons_container);
}
@ -52,7 +53,7 @@ ModDetailsPanel::ModDetailsPanel(Element *parent) : Element(parent) {
ModDetailsPanel::~ModDetailsPanel() {
}
void ModDetailsPanel::set_mod_details(const recomp::mods::ModDetails& details) {
void ModDetailsPanel::set_mod_details(const recomp::mods::ModDetails& details, bool enabled) {
cur_details = details;
title_label->set_text(cur_details.mod_id);
@ -67,6 +68,17 @@ void ModDetailsPanel::set_mod_details(const recomp::mods::ModDetails& details) {
authors_label->set_text(authors_str);
description_label->set_text("Placeholder description. Some long text to make sure that wrapping is working correctly. Yet more text and so on.");
enable_toggle->set_checked(enabled);
}
void ModDetailsPanel::set_mod_toggled_callback(std::function<void(bool)> callback) {
mod_toggled_callback = callback;
}
void ModDetailsPanel::enable_toggle_checked(bool checked) {
if (mod_toggled_callback != nullptr) {
mod_toggled_callback(checked);
}
}
} // namespace recompui

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@ -12,24 +12,28 @@ namespace recompui {
class ModDetailsPanel : public Element {
public:
ModDetailsPanel(Element *parent);
virtual ~ModDetailsPanel();
void set_mod_details(const recomp::mods::ModDetails& details);
ModDetailsPanel(Element *parent);
virtual ~ModDetailsPanel();
void set_mod_details(const recomp::mods::ModDetails& details, bool enabled);
void set_mod_toggled_callback(std::function<void(bool)> callback);
private:
recomp::mods::ModDetails cur_details;
Container *thumbnail_container = nullptr;
Image *thumbnail_image = nullptr;
Container *header_container = nullptr;
Container *header_details_container = nullptr;
Label *title_label = nullptr;
Label *version_label = nullptr;
Container *body_container = nullptr;
Label *description_label = nullptr;
Label *authors_label = nullptr;
Container *buttons_container = nullptr;
Toggle *enable_toggle = nullptr;
Button *configure_button = nullptr;
Button *erase_button = nullptr;
recomp::mods::ModDetails cur_details;
Container *thumbnail_container = nullptr;
Image *thumbnail_image = nullptr;
Container *header_container = nullptr;
Container *header_details_container = nullptr;
Label *title_label = nullptr;
Label *version_label = nullptr;
Container *body_container = nullptr;
Label *description_label = nullptr;
Label *authors_label = nullptr;
Container *buttons_container = nullptr;
Toggle *enable_toggle = nullptr;
Button *configure_button = nullptr;
Button *erase_button = nullptr;
std::function<void(bool)> mod_toggled_callback = {};
void enable_toggle_checked(bool checked);
};
} // namespace recompui

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@ -69,8 +69,12 @@ void ModEntry::process_event(const Event& e) {
}
}
void ModMenu::set_active_mod(uint32_t mod_index) {
mod_details_panel->set_mod_details(mod_details[mod_index]);
void ModMenu::set_active_mod(int32_t mod_index) {
active_mod_index = mod_index;
if (active_mod_index >= 0) {
bool mod_enabled = recomp::mods::is_mod_enabled(mod_details[mod_index].mod_id);
mod_details_panel->set_mod_details(mod_details[mod_index], mod_enabled);
}
}
void ModMenu::refresh_mods() {
@ -79,6 +83,12 @@ void ModMenu::refresh_mods() {
create_mod_list();
}
void ModMenu::mod_toggled(bool enabled) {
if (active_mod_index >= 0) {
recomp::mods::enable_mod(mod_details[active_mod_index].mod_id, enabled);
}
}
void ModMenu::create_mod_list() {
// Clear the contents of the list scroll.
list_scroll_container->clear_children();
@ -121,6 +131,7 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
} // list_container
mod_details_panel = new ModDetailsPanel(body_container);
mod_details_panel->set_mod_toggled_callback(std::bind(&ModMenu::mod_toggled, this, std::placeholders::_1));
} // body_container

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@ -11,45 +11,47 @@ class ModMenu;
class ModEntry : public Element {
public:
ModEntry(Element *parent, const recomp::mods::ModDetails &details, uint32_t mod_index, ModMenu *mod_menu);
virtual ~ModEntry();
ModEntry(Element *parent, const recomp::mods::ModDetails &details, uint32_t mod_index, ModMenu *mod_menu);
virtual ~ModEntry();
protected:
virtual void process_event(const Event &e);
virtual void process_event(const Event &e);
private:
uint32_t mod_index = 0;
ModMenu *mod_menu = nullptr;
Image *thumbnail_image = nullptr;
Container *body_container = nullptr;
Label *name_label = nullptr;
Label *description_label = nullptr;
uint32_t mod_index = 0;
ModMenu *mod_menu = nullptr;
Image *thumbnail_image = nullptr;
Container *body_container = nullptr;
Label *name_label = nullptr;
Label *description_label = nullptr;
};
class ModMenu : public Element {
public:
ModMenu(Element *parent);
virtual ~ModMenu();
void set_active_mod(uint32_t mod_index);
ModMenu(Element *parent);
virtual ~ModMenu();
void set_active_mod(int32_t mod_index);
private:
void refresh_mods();
void create_mod_list();
Container *body_container = nullptr;
Container *list_container = nullptr;
ScrollContainer *list_scroll_container = nullptr;
ModDetailsPanel *mod_details_panel = nullptr;
Container *footer_container = nullptr;
Button *refresh_button = nullptr;
std::vector<ModEntry *> mod_entries;
std::vector<recomp::mods::ModDetails> mod_details{};
std::string game_mod_id;
void refresh_mods();
void mod_toggled(bool enabled);
void create_mod_list();
Container *body_container = nullptr;
Container *list_container = nullptr;
ScrollContainer *list_scroll_container = nullptr;
ModDetailsPanel *mod_details_panel = nullptr;
Container *footer_container = nullptr;
Button *refresh_button = nullptr;
int32_t active_mod_index = -1;
std::vector<ModEntry *> mod_entries;
std::vector<recomp::mods::ModDetails> mod_details{};
std::string game_mod_id;
};
class ElementModMenu : public Rml::Element {
public:
ElementModMenu(const Rml::String& tag);
virtual ~ElementModMenu();
ElementModMenu(const Rml::String& tag);
virtual ~ElementModMenu();
private:
std::unique_ptr<ModMenu> mod_menu;
std::unique_ptr<ModMenu> mod_menu;
};
} // namespace recompui