From 300af8c8c450887182b6311c7444d29dd2c9b7d6 Mon Sep 17 00:00:00 2001 From: Mr-Wiseguy Date: Sat, 4 May 2024 23:18:32 -0400 Subject: [PATCH] Made loading a save start the slow autosave timer instead of the normal one --- patches/autosaving.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/patches/autosaving.c b/patches/autosaving.c index 8aafb47..38bc57e 100644 --- a/patches/autosaving.c +++ b/patches/autosaving.c @@ -1,6 +1,7 @@ #include "patches.h" #include "play_patches.h" #include "z64save.h" +#include "z64horse.h" #include "overlays/gamestates/ovl_file_choose/z_file_select.h" #include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" #include "overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.h" @@ -423,7 +424,7 @@ void autosave_post_play_update(PlayState* play) { } void autosave_init() { - autosave_reset_timer(); + autosave_reset_timer_slow(); Lib_MemCpy(&prev_save_ctx, &gSaveContext, offsetof(SaveContext, fileNum)); }