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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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Fixed missing function in input.cpp
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@ -23,7 +23,7 @@ bool sdl_event_filter(void* userdata, SDL_Event* event) {
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SDL_KeyboardEvent* keyevent = (SDL_KeyboardEvent*)event;
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SDL_KeyboardEvent* keyevent = (SDL_KeyboardEvent*)event;
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if (keyevent->keysym.scancode == SDL_Scancode::SDL_SCANCODE_RETURN && (keyevent->keysym.mod & SDL_Keymod::KMOD_ALT)) {
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if (keyevent->keysym.scancode == SDL_Scancode::SDL_SCANCODE_RETURN && (keyevent->keysym.mod & SDL_Keymod::KMOD_ALT)) {
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ChangeWindow();
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RT64ChangeWindow();
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}
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}
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}
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}
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recomp::queue_event(*event);
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recomp::queue_event(*event);
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