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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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Add transform tagging for moths to fix their interpolation (#460)
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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@ -11,6 +11,7 @@
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#include "overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.h"
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#include "overlays/actors/ovl_En_Twig/z_en_twig.h"
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#include "overlays/actors/ovl_En_Honotrap/z_en_honotrap.h"
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#include "overlays/actors/ovl_En_Tanron1/z_en_tanron1.h"
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// Decomp renames, TODO update decomp and remove these
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#define EnHonotrap_FlameGroup func_8092F878
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@ -1259,3 +1260,74 @@ RECOMP_PATCH void EnHonotrap_DrawFlameGroup(Actor* thisx, PlayState* play) {
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CLOSE_DISPS(play->state.gfxCtx);
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}
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extern Gfx ovl_En_Tanron1_DL_001428[];
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extern Gfx ovl_En_Tanron1_DL_001888[];
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extern Gfx ovl_En_Tanron1_DL_001900[];
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// @recomp Patched to interpolate the moths that circle torches.
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void func_80BB5AAC(EnTanron1* this, PlayState* play) {
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EnTanron1Struct* ptrBase = &this->unk_160[0];
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s16 i;
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u8 flag = 0;
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EnTanron1Struct* ptr = ptrBase;
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// @recomp Get actor transform id
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u32 cur_transform_id = actor_transform_id(&this->actor);
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OPEN_DISPS(play->state.gfxCtx);
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Gfx_SetupDL25_Opa(play->state.gfxCtx);
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for (i = 0; i < this->actor.params; i++, ptr++) {
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if (ptr->unk_24 == 1) {
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if (!flag) {
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gSPDisplayList(POLY_OPA_DISP++, ovl_En_Tanron1_DL_001888);
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flag++;
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}
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Matrix_Translate(ptr->unk_00.x, ptr->unk_00.y, ptr->unk_00.z, MTXMODE_NEW);
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Matrix_RotateYS(ptr->unk_1A, MTXMODE_APPLY);
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Matrix_RotateXS(ptr->unk_18 * -1, MTXMODE_APPLY);
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Matrix_Scale(1.2f, ptr->unk_2C, 1.2f, MTXMODE_APPLY);
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// @recomp Write matrix group for POLY_OPA
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gEXMatrixGroupDecomposedNormal(POLY_OPA_DISP++, cur_transform_id + i, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_ALLOW);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, ovl_En_Tanron1_DL_001900);
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// @recomp Pop matrix group
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gEXPopMatrixGroup(POLY_OPA_DISP++, G_MTX_MODELVIEW);
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}
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}
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flag = 0;
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ptr = ptrBase;
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for (i = 0; i < this->actor.params; i++, ptr++) {
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if (ptr->unk_24 == 2) {
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if (!flag) {
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gSPDisplayList(POLY_OPA_DISP++, ovl_En_Tanron1_DL_001888);
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gDPLoadTextureBlock(POLY_OPA_DISP++, ovl_En_Tanron1_DL_001428, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 5, G_TX_NOLOD,
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G_TX_NOLOD);
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flag++;
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}
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Matrix_Translate(ptr->unk_00.x, ptr->unk_00.y, ptr->unk_00.z, MTXMODE_NEW);
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Matrix_RotateYS(ptr->unk_1A, MTXMODE_APPLY);
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Matrix_RotateXS(ptr->unk_18 * -1, MTXMODE_APPLY);
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Matrix_Scale(1.0f, ptr->unk_2C, 1.0f, MTXMODE_APPLY);
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// @recomp Write matrix group for POLY_OPA
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gEXMatrixGroupDecomposedNormal(POLY_OPA_DISP++, cur_transform_id + i, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_ALLOW);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, ovl_En_Tanron1_DL_001900);
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// @recomp Pop matrix group
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gEXPopMatrixGroup(POLY_OPA_DISP++, G_MTX_MODELVIEW);
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}
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}
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CLOSE_DISPS(play->state.gfxCtx);
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}
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