mirror of
https://github.com/Mr-Wiseguy/Zelda64Recomp.git
synced 2024-12-23 11:31:57 +01:00
removed registering useless events
This commit is contained in:
parent
b3dbb9e9be
commit
6460ae1bf9
@ -87,18 +87,6 @@ public:
|
||||
graphics_model_handle.DirtyVariable("options_changed");
|
||||
update_graphics_config(new_options);
|
||||
});
|
||||
recomp::register_event(listener, "rebind_input_bindings",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
});
|
||||
recomp::register_event(listener, "clear_input_bindings",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
});
|
||||
recomp::register_event(listener, "set_input_row_focus",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
});
|
||||
recomp::register_event(listener, "add_input_binding",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
});
|
||||
recomp::register_event(listener, "config_keydown",
|
||||
[](const std::string& param, Rml::Event& event) {
|
||||
if (event.GetId() == Rml::EventId::Keydown) {
|
||||
|
Loading…
Reference in New Issue
Block a user